July 17, 200520 yr Hi I just had another idea, when you kill somebody in the wilderness, and you have dealt the most damage, the victim drops his skull inscribed with his name and level (at that moment), you can see that in examine, and you can turn it in at a guy which keeps the rankings, you get points for his level compared to your own level, you can also set bounties on someone's head by paying that guy money, which will be paid tot he first one to turn in his skull What you think?
July 17, 200520 yr The idea itself is very good, when a guy dies in thw wildy he drops goodies, a skull and some bones, but that it, no examine, no giving it to another guy, that is just over kill
July 18, 200520 yr Yeah maybe a points system. The harder it would have been for you to kill that person the more points you get. And maybe rewards for high amounts of points. Not great rewards as that might give pkers an advantage even though they are taking a risk. But untradeable so that everyone can only redeem points for theyre own character.
July 18, 200520 yr Hey, I know it's a bit off-topic, but from the posts I've seen it seems FullSpec is a smart, polite poster. Good to have you on board tip.it sir! :D This is how much you all raised for charity. Thank you.
July 18, 200520 yr this idea seems good, but it also seems that, like most other pk ranks, stats, bonuses etc ideas, it can be abused. i could let my friend kill me 100 times a day, his rnak would steadily, and unfairly, raise. Or my whole clan could let me kill them, giving me a huge boost in ranks or stats. Teh idea is good, but ic ant think of a way that would make it fair.
July 18, 200520 yr Author Maybe there could be a cap which prevents you from turning somebody's skull twice, "I already have your skull of x"
July 18, 200520 yr That still wouldnt work. If i knew a dozen people with high levels, it would be a simple matter to get them all to be killed by me. Or i could even pay people large amounts of money to let me kill them. The idea is good, but if there is a prize involved, or even stats and rank, people will do anything to be the best.
July 20, 200520 yr Author Jea, bounty hunting would also be done by alts or friends in this way, ans skulls without anything, but skulls which are untradable, they can remind you of a good victory, if they are inscribed with the victim's name, your level and his level at that time, which you can see with examine, a nice souvenir And there also have to be added that you can turn in your skulls at a hunting gallery at the edge of the wilderness, so people don't throw theur skulls away because of lack of bank space, the gallery doesn't has rankings, but you can see other's skulls by typing in their name at some option, you can always take out your skulls when you want What do you think of this?
July 21, 200520 yr Hey, I know it's a bit off-topic, but from the posts I've seen it seems FullSpec is a smart, polite poster. Good to have you on board tip.it sir! :D Sorry for Off-Topicness :) Lol thankyou :) I try to be :D From what I've seen same goes for you :)
July 21, 200520 yr good idee but it will be 1 skull = 1 infantory/ 1bank space... may be bettr something for the owned list... like a note... and the player skulls stec able and untradeable... ^^ click my sig for my lesser ranging guide ^^jwrm22: 4816th > 99 cooking 100% f2p !1172 total! + 140mil in items.i dont play anymore... i think rs is ruined
Create an account or sign in to comment