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fight caves

Featured Replies

as monsters move diagnolly now, do the fight caves monster move diagnolly now? as that makes it a lot harder. if they do, i'd like some tips how to do it

 

 

 

range/guthan method plz

220pxshkariwlogogt3.jpg

Sadly the answer is yes... As for tips, here's a nice one. :wink:

 

 

 

~!~ Zmaster 1's new lure spot Map ~!~

 

 

 

XXXXXXXXXXXXXXX______XXXXXXEEXXXXXX

 

X_____________X______X____________X

 

X_____________X______X____________X

 

X_____________X______X____________X

 

X_____________X______X____________X

 

X______11_____X______X____________X

 

X_____________X______X____________X

 

X_____________XXXXXXXX______3_____X

 

X_________________________________X

 

X_________________________________X

 

XXX____1___________________XXXXXXXX

 

__XXXXXXXXX________________X_______

 

__________X________________X__Italy__

 

__________X_______22_______X_*Rock_

 

__________X________________X_______

 

__________X________________XXXXXXXX

 

__________X_______________________X

 

##XXXX&&&X_24____________________X

 

#__________________________44_____X

 

X__________________________________X

 

X__________________________________X

 

X____33____________________________X

 

X_______________________XXXXXXXXXXX

 

X_______________________X__________

 

X_______________________X__________

 

X_______________________X__________

 

X________XXXXXXXXXXXXXXXX__________

 

X________X___Mapped By:____________

 

XXXXXXXXXX___Bannana Mon2__________

 

 

 

 

 

&&& :: Here you will find a skeleton. Here you will be protected from any spawn except 33

 

 

 

Explanation:

 

Spawn (11):: Will get stuck at point 1, and you cannot be harmed as long as you stay behind the wall.

 

 

 

Spawn (22) and (44):: Will get stuck at poin 24, allowing you to range it safely

 

 

 

Spawn (33):: This is the problem spot. If you are unlucky enough to get a 180 to spawn here, its time to dance. Basically, you will run to point 24, then to point 1. Quickly run to point 3, then back to your safespot. This should effectivly place the 180 somewhere around the middle (22) spawn (con*.)

 

 

 

### :: Run to this corner if a monster range/mages you from too far away to retaliate against. The monster will come closer, and you can range it safely again.

best-guide-ever.jpg

^lol@map italy still works fine :-w

 

 

 

and if you have 70+ def it really isnt that much harder, just a little bit more maneuvering.

aaaaaaaaaaaaaaaaaaaaayl4.png

Quit. PM me if you play The Conduit to exchange friend codes.

  • 1 month later...

I keeping seeing that stupid map but I disagree with using it. When you go with there, you cannot easily see what is in the 33 spawn until it hits you with a ranged style or moves much closer to you. I suggest basing around a flat safe spot.

nopheo.png

 

Nopheo.png

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