Everything posted by Vhellcat
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Jungle strykewyrm notes
In notes it states: If you are fighting this monster and it disappears underground, move in any direction to avoid being hit 30hp of damage (prayer cannot deflect damage from this attack). Players without a jungle strykewyrm slayer task can still be hit by the 30 or 60hp attack. My experience - it is has to be AWAY from the wyrm, which might seem silly to mention but running past him as he's coming towards you - doesn't work. Perhaps it should also state move far away until it pops back up. "Move in any direction" - and maybe it's just me - but I thought 'side stepping' it a square or two was enough (it isn't.) As soon as this monster disappears into the ground as your fighting it, move far away from it. Thanks, ~Vhellcat
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Barbarian Assault information update
Hello, In the Tip.It Barbarian Assault Guide under Collector it states: Since the blue eggs only stun, a blue instruction is a good time to fill the hopper - then just pick up and destroy the blues you get to save room for red eggs in your pack. However since the update the blue eggs seems a bit more useful: Blue penance eggs now reduce the target Penances stats and deal damage. I didn't see a mention of the Penance Horn so here is what I wrote up: Penance Horn You can receive a free Penance Horn from Commander Connad (the same NPC you claim rewards from), if you have level 5 in any role you can receive a free upgrade to Penance master horn. It can be wielded in your shield hand. While wielding it you can right-click and choose call and it will make a sound and swirl icons above your head in roles you have level 5 in. You can choose to earn XP instead of Penance points by switching the statue in each wave waiting room from points to XP. This will fill up your horn (whether it is in bank or in inventory) with XP potential. This will allow you to earn double XP for firemaking with logs, mining ores or completing agility courses (Werewolf Skullball and Agility Pyramid are exempt). You can check by right-clicking and choosing: Check-potential which states: While equipped, the horn doubles the XP you receive. The amount you can use the horn to gain this XP depends on the activity and your skill level. Your horn is empty.* *This last sentence will change as you charge / use it. Thank you, Vhellcat
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HD vs. Standard Quality
I play standard because I'm used to the menu layout and I don't like how the chat box is 'clear' in HD. Sometimes HD makes me queasy :shock:
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Ranged Guide Information
In the Ranged Guide Broad-tipped bolts and broad arrows are missing. Broad-tipped bolts have a Ranged strength of +100 (makes them similar to Addy bolts) and can be used to kill Turoths and Kurasks. Broad arrows have a Ranged strength of +28 and can be used to kill Turoths and Kurasks. For: Worried that you will not have space to store all the bolts you plan to use? The Crossbow Bolt Pouch can be used to store up to 4 different types of bolts, in addition to the bolts you are currently using. ADD: The Pouch can only hold up to 255 of 4 different bolt types. OR EDIT: The Crossbow Bolt Pouch can be used to store up to 255 of 4 different types of bolts, in addition to the bolts you are currently using.
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Blood Runs Deep - attack style info
In the Blood Runs Deep quest guide it states: Under Daggermouth War #24: Below are the various colours she'll turn and the corresponding attacks you should use: * Grey: Any attack style * Orange: Melee attacks only (Balmung) * Green: Ranged attacks only * White: Air elemental spells only * Blue: Water elemental spells only * Brown: Earth elemental spells only * Red: Fire elemental spells only She STARTS off as grey and you CANNOT do ANY damage until you attack her with the Balmung FIRST. She starts off with a Melee attack as well. You will not get 'grey' as a color in the cycle after you begin the fight correctly. Thanks! Vhellcat
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Blood Runs Deep
I concur with Maxmax - the mother DOES change attack style *eventually*.
