aharonsafe Posted December 14, 2008 Share Posted December 14, 2008 I am currently crafting natures runes to 65 rcing. My method is as follows: Spirit terror bird - unlimited run Teleport edge Rinse and repeat. I was wondering if I could do this for death runes as they would be better xp and cash per hour. And if so would it be worth doing the quests to unlock the death altar? I am going to continue training runecrafting so even if its marginally faster I would like to know. Thanks Link to comment Share on other sites More sharing options...
RayOxide Posted December 14, 2008 Share Posted December 14, 2008 You'd have to do the quests one day anyway. May as well? I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
aharonsafe Posted December 14, 2008 Author Share Posted December 14, 2008 So I can use the same method? I just want to make sure so I don't waste lots of time =) Link to comment Share on other sites More sharing options...
RayOxide Posted December 14, 2008 Share Posted December 14, 2008 I think *if you want* using an abyssal familiar and just super energy potting when you bank is good/better, I've yet to try that. I cant stand rc so when i run out of energy I just alch or something lols. I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
SanNo1 Posted December 14, 2008 Share Posted December 14, 2008 you could also use the pool in oog'log for unlimited run and use an abyssal familiar. There are three sides to every story: There's one side, there's the other, and there's the truth. Link to comment Share on other sites More sharing options...
aharonsafe Posted December 14, 2008 Author Share Posted December 14, 2008 Ty both skiller and sanno Looks like I have many a questing day ahead of me. Link to comment Share on other sites More sharing options...
P4duke Posted December 14, 2008 Share Posted December 14, 2008 What about Spirit Kyatt (Level 57 summoning thingy that teleports you near nature altar, not sure if it's Kyatt or whatever) + Rings of Duelling = Nature runes (I don't know your summoning level tho) It's faster because the familiar teleports you near altar, then teleport right next to bank chest... Faster XP, Faster money... umm... that's all... Link to comment Share on other sites More sharing options...
UnknownRemoval Posted December 14, 2008 Share Posted December 14, 2008 What about Spirit Kyatt (Level 57 summoning thingy that teleports you near nature altar, not sure if it's Kyatt or whatever) + Rings of Duelling = Nature runes (I don't know your summoning level tho) It's faster because the familiar teleports you near altar, then teleport right next to bank chest... Faster XP, Faster money... umm... that's all... This is the fastest way to do it, even under 91 runecrafting you can still craft around 1,500-2,000 nature runes per Spirit Graahk used, and each pouch lasts 49 minutes. If you do not have 57 summoning and you want to do some serious runecrafting, I would advise you do slayer or fighting for cash and charms to pay for 57 summoning before you start runecrafting. : Retired Crew Member | Retired RuneScape Player Link to comment Share on other sites More sharing options...
Patr1ck Posted December 14, 2008 Share Posted December 14, 2008 What about Spirit Kyatt (Level 57 summoning thingy that teleports you near nature altar, not sure if it's Kyatt or whatever) + Rings of Duelling = Nature runes (I don't know your summoning level tho) It's faster because the familiar teleports you near altar, then teleport right next to bank chest... Faster XP, Faster money... umm... that's all... This is the fastest way to do it, even under 91 runecrafting you can still craft around 1,500-2,000 nature runes per Spirit Graahk used, and each pouch lasts 49 minutes. If you do not have 57 summoning and you want to do some serious runecrafting, I would advise you do slayer or fighting for cash and charms to pay for 57 summoning before you start runecrafting. : Tbh looking at today's ess and nature prices I wouldn't advise anyone to craft natures, your looking at under 90gp profit per essence. I instead would craft either laws or double cosmics. Link to comment Share on other sites More sharing options...
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