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asassin917

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Everything posted by asassin917

  1. SUGGESTION 1 MORE STEALTH QUESTS Stealth as in sneaking from other NPCs, think about it, these are the only quests which include stealth... Monkey Madness Rat catchers Edgar's Ruse Death to the Doergeshuun It'd be pretty good if there was a quest which you use stealth all the way through............. SUGGESTION 2 COMPANIONS IN QUESTS You know in quests where a NPC helps you? Wouldn't it be cool if you can play as that NPC for a while like in flash backs and stuff... Ideas?
  2. First it'd Barricades, not barracades. I Like the idea of building your own Barricade, but i posted an outpost idea in the runescape forums, and taking a GOLD LEAF into the game when it is almost worth 1M...Would you take that to a 20 minute game? And i dont like the idea of Ballistas hitting up to 50!!!
  3. I decided to call this the Jungle Survival Minigame
  4. A games room where you can play board games like burthorpe, possibly in the games room where you play treasure hunt and hangman. A labroom where you mix potions and get tools. An obstacle course like the dungeon but with traps that you need thieving and agility to pass, possibly like rogue's den, spinning blades, trap floors, secret doors... etc.
  5. It ain't an actual altar, just a statue to represent the tribe you're in... Do you support?
  6. ---SUPPORTERS--- 1.asassin917 2.altruist64 3.bash 4.zaaps1 5.falco513 6.perro1991 7.the_tallest1 8.the_trinity_11 9.Lacarnaya 10.sk8ermsu784 11.iwatake 12.laz2thinkofaname 13.Dayking321 14.rushshadow2 15.Arkano5 16.killjoyfuly 17.Sworddude198 18.warriorccc0 19.Nick_6464 20.kubert7 21.Ryenkishu 22.coolgirl15 23.Elphinstone 24.Jeffro108 25.Prankster_King 26.Athyron 27.mario_sunny 28.kirbyliu 29.kallieshadow GAME RULES You can't bring weapons, armour inside. There is only one type of tree: Jungle tree, so people don't get advantage by making magic bows. You CANNOT enter directly in the enemy base, you can only damage their wall and destroy their farms Here is a rough map of what it will look like: In the entrance, you can buy basic items like tinderboxes, fishing rods, pickaxes...etc. And you can trade your jungle tokens for prices, more info. below... In the minigame: WHAT DO YOU DO? You get to battle the other team like in castlewars but you have to camp in an area for 5 minutes and discuss your plans, before you have a 15 minutes battle time, in the camping time, you can: Begin farming crops. Cut down some jungle grass to make entering the herb jungle easier. Discuss tactics with your team mates. WHAT DO YOU WIN? You win Jungle Tokens: 2 Jungle Token for every 6% favour you make. 3 Jungle Token for every enemy killed. ( not NPCs, the players ) 10 Extra Jungle Token for winning. 5 Extra Jungle Token for a draw. 2 Extra Jungle Token for losing. WHAT ARE THE TOKENS FOR? You can exchange them for some prizes: 10 Jungle Tokens - 10 Wooden Javelins. 80 Jungle Tokens - Jungle Weapon Venom. 100 Jungle Tokens - 300 Trading sticks. 100 Jungle Tokens - Jungle Top. 100 Jungle Tokens - Jungle Bottom. 100 Jungle Tokens - Face paint. 100 Jungle Tokens - 1500 Agility exp. 100 Jungle Tokens - 1500 Woodcutting exp. 100 Jungle Tokens - 1500 Ranged exp. 150 Jungle Tokens - 2400 Agility exp. 150 Jungle Tokens - 2400 Woodcuting exp. 150 Jungle Tokens - 2400 Ranged exp. 200 Jungle Tokens - 750 Trading sticks. 