December 21, 200817 yr ...but I don't know what. I really want to see how useful these guys are for both combat and healing. I was thinking about something down in the Chaos Tunnels that isn't to hard in multi-way combat but I've only been down there for Green Dragons and down really know what else I can kill there. So if anyone has some insight it would be much appreciated. Slayer DropsDragon Chainbody (dust devil), Dragon Platelegs x2, Dragon Plateskirt x3, Dragon Boots x38, Dragon Med Helm x5, Dragon Spear x3, Shield Left Half x4Staff of Light x2, Abyssal Whip x16, Dark Bow x17, Granite Maul x17, Focus Sight, Hexcrest x2, Black Mask x4, Leaf-bladed Sword, Mystic x31, Obsidian x13, Brine Sabre x2, Spirit Shield, Dragonstone x5
December 21, 200817 yr Rock crabs might work. Easily accesible and safe. (For fire titan attacking, not to test healing) Goals: 94 magic94 ranged55 slayerAddy gloves-done
December 21, 200817 yr Black demons are great for testing the damage. Their weak to magic and that is what the fire titan uses,they also they have high hp. However im not too sure on what you could test the healing with as you tend to pray against black demons.
December 22, 200817 yr Black demons are great for testing the damage. Their weak to magic and that is what the fire titan uses,they also they have high hp. However im not too sure on what you could test the healing with as you tend to pray against black demons. All familiars do summoning-based damage (as opposed to melee/range/mage/dragonfire) - they hit surprisingly poorly on even the lower level monsters... black demons won't yield very good results At the monkey zombies, the titans add about 10-15k XP per hour... unless you have a steel titan, don't expect the titan to carry itself well in battle for you, they're not really designed for combat - just their special abilities and bonus XP
December 22, 200817 yr All familiars do summoning-based damage (as opposed to melee/range/mage/dragonfire) - they hit surprisingly poorly on even the lower level monsters... black demons won't yield very good results From personal experience(but no thorough testing) I can confidently say that that is false. Try entering a friendly duel with someone and their familiar, and test out the summonign protection rpayer. It is useless. Then try using the appropriate prayer out of the 3 basic ones. They completely shut down familiar attacks. If you have a friend with a steel titan and some spare time, ask them to fire off a few specs on you while you have range protect prayer on. Have fun counting the 0s. I don't think that fire titans damage is actually magic based, though. Not 100% on that... On topic, fire giants would be a good test. They do a bit of damage but not anything significant, and they have sufficiently weak defense for you to test out the titan's fighting. Dust devils would work similarly. They're *passable* fighters and max at 14, by the way. Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20
December 22, 200817 yr or would try him out in castle wars if you want, other wise fire giants in the CT may be a good choice [hide=Drops]Slayer:Draconic Visage x3, Abyssal Whip x23, Dark Bow x3, Dragon Platelegs x3, Dragon Boots x40, Dragon Plateskirt x4, Shield Left Half x3, Dragon Medium Helms x10GWD:CS: Zamorakian Spear x2, Zamorak Hilt x1, Bandos Chestplate x1, Sara Sword x1DKs: Dragon Hatchet x3 Beserker Ring x1[/hide][hide=Completed Goals]Achieved April 26, 2009Achieved Sept. 15, 2009Achieved Nov. 21, 2009 Jan. 10, 2010 Achieved Mar. 5, 2010[/hide][hide=Goals][/hide]
Create an account or sign in to comment