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Additional info for Hunter Guide
In the skill guide for Hunter:Hunter Guide under Box Traps table it states: "Grenwall spikes can be sold at hunter shops or on the Grand Exchange. Alternatively, you can add feathers to them to make ordinary headless arrows." Perhaps it should also be mentioned that Grenwall spikes (x 5) plus a Ranging potion can be used to make the Level 92 Extreme ranging potion. Thanks :lol: Vhellcat
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[need confirmation] Bork's Timer Changed
Bork's guide Under Rewards it states: "The final battle with Bork can be repeated every 24 hours." and "You can simply enter the portal in room 1 again after the 24 hour time limit has expired." To fight Bork you no longer have to wait 24 hours. The timer was changed and now you can fight him once a day just like the Phoenix Lair. Remember the 'day' is based on Jagex's time not necessarily a day to you. For example, in my time zone, currently a new RS day begins at 7 PM. I can fight Bork at 11 AM and then again at 7 PM that same day for me, but it's a new "RS" day. Thanks! ~Vhellcat
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Fremennik Diary Boots
For the level 2 boots you can also use it for a free lyre teleport once a day (won't count against your charges). Also note that if you use the boots to contact the Fossegrimen to charge your lyre - you will get one less charge than if you went in person to make the offering. While wearing the boots and going to the Fossegrimen in person, you will get two more charges than usual. This also works if you are wearing the Ring of charos(a) and use the charm to have the Fossegrimen accept a raw bass as a small shark which usually gives the lyre 2 charges but with the boots you get a total of 4 charges. =D>
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Addition to Pyramid Plunder Guide
Which also uses up prayer points and the effect doesn't last as long as an anti-poison potion (which cures poison and protects you from poison for a limited time afterward that comes in handy with all the things that can poison you ;) ).
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Fairy Ring Map lists code with incorrect destination
Fairy Ring Map Fairy ring map shows a ring east of Mage Training Arena (in Al Kharid) with the code BIP - however this is an island and you cannot access the Mage Training Arena from this ring. Other 'islands' like AIR are on map but at least shows (Dead End) in the name. I suggest BIP be re-named Island (Dead End) - not Mage Training Arena. Thanks! :mrgreen:
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mini game-shooting stars guide
For the: Morytania and Mos Le'Harmless locations, near the bank in Burgh de Rott is also a possible location. I'd like if it is possible, the credit to go to: Imjosh We were star hunting and he told me of the Burgh de Rott location and that's where it landed and I got credit for reaching it first Thank you :D (added thanks!)
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Treasure Trail - Coordinate List
18.22 North 16.33 East Level 30 Wilderness, Southwest section of the Forgotten Cemetery, where the level 2 men are. Zamorak mage will attack. It's Level 29 Wilderness (as even shown in the picture). Thanks, Vhellcat
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Edgeville Dungeon Text Portion
Hello, The Edgeville Dungeon map text portion states: This dungeon is also home to Vannaka, one of the 5 Slayer Masters. He's now one of 6 Slayer Masters. ;) Thank you, Vhellcat
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Trouble Brewing guide mistakes
Pokemama, I wasn't aware until I was in game and noticed the jar in supplies first then the net. Then I thought I was on cloud nine with all the Pirate implings flying around! I was giddy with all the possible loot I was going to get for myself after the game was finished when I decided to go ahead and loot them right then and discovered these were *special* Pirate implings specifically for the Trouble Brewing mini-game :mrgreen: [crew edit: item pictures of butterfly net and impling jar were added to the items database. didn't get a pic of the pirate impling in jar - may be the same as regular but the others weren't.]
