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-3 iteming penalty


SnWRifleman

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If you have 1-3 items of 5000 value or less, and you die, you should be given a 10 minute dishonorable fight ban from the wilderness. I'm sick of people with a rune scimitar, 9 levels higher than you, attacking you, dying, and coming back and fighting you again. Then they call you names and try to act tough. It's sickening.

 

 

 

PS: My game froze just as soon as I started a fight, and woo, I died. How dumb...

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Main: Snw rifleman - FINISHED DESERT TRESURE 11/5/08 WOO

 

Just your typical asian who likes to play games =)

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I'm assuming when you say: "a 10 minute dishonorable fight ban from the wilderness," you really mean non-safe areas?

 

 

 

Either way, I think that a better penalty would be to give them a separate red colored skull that makes them automatically lose all their items upon death, and will not be lost for 10 minutes irregardless of deaths and the counter only counts on PVP worlds in non-safe zones (So they cannot logout and wait for the skull to disappear).

 

 

 

Either that, or if they have the red skull, they would not be able to receive any items from kills (or their opponent keeps all their items).

 

 

 

So if you die while 1 iteming (with a reg skull) or 3 iteming regularly (Assuming items that are worth over 2k each), you would receive this skull.

 

 

 

~Dan

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Yeh that's a good idea. But basically, since I didn't explain very clear, I meant like if you die with -3 items would not be allowed to kill or be killed by any player, along with maybe an indication. Or they could be sent out of the world or something and not be allowed on until their "ban" was over.

 

 

 

Or something on the lines of that :lol:

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Main: Snw rifleman - FINISHED DESERT TRESURE 11/5/08 WOO

 

Just your typical asian who likes to play games =)

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Agreed, really annoying to deal with -.-

 

-Support-

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I would support, but it would never happen.

 

 

 

Sure, some use it as a noob tactic...but others really cant pk with any better.

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Dungeoneering isn't a skill.

I'm faster than bots at Sorceress Garden.

PM me if you want to chat. My PM is always off.

My keyboard is on fire. Want some?

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I think the fact they get worse rewards from the process is punishment enough. I mean, you can kill them really easily, and your public chat can always be turned off, so they're the ones who are losing the most already.

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I think the fact they get worse rewards from the process is punishment enough. I mean, you can kill them really easily, and your public chat can always be turned off, so they're the ones who are losing the most already.

 

 

 

But turning the chat off is just not practical. Talking is PART of an online game. Putting them in the ignore is better, but if their name is random, then it wastes your time

Owned_Nex.png

Dungeoneering isn't a skill.

I'm faster than bots at Sorceress Garden.

PM me if you want to chat. My PM is always off.

My keyboard is on fire. Want some?

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