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New Idea, a new kind of castlewars! (and necromancy)

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Yep, I hada great idea for a kind of castlewars based game, except with a storyline. Heck, you can mesh necromancy into it even! here goes :)

 

 

 

 

 

 

 

There will be a quite large battlefield, with waiting room and all, kinda of like castlwars, except there will be only 1 side the player can jump on. This is rpetty much the good/bad side or wahtever, and the objective is to protect an important item. This could be, shrine of the gods or something really important, or with magical powers. Now this is where it gets intresting. Instead of PvP castlewars, Its Player vs. Hordes of Monsters!!! weee!!!1

 

 

 

To do this, pretty much a certain number of monsters of a certain level will spawn.

 

 

 

For example, to start it off with, 3 waves of 10 lv (13) goblins? Once these have been fended off, and the shrine or whatever stays intact (as in doesnt take damage, kind of like morton shades attacking the temple), a new wave of say 15 skeletons (25), then other stuff like earth warriors, and keeps getting harder, untill you get to real hard monsters, like 8 steel dragons. stepping it up more, the final, big bad queen, Ms. Kalphite herself! Pretty much, it will be her marching up, wrecking everything in her path, and youve gotta stop er and protect the shrine?

 

 

 

 

 

 

 

No items are lost when you die, xp is kept, and no monster loot. Teamwork is essential to survive, like which we all know is needed, and low levels can have fun for a short while aswell! Finishing this, it will start again, just like castlewars, except your rewarded with encromancy or etc. Yknow, you could be saving the shrine for a necromancer, in turn he teahes you his skill :)

 

 

 

 

 

 

 

Ill try and get some stink paint images up, to try and explain what i mean better :P

 

 

 

All comments are welcome, and try and expose any flaws in the plan, which could be fixed?

This sounds like the one temple repair thing...

RSN: Mutashi

Thats a good idea, they should do that

pretty good idea id say

 

 

 

 

 

 

 

chances of jagex actually doing it....slim

 

 

 

 

 

 

 

i disagree with the whole necro idea myself, I mean dont get me wrong id kill to be able to summon skeletons at will but i dont think its possible in runescape it would cause the game to lag way too much if there is 10 people summoning 5 skeletons at the same time. thats 50 skeletons BAM right there all attacking each other...talk about lag >_<

 

 

 

 

 

 

 

but other than the necro thing its a pretty good idea

  • Author
This sounds like the one temple repair thing...

 

 

 

 

 

 

 

Except that it wont be 'keep the temple built yknow, get sum points, wee make some pots' , there will be challenging trying to fend monsters off in waves! Ofcourse because it would be multicombat, can you image some green dragons multi-attacking one person?

 

 

 

I plan it not to be a small little thing like the temple repair in mort myre swamps or whatever, but actually a big field, about the size of castlewars. and you wont have a few fighters fighting mosnters, and everyone repairing the shrine, but everyone fighting to keep the monsters off, because damage is irreversible. Pretty much it starts off at 100%, like a maze, and degenerates with monsters attacking, so youve gotta fend them off, possibly against sum bad guy summoning them (where you could learn necromancy i guess, you fill in the gaps :P)

 

 

 

 

 

 

 

Anyone else got ideas? cmon, post people! :P

no loot is a bad idea, cuz ppl dont want to kill kalphite then.

its a good idea, no loot from monsters isnt good (esp. Kalphite Queen)

This has been suggested before, but i still think it is a good idea. Any1 find the orginal post about this idea, it was alot more detailed.

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'The' Clan

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