nechryael Posted July 12, 2008 Share Posted July 12, 2008 Hi? I'll be doing a week of armadyl masses and cs teaming, is this a good setup? Also, using the given stats (not the ones in my sig), what pot brew:restore ratio should i use? In masses i'll just take normal addy bolts, but in teams should i take a few hundered of ruby (e) and diamond (e)? Thanks. EDIT: I forgot to say that i will be using a spirit terror bird loaded with a few sharks for kill count. Link to comment Share on other sites More sharing options...
Assassin1357 Posted July 12, 2008 Share Posted July 12, 2008 Hi? I'll be doing a week of armadyl masses and cs teaming, is this a good setup? Also, using the given stats (not the ones in my sig), what pot brew:restore ratio should i use? In masses i'll just take normal addy bolts, but in teams should i take a few hundered of ruby (e) and diamond (e)? Thanks. EDIT: I forgot to say that i will be using a spirit terror bird loaded with a few sharks for kill count. your range is pretty low to be trying armadyl. Take snakeskin boots, RFD gloves, use diamond bolts (e) so you will actually be able to hit often Link to comment Share on other sites More sharing options...
ortiz9471 Posted July 12, 2008 Share Posted July 12, 2008 Snakeskin boots, Arma helm. If you don't want to get arma helm, get karils skirt instead. If you do use Arma helm, wear a glory (would be fury but looks as if you can't afford after buying helm). And wear RFD gloves. You're using diamond (e) right? Also, range is very low, not good. One more thing.. why bring sharks for killcount? Just take the brew/rest ratio and put brews/rests into your bird with a prayer potion also for killcount. And, that ratio depends on how many people/your defence levels. In a mass trip you can bring 2:1 brew:rest or just a few more brews, in a quad trip it would be 3:1. Trio with your stats isn't even worth it at all really, be using too many supps for not enough kills. Link to comment Share on other sites More sharing options...
RyderJ Posted July 12, 2008 Share Posted July 12, 2008 Your levels are quite low for Arma; I get walloped with 90 defense and 93 ranged. Also, bring two 4 dose prayer pots for kc instead of sharks; it's more predictable, and it gives your more inv space. And I doubt a terrorbird of sharks would get you 40 kills anyway with your defense level. Link to comment Share on other sites More sharing options...
nechryael Posted July 12, 2008 Author Share Posted July 12, 2008 Well, no one posted so i went ahead and went in a team of 5, we lasted about 40mins until somepeople left, and i managed to get 40kills from aviansies with 3 sharks and 5 swordys. Link to comment Share on other sites More sharing options...
asianboy7o7 Posted July 12, 2008 Share Posted July 12, 2008 Well, no one posted so i went ahead and went in a team of 5, we lasted about 40mins until somepeople left, and i managed to get 40kills from aviansies with 3 sharks and 5 swordys. 40 kills i doubt that probably killed extra avansies Link to comment Share on other sites More sharing options...
RyderJ Posted July 12, 2008 Share Posted July 12, 2008 40 kills i doubt that probably killed extra avansies 40 kills from aviansies. Though I would like to ask, how many kree kills? Link to comment Share on other sites More sharing options...
wioneo Posted July 12, 2008 Share Posted July 12, 2008 I still have yet to recieve an answer as to why you would use a dragonfire shield at arma. It only has 10 magic defense, and it's nice range defense bonus is irrelevant, because you will have range protection prayer on or else you will be dead. It also takes 5 off of your range attack and during the very very rare occasions when kilisa actually reches someone before switching targets(not soloing) it barely does any damage. How is 10 magic defense worth sacrificing 5 prayer, 8 range attack, and an additional 15 magic defense by switching out the blessed dhide for karils? You are actually losing 5 magic defense, and the only gain is a significant boost to melee defense, which would be great soloing, but virtually useless with 2 or more people. That said, my setup is... -Arma helm -Glory(I absolutely refuse to use 2 different types of necklaces, but a fury would be better of course) -karils top -karils bottom -snakeskin boots(ranger boots would be better, but I'll pass on that risk) -sara bracers(slight increase in magic defense over barrows gloves, 1 less range attack bonus, but most importantly, you won't lose the helmet on death and blocks off damage on entry) -rune xbow -accumulator -zamorak book(someone please explain to me how DFS is better) -ring of life(Arma isnt really as dangerous as some of the others in my opinion, but fremminick rings are pointless, and wealths are useless in ls) -grapple I take a bolt pouch with 255 addy bolts(for kc) 510 diamonds, and 255 rubies. I just use diamonds until I have an extra space to be able to switch between diamonds and rubies(can't open the pouch in combat which should be changed). Also, I take 3 prayer potions, 6 doses for KC and 6 doses for emergencies(Usually try to use up the extra 2 doses to save a space). I take a tab, bolt pouch, titan scrolls, summoning potion, 10 brews, 3 normal restores, 6 super restores in my inventory(No need to use supers when you don't need prayer points) and 3 prayer potions. I take with an extra turtle and a titan pouch along with 16 brews in the turtle. Well that's my setup and opinion, but yours and everyone else's will be different I'm sure. Good luck and what not... Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
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