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Notes on some of the Pirate items is incorrect
The notes on the pirate items that are attainable from Pirate implings state: No stat bonuses. Available in seven colours. Pirate implings can only be caught on Mos Le`Harmless, which can be visited after completing the Cabin Fever quest. Quest not required to wear. Pirate implings CAN be caught ANYWHERE other implings appear throughout RS. They are NOT just on Mos Le'Harmless. The following contain the incorrect information in the notes: Pirate Leggings -grey- Pirate Leggings -orange- Pirate Leggings -purple- Stripy pirate shirt -grey- Stripy pirate shirt -orange- Stripy pirate shirt -purple- Thank you, Vhellcat
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Trouble Brewing guide mistakes
Hello, I apologize in advance if this information is *somewhere* on the forums however I haven't found it under this sub forum so giving it a shot. _________ Trouble Brewing now has Pirate implings in the game to catch and jars and net available in the supplies. These Pirate implings provide items available within the Trouble Brewing Mini-Game such as bitternut, flower (red or blue), bucket etc... and even a steel hatchet! Catching the Pirate implings yield 15 Hunter XP. (Perhaps adding this under the In-game Experience table) *I noticed the guide didn't have a picture of all the supplies as is in the game, included that in case you find it helpful. I also included a picture of just the Jar and Net.* Thank you, Vhellcat
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Left eyepatch AND Double eyepatches
Hello, Left eyepatch Name: Left eyepatch Members: Yes Quest: No Tradeable: Yes Stackable: No Examine: A patch for the left eye. Weight: 0.00 kg Category: Clothing Sub-category: Hats High Alch: 60 gp Location: Random drop from pirate impling jars, or bought from other players. Uses: Wear, Use, Examine, Drop Notes: If you take both Left eyepatch and Eye patch to Patchy in Mos Le'Harmless he'll make you a Double eyepatches for 500 gp. Credits: Vhellcat Double eyepatches Name: Double eyepatches Members: Yes Quest: No Tradeable: No Stackable: No Examine: It's dark and I'm wearing two patches! Hit it! Weight: 0.00 kg Category: Clothing Sub-category: Hats Uses: Wear, Use, Examine, Drop Notes: This is made by taking both Left eyepatch and Eye patch to Patchy in Mos Le'Harmless he'll make it a Double eyepatches for 500 gp. Credits: Vhellcat Edit: Corrected spelling. ~V
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Rocking Out Item pics
Just a side note, I never bothered getting the Magical Cage after completing the quest because I don't have the Summoning level to use it however today I wanted to travel to Mos Le'Harmless and you can choose to speak to Bill Teach about Rocking Out and he handed me the Magical Cage - which I destroyed and it says I have to speak to him again to get another.
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Stripy Pirate Shirt
In the database one pic is displayed with the note that it is available in four different colours, perhaps that should be expanded to: Available in: White background with blue stripes, or red stripes or brown stripes, black background with brown stripes. Because, there are new Stripy Pirate Shirts that you can get from the Pirate Implings. I got one that is light purple background with purple stripes. Members: Yes Quest: No Tradeable: Yes Stackable: No Examine: A seaworthy purple shirt. Category: Clothing Sub-Category: Other Weight: 1.0 kg High Alch: 180 gp Low Alch: 120 gp Location: N/A ? Shops: N/A Uses: Clothing Notes: Possible loot from a Pirate Impling, or can be purchased from another player. Links: Impestous Impluses *Pirate Implings can only be caught after completing the Rocking Out quest with a hunting level of 76.* Hope that helps. :thumbsup:
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Tip.it Times Presents: Double Feature!
I think some points were being missed with Turtlefemm's article. She gave away items to people she felt deserved it - not a whole group of hands being held out at the party hall (or stomping feet in this case). Remember the people who originally got party hats - they didn't "work" for it either - it was a holiday gift that became a rare item because current players deem it so. For some, that party hat is just that, a paper hat worth less than 10 GP alched, but giving away that paper hat to someone who sees it as something completely different - an item of "wealth", a item from a time gone by and so forth - the value varies greatly depending on the person's point of view. The fact gifts can be anything from barley malt worth 2 GP at GE but worth a whole lot more to the person needing it right then and there for a quest - remember those people? The ones who shouted ridiculously high prices buying items they wanted? (I had a friend pay 10k for a steel spear because she didn't want to wait around.) It's not just about giving gifts, but as someone mentioned - items were lent between friends. Just recently I was doing at clue at the Bandit Camp where all I needed was the clue, sextant/chart/watch, spade and I defeated the Zammy mage just to find out my next clue