500 Jungle Tokens - 15000 gp. HOW DO I WIN? The first one to reach 200% favour within 15 minutes win, if neither team reaches 200% before 15 minutes is gone, the team with most favour wins. You get favour by doing the following: You get 1% favour for every weapon made. You get 1% favour for every iron you mine. You get 1% favour for every part of the fence fixed. You get 2% favour for every Guam leaf taken from the herb jungle. You get 4% favour for every Harralander taken from the herb jungle. You get 6% favour for every Irit leaf taken from the herb jungle. You get 2% favour for every fish caught. You get 2% favour for every wheat grown (they take about 4 minutes) You get 3% favour for every bear fur taken back to camp. You get 2% favour for every deer skin taken back to camp. You get 4% favour for every boar hide taken back to camp. You get 3% favour for every enemy killed. I made a new rough map... Tell me what you think! HOW DO I CROSS THE RIVER? There will be 5 or 6 logs floating about and players must hop across them, be careful though, 3 of the ''logs'' are crocodiles and you will take 2 damage when you accidently step on them! IS THERE A SAFER WAY TO CROSS THE RIVER? Yes, but this choice is OPTIONAL, you may bring planks, rope and a hammer to make a raft Wooden Raft - Crosses the river safetly, can carry 2 persons. 3 Planks and a rope can make this. Oak Raft - Crosses the river more safetly, can carry 3 persons. 3 Oak planks and a rope can make this. Teak Raft - Crosses the river most safetly, can carry 4 persons. 3 Teak planks and a rope can make this. You MUST build your raft next to the running river and launches within 10 seconds of building, at that time, players can get on and cross the river. While on the raft, players CAN range the enemy players, after the raft hits dry land, it can be used 3 more times before it sinks, enemy players CANNOT use your rafts. WHAT CAN AND CANNOT I BRING INTO THE MINI-GAME? You can bring: Rakes. Pickaxes. Seed dibber. Woodcutting axes. Machetes. Fishing rods. Knives. Ropes. Planks. Oak Planks. Teak Planks. Hammers. Baits. In the likely event of forgetting to bring items, a helpful man will sell you some items at the waiting lobby. Rake - 3 gp Iron Pickaxe - 7 gp Seed dibber - 2 gp Iron axe - 7 gp Machete - 100 gp Fishing rod - 5 gp Bait - 1 gp Knife - 2 gp Rope - 10 gp Hammer - 2 gp There is also a bank at the waiting lobby. HOW DO I GET TO THIS PLACE? Go southwest of Shilo village and take the boat there, once at the island, go through the gate and like pest control you can choose which boat to take, the yellow takes you to team Everan and the green takes you to team Gurtia. There must be at least 6 on each boat before it takes off, and as soon as it has the required amount it will take off in 5 minutes, like castle wars, the team must have a balanced amount of players. Here's a map and I drawn out the route: WHAT ANIMALS CAN I FIND IN THE WILD ANIMAL AREA? Boars - Level 42 Bears - Level 40 Deer - Level 21 Rabbit - Level 12
  7. I have no idea if this was posted before, apologies if it has. Anyway, you get to type your own examine info. and when players examine you, they see the message in the chat box! Feedback.
  8. SUGGESTION 1 - ARMOURY A room where you can store some basic weapons and armour, thus: Level 10 - Wooden Rack - 3 Planks and 10 nails Level 20 - Oak Rack - 5 Oak planks Level 35 - Teak Rack - 5 Teak planks Level 50 - Mahogany Rack - 5 Mahogany planks Level 75 - Gilded Rack - 5 Mahogany planks and 2 gold leaves Wooden racks hold all bronze and iron weapons and armour. Oak racks hold all steel and black weapons and armour. Teak racks hold all mithril and adamantite weapons and armour. Mahogany racks hold all rune and dragon weapons and armour. Gilded racks hold all barrows and granite weapons and armour. Each racks hold 3 weapons and 3 armours. The racks can hold: Daggers Short swords Long swords Maces Halberds Battle axes Scimitars Granite mauls Medium Helmets Full Helmets Platebodies Platelegs Kite shields Granite shields The armoury requires a level of 10 to build and costs 5000 Gp SUGGESTION 2 BEDS You are allowed to actually sleep in your beds and slowly recover you energy quicker, the better your bed, the more energy you recover. SUGGESTION 3 DINING You can take food off your dining table without having to stand up and eat it there. Feedback please. [/b]
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