I could name a few soulbind an item: you cant loose it for 10 mins (good for wild) Tame a monster: tame a monster and attack with it only 1 monster ad the time and if it fails it will attack you works afcource only to a certain monster and only in wild or what about uhh instend kill..has a chance of 10% and you if it fails you cant attack for like 15 secs and I agree on the healing spell