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pageup11

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  1. I was going to talvery and exploring everything possible, and I went to caslte wars. None of my friends were on though.
  2. Title Says all.. Any clues? :?: :?: :?: :?: :? :? :?:
  3. This is a drop from the Elemental Chaos Cloud thing in wildy Its unpowered, and heavily damaged. If you take it to Abury in Varrok, he will need you to get 500 of each elemental rune and 110k for fixing. You need 50 magic and 50 range. Then you can weild it. *The range bonus is 95, and 3 xp for magic and range minimum in every shot. When you weild the bow and arrows, you will only shoot regular arrows. If you have any elemental runes, use it with the bow. Then it will read "Elemental Bow _______ ____________" Your rune How much runes type(fire) you put in the bow You cant get the runes out, only "empty" the bow and waste all the runes inside. When you run out, or empty it, you can change runes. The runes have a different effect: Fire:Will cause extra damage, but less accurate. Earth: Will explode and send peices of bolder to nearby enemies Water: Slows enemy and is powerful when used to shoot demons Air:Has chance to weaken enemy and shoots 2 arrows in one shot. And, this is always fixed, so you DONT need to pay 100k or so for every 2000 shots
  4. Rune Claw Special Attack:Fury Strike *The attack speed is 2x faster, and 12 level strengh bonus for 20 seconds. *55% of your special attack is reduced, you will hear a sound indicating when your 20 second Fury is over. *Your character will act if he/she has a ring of recoil on *works great in wildy. *your claws glow red and shift to green as your 20 seconds pass. *BUT! Your defence is reduced 75% because of reckless combat. *you have a chance of hitting other people around you.
  5. SUPPORT ME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! WOOT WOOT! Support me! :D
  6. The armor will have 3 parts, helm, pantlegts, and platebody. The armor will be drops fromthe barrows. The full set will be as powerful as full rune(besides kite) You enchant the armor,you will need 3 cosmics, 20 waters. This will recoil 6000 hits, not damage. When its fully put on, it will have a chance(1/4 of a chance) of hitting 50% of what damage has been done to you. But if you pk in this armor, the recoiling will be reduced and players with ring of recoils will recude it even more. Tell me what you think about the armor.
  7. the skill thing on "teaching" skills to other players sounds good, and your right, there should be a pking place thats not in wildy.
  8. Ya, i agree. I had some doubs on the idea too. I was a little worried manges would get overpowered and the ranger mage and warrior think would be out of balance and there would be the chaos
  9. yah, multiple uses per rune. Im just saying, i think mages should have it a little easyier.
  10. We know that when you runecraft, you can get more runes than the ess you runecrafted. But what if you can get more uses out of runes when you runecraft them? The amount of uses depends on your runecrafting lvls. To get 1 more use off of your rune, you need to have 3 levels higher than the skill number you needed to produce them.And the max uses is 5. All exept nature, law, and blood runes.(Hey, you dont wanna over power mages do ya?) Tell me what you think.
  11. that is great start! That type of bank is great for unpatient merchants like me. Here is some improvements: *Under the item is a small space for puting in the price. *If someone wants to buy it, you get a "trade request notice with the person who wants to buy it. *theres multiple windows depending on what your buying DUDE, Request this to jagex!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :D this will really help merchants
  12. Yes, wildy is a dangerous place, yada yada yada..., treasrues lurk as much as monsters yada yada yada.OH COME ON! Here are some ideas on what to make wildy get it "zing" back. *new caverns,like the abyss. *more new monsters only to be seen in wildy. *MORE BIG! *more small towns, like more bandit camps. *special items only avalible in wildy,not tradeable. *new random events only in wildy! *new loots, more mining camps, secret places *more alitity shortcuts,places only avalible to high lvls. *more better locations avalible based on your stats. *more fun! *more multicombat zones *little extra finishing touches. This would definately give wildy its "zing and danger back" If you think this is better or have more suggestions plz reply.
  13. to the dude who said about me sticking my head in the toilet, your right the idea is cabbage. BUT A NO TO THE TOILET :x
  14. I will raise the requr. lvls, and i will change the names.
  15. I have some spell suggestions. Here they are. Post your spell ideas here. Well, here they are.PLEASE ADD YOURE IDEAS TO. Rune cripple. Cripples runes that have a high percentage of firing back.Targeted player has his runes crippled. Every spell he/she uses has a VERY HIGH percentage of destroying runes!. This lasts 1 minute.(Hopefully enough to run away out of wildy)Could change the tide of the battles Uses 3 chaos, 3 natures. Lvl 59 Unstable blast. The mixture of runes was too complicated for the spell, so the ingredients were banned to use,(well exept wildy) and can super charge or super weaken the opponent. The target will proabably get super strong(temorarliy) or weakened and loses hp. It can raise stats and lower them to and may cause unusual changes(may even teleport target) It may go through these changes many times. So this is as a last resort. The whole effect and changes lasts 50 seconds! 6 chaos, 1 Air, 5 natures, 1 soul. Lvl 40 Please add your ideas for other spells.
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