Everything posted by Sir_Squab
- It's Super Effective!
- It's Super Effective!
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Alg Plays: Pokemon Vietnamese Crystal 11
[hide]ALG!GREASE BAG FÜCK[/hide]
- It's Super Effective!
- It's Super Effective!
- It's Super Effective!
- It's Super Effective!
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It's Super Effective!
I'd probably like breeding if it wasn't purely random and luck based. If there was a reliable way to breed a pokemon with the right nature, IVs and abilities I'd probably do it. I remember playing a game, Dragon Quest Monsters: Joker and I like the breeding system. (Well it wasn't called breeding.) Basically, you'd get two monsters, breed them, lose those two and end up with a new monster. The best ones in the game you'd actually need to get the right maternal and paternal father and grandmother. And sometimes you'd need to do grandparent breeding just to get the right grandparent to breed with. Although getting the most power mon would take forever, you would actually be taking identifiable steps in this as opposed to "please hatch with the right nature abilities and IVs"
- It's Super Effective!
- It's Super Effective!
- It's Super Effective!
- It's Super Effective!
- It's Super Effective!
- It's Super Effective!
- It's Super Effective!
- It's Super Effective!
- It's Super Effective!
- It's Super Effective!
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It's Super Effective!
It wouldn't solve anything cuz you could just have zamorak win every time and use the green portal :P Overtimes would literally only exist to make the game slower if someone ties it up (which you know will happen) Hence what I brought up about hockey. If you put overtime in Castle Wars, have it so the next team to score wins instead of just an extra two minutes. (Like what Hockey overtime does.)
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It's Super Effective!
Wuuuuuuttttt... Ok, so, I don't follow Hockey, like, at all, but they have a smart overtime rule. In Hockey, if it's tied at the end of regular play, it goes into overtime. Now, if someone scores a goal, that team wins and overtime is done. Now, aside from the fact that there might be a nigh indefinite match because no one scores, I think it works much better if the first team to score wins.
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It's Super Effective!
Yes. But hey. We're harpies. If you didn't want it, I'd ask what you were doing here in the first place recruit you as a harpy and then you'd want it. On an unrelated note, I figured out why Haxorus' Earthquake is so good on steel types that look like they float and don't touch the ground. Haxorus has mold breaker. Which was an ability I kind of ignored but it says **** you to levitate.
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It's Super Effective!
Outdoor parts of what? Oh and I managed to catch one as well afterwards. Also I like how HMs are reuseable. Dragonite! Learn Rock Smash and forget Dragon Tail! Dragonite! Smash those rocks! Dragonite! Learn Dragon Tail and forget Rock Smash! And I taught Goodra Strength over Poison Sludge. Or something. Some TM move that does poison damage. Got through victory road, forget Strength, learn Poison Sludge!
- It's Super Effective!
- It's Super Effective!
- It's Super Effective!