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Idea: self constrained members
Well they are already non-members now so it can't hurt at least? :P
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Idea: self constrained members
No but you play shorter on a day so you play more days and months so rs gets more money right right?
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Idea: self constrained members
Yes a timer would be perfect, although I don't know if it is very hard to add or something. As for no will power people changing the time limit, perhaps they could only do so when they are paying every month. Although they might still change it longer and longer ...
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Idea: self constrained members
Oh well, I have decided to stay free for a while. :D The initial construction temptation has been tamed. :)
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Fastest way to increase crafting?
Thanks guys for all the wonderful ideas! I'm almost there now, just one more load of silver and then I'll be able to do something with my 87 cut rubies... :D
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Idea: self constrained members
Another thing is that parents may now actually willing to pay for their kids' subscription, if they feel that there is a limit to the game time.
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Idea: self constrained members
Why not a good business decision? The income is from monthly payment isn't it? It doesn't matter how long one plays daily? In fact if they play sparsly they will perhaps play longer and thus a longer revenue stream ...
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Idea: self constrained members
The problem is I have zero will power. :P You know you start out with planing to play a little while. Before you know it three hours are gone with the wind. What oh what can you do?
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Idea: self constrained members
With this new introduction of construction and POH I'm attempted to become a member. However, since I'm now already rather addicted, I thought it's really a bad idea to be given more features and fun things to play with. So I was thinking, perhaps we can suggest Jegax add another kind of members, they pay the same thing and have the same previliges. However, there is a special thing that they can do, that is, when they pay their money they can specify how long a day they will allow themselves to play, say, 2 hours. Then everyday after they played for 2 hours, the game will kick them out and they cannot log back in until the next day. If there is a function like that, I'm sure many players like me will actually sign up. What do you all think?
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Fastest way to increase crafting?
I am non member, although this new housing thing is very attempting. ;) Looks like I'll have to follow azn's steps, mining silver and teleporting ... As for wool balls, how could it be fast? I mean where do you find sheep that is close to a bank?
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Power Leveling Magic
varrock sewer is also good, in my opinion.
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Power Leveling Magic
I did failed cursing and crumble undead to go to level 55. You just need to remember to change costums lol.
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Fastest way to increase crafting?
I'm now 46 and want to get to 50. Pottery is so boring. Silver stuff means lots of travel. As to gold jewlry, gems are hard to come by, and where are the sheeps? You need needles and threads for the hardleathers ... Anyways they are all not that appealing. So which should I do?
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The Love Game
Actually, each of the little piece has its background. The SMAC one, for example, did happen. ;) http://apolyton.net/forums/showthread.p ... did=112864
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The Love Game
It's real, jin. One day you may wake up and realize that you too have been playing a game. And you'll want to play another one, perhaps in a planet that is far away ... ;);)
Myia_brown
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