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entangle

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Everything posted by entangle

  1. I probably spent just over an hour on it, I did it at about 6am (late nighter) I don't think I'll be doing any for anyone else though.
  2. It was done with mouse, I aim to get a tablet soon as I am in need of one.
  3. Upload it to some webspace, then use an image tag to display it in your post or sig.
  4. It basically goes:_ Teapot > noise modifier > falloff mat > render > post work in photoshop.
  5. The secret to shading is in the dodge and burn tool :P
  6. Ok, you have to come on RS now to pay, and then you get PMed the link to the unsampled version.
  7. Take out the nose, it looks ALLOT better without it.
  8. I used 3D Studio Max, as I have sad 45834543 times in my thread. This sig was done in photoshop.
  9. Yeah, its my berret, my first ever treasure trail item. Just something I kept.
  10. Anyone else got anything to say?
  11. Thanks, I decided to mirror them all to my other domain until its fixed.
  12. Sorry, but that looks NOTHING like vector work. The only vector work it even remotely comes close to is gradient meshes in Illustrator. It's probably done in paint like he said, although, I think he has resized it down in photostop, making it look allot more antialias and less pixelled. If only you were better at drawing.
  13. Thanks for the replies. It was actually my intention to have such a boring background, so that the character would stand out more.
  14. So yeah, its been along time since I've actually cared about a sig, well decided my 3D sig was boring, so I created the below. Its my RS character in full glory :)
  15. And please don't test in my thread, there is a sticky at the top.
  16. Its common sense that water will reflect, the final fantasy engine probably doesnt support realtime reflections.
  17. I don't get the craic. The white blob thing thats supposed to be some sort of planet looks pretty poor and unconvincing to be honest, and if that was there, there would most definetly be a reflection in the water.
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