benisfab Posted August 14, 2008 Share Posted August 14, 2008 I just posted this on the RSOF, thought I'd post it here to see what you guys think (Might get better feedback here :lol: ) RSOF Thread Many people have been frustrated with the updates which Jagex has made to Real World Trading (RWT). Personally, I havn't been affected by the updates. I didn't stake, I didn't Pk. However, I can see why other players are upset about these updates ( The rants I've read since have been hilarious Imo. xD ) Instead of ranting, I've come up with an idea which I *think* ( Please correct me if you see I'm wrong ) could be implemented to allow "High-risk stakes" to be brought back, without opening the floodgates for RWT'ers. How? Well, the basic idea is for stakers not to know who they're staking againts. This would be done by creating a room in the duel arena where once you enter it you cannot see or interact with anybody else. You would then "connect" with another staker for a duel. YOU WOULD CONNECT TO A COMPLETLEY RANDOM PERSON. There would be staking specific world(s) players would only be able to stake on that world. It would be best for it to be a minimum number of worlds so the odds of RWT'ers getting to stake the correct opponent are very small. By not knowing who you are going to be staking, RWT'ers could not organise for 2 specific accounts to stake each other and give away the money or possesions. Some rules which I think should be implemented: You would only be able to stake pre-set amount of gold, or pre-set items. For example, when you are in the "Isloated room" a screen would appear where you would have a choice of staking from either a rare item, or staking with cash. Items stakeable: Rares (Phats, Masks, Easter Eggs etc) Cash Piles stakeable: 100k. 250k. 500k. 1000k. 5000k. 10m. 20m. 50m. 100m. 150m 200m. ONLY these amounts would be allowed to be staked, so you wouldn't be able to stake 133,337gp for example. This is done so that RWT'ers couldn't choose a pre-set amount of coins to stake. All stakes would have to be even. As well as this, when you are actually in combat with your opponent you would still not know who you are fighting. When you right-click your opponent, instead of saying: "Attack -> Cursed You (Level 138)" It would say: "Attack -> Opponent (Level 138)" Again, this would be another obstacle for RWT'ers from actually transfering gold. Also, a similar idea to Bounty Hunter could be used (I've never been in Bounty Hunter, so don't know exactly how it works, I only have a simple idea xD ) where you are put into a seperate room dependent on your combat level, this would stop level 138's from staking 20m againts a level 38. By using this idea, I *think* ( Again, please correct me if you see I'm wrong ) a form of the old staking could be brought back to Runescape for the players who don't RWT and just want to play the game legally. I can't see anyway which RWT'ers could exploit this setup in order to give away items. My Blog2 Visage Drops.Over 1800 Castle Wars Tickets.. Link to comment Share on other sites More sharing options...
magicmagicy Posted August 14, 2008 Share Posted August 14, 2008 First of all, people from different worlds cannot interact with each other. Second, we've seen how bad the pairing system is (FOG), so that completly gets rid of this idea. Link to comment Share on other sites More sharing options...
benisfab Posted August 14, 2008 Author Share Posted August 14, 2008 First of all, people from different worlds cannot interact with each other.. Didn't know that, but a solution is easy to make: Make staking specific world(s) so that players can only stake on that world - they still have to go into an isolated room, with no communications and they are then set-up againts someone randomly againts someone else who is in that world. Second, we've seen how bad the pairing system is (FOG), so that completly gets rid of this idea. Also, a similar idea to Bounty Hunter could be used ... where you are put into a seperate room dependent on your combat level, this would stop level 138's from staking 20m againts a level 38. I know it's not ideal, but surely it's better than the situation at the moment? Stakers would just have to "max-out" without going over to the next group, it would just mean more tactical leveling needed. It would not be like FOG, with level 130+'s fighting people 100 level's lower than them. Yes, within each individual level group the top end of the barrior would be the superior - Just like in Bounty Hunter. Will update the original suggestion about the worlds. Thanks for the feedback :) My Blog2 Visage Drops.Over 1800 Castle Wars Tickets.. Link to comment Share on other sites More sharing options...
Will H Posted August 14, 2008 Share Posted August 14, 2008 [hide=]First of all, people from different worlds cannot interact with each other.. Didn't know that, but a solution is easy to make: Make staking specific world(s) so that players can only stake on that world - they still have to go into an isolated room, with no communications and they are then set-up againts someone randomly againts someone else who is in that world. Second, we've seen how bad the pairing system is (FOG), so that completly gets rid of this idea. Also, a similar idea to Bounty Hunter could be used ... where you are put into a seperate room dependent on your combat level, this would stop level 138's from staking 20m againts a level 38. I know it's not ideal, but surely it's better than the situation at the moment? Stakers would just have to "max-out" without going over to the next group, it would just mean more tactical leveling needed. It would not be like FOG, with level 130+'s fighting people 100 level's lower than them. Yes, within each individual level group the top end of the barrior would be the superior - Just like in Bounty Hunter. Will update the original suggestion about the worlds. Thanks for the feedback :)[/hide] You could do it so the player can specify from a list the distance from their own combat level they will fight with. (I'm taking inspiration from the Wilderness levels) But to catch out people who will lower their range in order to RWT, the range minimum will be 20. That way, you can take risks (and get the reward of flighting a much lower level who took the same risk) or play it safe, without making pairing RWTers too likely. I like this idea, it is one of the few that isn't destroyed by anti-RWTing problems! ~ W ~ Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now