was the emote clue at Bandit Camp (same spot) - requiring blue vambs, addy square and rune pickaxe - my wonderful friend offered to come out and lend me these clue items so I wouldn't have to go and bank - but alas, couldn't - the value was over 30K. YES I could have (and did) bank to get the items but I hope you aren't missing the point - she wanted to HELP me out and save time by running those items to me, something we've done in the past and now can no longer do. The 30K limit is ridiculous. Can't even borrow a dscimmy from someone (not that I need to but I have lent mine out). The "community" feeling, helping others by lending items, or giving out items to see the exclamations from a grateful person - gone. Trading raw for finished product (yew longs for supplies anyone?) has also been squashed. The assist system does not help you if the person has the skill level to make it them self BUT DOESN'T WANT TO! People already have 99 fletching and just want to trade their supplies for finished products to alch their way to 99 magic. Don't be so quick to believe other options weren't on the table and other solutions weren't offered - this one was the "hard line" squash to not only gold farmers/RWT but to good people who played the game legit. Yes I understand, as do many others, Jagex TRIED to think of 'solutions' when they were going to bring down the hammer on RS by implementing the exchange, assist system etc... but they must admit - they did overlook a lot of things as I have mentioned above. Perhaps not quite dawning on them, that this WAS a massive multi-player COMMUNITY helping each other out in various ways that these "new" solutions don't cover. Here's something that hopefully everyone realizes, there wouldn't be any business for these gold farmers if there weren't players in RS that used their services - the whole "supply and demand" is what made this possible. The people who used these services, got what they wanted from it - and probably still playing the game enjoying their ill-gotten goodies.
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Skilling Clan Directory.
Clan name: Keepers of Forgotten Honour (KoFH) Clan website: KoFH Homepage Clan leaders: Das1330 & Vhellcat F2P clan cape color: Purple P2P clan cape color: Purple Number of Members: 25+ with about half of our members been in over a year Average skill level: 1731 Recent Events Record: Trouble Brewing, Lizard Lashing, Mining Mayhem, Castle Wars, Death by Obstacle, KBD to name a few Feel free to add anymore information you want to about your clan here: Keepers of Forgotten Honour (KoFH) was founded on January 6, 2006 and caters to the player with a life outside of RuneScape. We want people who realize that while RuneScape is a game, the players are actual human beings. The majority of KoFH is made of people who are "self skillers" raising their stats on their own. Our members are kept busy through their own RS goals as well as real life matters. We are students, workers, parents, family, etc̢̢̮ââ¬Å¡Ã¬Ãâæ We are in different time zones. Our event schedule varies with current member availability/activity. Usually during the months where it̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s nice outside for the majority of our members our events are decreased. This does mean if you̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢re looking to do events daily, this isn̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t the clan for you. Our vision is to grow together as a clan. We do not recruit based on stats alone. Being a good person, helpful and respectful of others goes a long way! We have a Novitiate group for those who don̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t quite meet our requirements. If you don̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t meet the requirements for the Novitiate group, I suggest that you make yourself known by attending events posted here open to all hosted by a KoFH Member. Also dropping me a PM on here saying ̢̢̮ââ¬Å¡Ã¬Ãâ¦Ã¢â¬ÅHi I̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢m interesting in joining KoFH.̢̢̮ââ¬Å¡Ã¬ÃâÃ
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Trouble Brewing [DONE]
Fun times!
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Trouble Brewing [DONE]
What? No pirates among us? :shock: Reminder: This Saturday!
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Trouble Brewing [DONE]
TROUBLE BREWING Date: 4/14/2007 Saturday Time: 12 PM Pacific/ 3 PM Eastern / 7 PM GMT There seems to be some confusion - GMT does NOT change their clocks, the UK switches to BST which is +1 GMT so for those that are confused this event is at 8 PM BST World: 104 Location: Trouble Brewing Mini Game on Mos Le'Harmless RSN: Vhellcat Contact info: PM me on these forums please. Are ye a swarthy rum making pirate? Pick your side! Fancy Dan or San Fran. Which team will produce the most rum bottles? Practice your pirate walk and talk! Think you and your friends can catch monkeys and make them climb trees? Think you can gather sweetgrubs without being attacked? Think your team can make more than 10 bottles? RuneScape has a Knowledge Base Article on this mini game if you require more information.