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War in Runescape


Crim_nimora

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***NOTE AFTER CARPENTRY IS REALEASED***

 

 

 

 

 

 

 

 

 

 

 

Lets plumet rs back into a war shall we? :twisted:

 

 

 

 

 

 

 

members only

 

 

 

All members will recieve a message in their inbox stating "A dispute has arose between Fallador and The Black Knights. If you have completed recruitment drive you may report to Sir Amez for More Information.

 

 

 

 

 

 

 

You discover the dispute is about a large land mass far south of Karamaja, there is currently a large scale battle taking place here. Amez has a boat in sarim harbor ready to depart when your ready.

 

 

 

 

 

 

 

When you arrive on the island you meet the Commander of the Falador...ian troops.

 

 

 

 

 

 

 

He has heard much about you and is very happy to see you are here to help in the fight. But right now all of his forces are pinned down, and cant make an attack. He needs for you to find away to desroy all of the enemys cannons, barricades, supplies. He also needs you to kill the Black Knights Commander and sink all the black knights boats docked in the enemy harbor. He also gives you 5 bombs.

 

 

 

 

 

 

 

Items required to do this: full black armour, seal of zammorak, tinderbox, the bombs, pickaxe, planks, hammer, and nails

 

 

 

 

 

 

 

Skills required to do this: lvl 20 woodcutting, lvl 35 agility, lvl 20 carpentry (assuming the wood you can use is based on the same system of woodcutting), ability to kill a lvl 68 black knight.

 

 

 

 

 

 

 

you start out by getting your black armour, axe, pick, tinderbox, and saw

 

 

 

 

 

 

 

Now to get into the Black Castle you need a seal of Zammorak to show to the gaurd that every black knight carrys with him.

 

 

 

 

 

 

 

You speak with a white knight in the hospital who surrvived the first battle on the island. you ask him if he knows where to get a seal of zammorak, he says "in the first fight we were ambushed from below we lost alot of men but pushed them back into the cave and collapsed the entrance...that was a month ago" you ask "A MONTH didnt this war start only a few days ago???" the injured knight says "haha right, it was covered up until recently...its harder to recruit people if they know a war was going on now isnt it? anyways if you can get inside that cave you can probley find a seal easy."

 

 

 

 

 

 

 

You go out onto the battle feild with your pick axe and find the cave entrance. Inside their is skelatons littering the floor and ghosts walking around. when you try to take a seal from one of the skelatons a ghost screams "WOOOOOO" or if you have a ghost speak amulet

 

 

 

"HEY THATS MINE" and must "kill" the ghost to get the seal. now with your seal and your disguise you walk up to the guard and show him the seal.

 

 

 

inside the castle its time to get to work. You decide to destroy the canon and defences first so as you can get a little help from your freinds in the white armor. When you reach the rook of the castle walls you quicky see the cannon and knights using it, so you use one of your bombs and throw it at the operator, he catches it (just like a gnomeball) and it explodes killing him but not destroying the cannon.....you try to find a way to destroy it but cant find one, you examine it and you get "I could use this"..... :twisted:....so while your firing the black knights cannon at their own walls you kill 2 birds with one stone.

 

 

 

 

 

 

 

Now its off to tthe docks. Using your tinderbox you make quick work of the wooden crafts. but you hear off in the distance voices coming from the other side of the door you came from. so you need to seal that exit fast, and what better way than boarding it up using your planks, hammer, and nails.

 

 

 

 

 

 

 

Now having destroyed their boats and blocked the harbor they cant exactly get more men and supplies to the island easily. But you still have their other supplies to take care of. you search around and eventually find them behind a tall building you cant seem to get around.....thinking of the best way to destroy the supplies you decide to squash them using the building, this is where those other bombs come in, you lightly set them all down next to the building and run away to watch the fun.

 

 

 

 

 

 

 

Now it comes to the final task killing the commander. you go up the main building to the top floor and to his quarters but there locked. however you remeber a large crack in a wall a few floors down, Using your pick on the wall you manage to break through. from here you use your agility to scale the outer wall of the building until you crash through his bedroom window. from here you assasinate the enemy Commander and head back to the good guys to recieve your reward.

 

 

 

 

 

 

 

 

 

 

 

you get a novice helm (kudos on this idea which came from anouther post) and the ability to buy novice armour.

 

 

 

also you get the ability to puchase bombs (which now only do 25 damage) for 1k each from the fally castle

 

 

 

and a nice package of exp.

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the only way to the island is via boat (due to the fact that the correct rune combination for teleportation is unknown). So if you destroy their method of resupply by sinking their fleet and blocking the harbor then you ensure the future victory of the island.

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I like it...minus the bombs. I know "a bomb" was included in the Regicide Quest...but I still don't favour any sort of nucleur warfare in Runescape. Doesn't seem quite...well..."fitting."

 

 

 

 

 

 

 

Otherwise...good, solid idea. I like it. Could be implemented. ;)

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|2,300+ Total|138 Combat|12 Lvl 99 Skills|99 Slayer|blogbutton.png

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cool idea but u really need to put some thought into its so far away(so can be programed) but it limits other aspects like expanding that area and other thing like that

 

 

 

 

 

 

 

 

 

 

 

u would also need to have done tree nome quest (the one with the deamon) if u want to get back there after...

Well I knew you wouldn't agree. I know how you hate facing facts.

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make the island multi combat area and make the NPC's actually battle the opposing NPC's just for added effect when theyre not attacking you. add in a couple side quests for added rewards like free a prisoner or help an officer who lost an arm get revenge on the black knight that cut it off. maybe make it so that if you are disguised as a black knight and attack any other black knight other than the ones involved in the quest, then something happens like your thrown into a cell for treason and you have to find your way out from there.

 

 

 

just some ideas

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