I find that the main thing RS gets bashed about is it's graphics. Sure, they've improved them over the years (dragons, fally, etc), and it's heaps better than RSC, but it's still nothing compared to the likes of WOW etc. Of course they are rather limited by making RS in java and allowing it to run on older slower computers. As it appears that they are working on a new non-rs game, I think they should make it as a standalone (ie. non java/browser based), while keeping the things that have made RS popular. People with older slower computers and those who like games running in a browser will still have RS to play. The new game could be released for free, as a free download off the site (even though it could be quite big), included on magazine cds, or sold in stores at a very low price (say $5 to cover pressing, shipping, store profits etc). Keep a free to play area as that helps introduce players to the game, and the ever expanding pay to play area for those who will pay for more content (this has worked well in RS). Keep the large non fighting content (wow gets boring with just combat), keep making sure there's heaps of servers (wow players know the problem there...), make sure there's heaps of social interaction (making friends in game helps keep people interested), and they'll have a certain hit! Of course, that's just my ideas, but it's what I'd do in their situation.