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Runescape Wall


Hopeless_Soul_13

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I would say cut back on the intensity of the normal that you have to about 1/2 of that... maybe a 1/3 and then add another normal map that is basic noise at just about the lowest possible.

 

 

 

Also that current normal map that you have on it has its own sort of flow to it so increase the size of it just a tad so that one of the lumps takes up most or all of a brick (most of the time)

 

 

 

BTW what Modeling program are you using? Blender, 3DS, Maya... or is it something else?

Trespasser's Will Be Shot, Survivors Will be Shot Again.....And bam! We Got One!

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|Proud Green Mask Owner||Proud Blue Mask Owner| 100% F2P

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I really like the new lighter version, it looks a lot like generic RS walls, only most of the ones I see are darker...

 

 

 

You should try the shield shop in Falador, I think that'd be cool to do.

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I'm just letting you guys know (for the ones who are interested) that I will post the first picture of the progress of my project tonight (the varrock general store). I just haven't posted it yet because I've been trying out all sorts of different methods of modeling to see which one best fits this project. Come back later to see the pic! ;)

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