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macroers are far beyond the colour click system now

 

 

 

they colour click but also register shapes and what the top left corner says

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macroers are far beyond the colour click system now

 

 

 

they colour click but also register shapes and what the top left corner says

 

Thanks for that. :twisted: Goes to sweatshop..

 

 

 

Alright, yer all fired! We got ideas for macros! So shift..

 

 

 

 

 

Sorry for spam. Not sure that would work though, as Paw Claw stated.

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This would not work. First of all, only colorclickers and hybrids would be affected, not java bots. Second of all, most of the color find routines used in major scripts use a bounding-box to only get colors from a certain area, and also use DTMs (deformed template modules / object recognition) and checking the mouseover text.

Ex-cheater.

 

Web designer, PHP programmer, security analyst, and occasional goat milker.

 

ESCAPE WINDOWS! Dedicated poweruser of Ubuntu Linux.

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all macroers operate on a simple color system to avoid missing a click and being the wrong place. I don't know what Java bots are though.

 

 

 

this is accually the reason for the brown speckled inventory (or so i have been told) is to help against iron powerminers.

 

 

 

I understand this won't get rid of every single macroer (nothing will) but most of the low lives who accually do it cannot afford or program one that is capable of not moving over or clicking this type of banner (i would find it very hard to make one that can read the text in the corner in any type of terrian or backround)

 

 

 

and also use DTMs (deformed template modules / object recognition) and checking the mouseover text.

 

 

 

this is just a concept. they could also change the icons in the game screen to have the same color as popularly macroed objects. or the banner could be inside the original game screen size to help with older macros

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all macroers operate on a simple color system to avoid missing a click and being the wrong place. I don't know what Java bots are though.

 

 

 

this is accually the reason for the brown speckled inventory (or so i have been told) is to help against iron powerminers.

 

 

 

I understand this won't get rid of every single macroer (nothing will) but most of the low lives who accually do it cannot afford or program one that is capable of not moving over or clicking this type of banner (i would find it very hard to make one that can read the text in the corner in any type of terrian or backround)

 

 

 

and also use DTMs (deformed template modules / object recognition) and checking the mouseover text.

 

 

 

this is just a concept. they could also change the icons in the game screen to have the same color as popularly macroed objects. or the banner could be inside the original game screen size to help with older macros

 

 

 

I've been cheating for 4+ years, and only recently stopped. Try actually knowing what you're talking about before shooting off your mouth. Now, let's begin systematically shredding your post.

 

 

 

all macroers operate on a simple color system to avoid missing a click and being the wrong place.

 

 

 

First of all, not "all" macroers operate this way, and the algorithms in colorclicking bots are by no means simple. In addition to the resource library functions which use either a DTM or a bounding boxed color search to locate the general area of the target object, followed by comparing the mouseover text to ensure that the correct object is being targeted. Java bots work in an entirely different way, as they are essentially a tweaked RuneScape client which is able to use an enormously higher amount of control over the game without resorting to crude methods like colorclicking.

 

 

 

this is accually the reason for the brown speckled inventory (or so i have been told) is to help against iron powerminers.

 

 

 

The inventory and the rest of the interfaces were changed during the RSC -> RS transition, and once again with a later interface graphics rehaul. The brown speckling is for graphical reasons only, and doesn't slow down colorclicking bots in any way.

 

 

 

I understand this won't get rid of every single macroer (nothing will) but most of the low lives who accually do it cannot afford or program one that is capable of not moving over or clicking this type of banner (i would find it very hard to make one that can read the text in the corner in any type of terrian or backround)

 

 

 

You're right, this will get rid of a whopping 0 macroers. The "low lives" who do it do not need to afford a bot, or have the technical knowledge to code one. The three current major bots in existence are entirely free, and the only currently working paid-bot is not exactly a bank-breaker at $2.

 

 

 

and also use DTMs (deformed template modules / object recognition) and checking the mouseover text.

 

 

 

this is just a concept. they could also change the icons in the game screen to have the same color as popularly macroed objects. or the banner could be inside the original game screen size to help with older macros

 

 

 

DTMs are NOT a concept! They have been implemented for over five years, and OCR text recognition for the mouseover text has been around for even longer. Despite your completely unresearched and ignorant opinions, colorclicking bots are nowhere near as crude as you would like to believe.

 

 

 

I'm sorry I have to be this harsh with you, but you have no place preaching about how macroing works if you can't take the time to actually look up what you're talking about instead of blithely dismissing someone who knows far more about it than you.

Ex-cheater.

 

Web designer, PHP programmer, security analyst, and occasional goat milker.

 

ESCAPE WINDOWS! Dedicated poweruser of Ubuntu Linux.

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it must be much longer than i thought since i have coded macros.

 

 

 

DTM isn't a concept, and i know that. i ment my idea was a concept.

 

 

 

 

 

well, i thought it was a good idea. it would get rid of most macros i could make

 

 

 

 

 

btw, its been about 2 years since the last time i made a macro. and i make them for math functions and online arcade games mostly

F2PBlackWhite-H3%20all%20the%20way-Gibsocam.gif

clansiggywo2.png

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