constanti Posted July 17, 2005 Share Posted July 17, 2005 Hi I just had another idea, when you kill somebody in the wilderness, and you have dealt the most damage, the victim drops his skull inscribed with his name and level (at that moment), you can see that in examine, and you can turn it in at a guy which keeps the rankings, you get points for his level compared to your own level, you can also set bounties on someone's head by paying that guy money, which will be paid tot he first one to turn in his skull What you think? Link to comment Share on other sites More sharing options...
Da_Lion Posted July 17, 2005 Share Posted July 17, 2005 The idea itself is very good, when a guy dies in thw wildy he drops goodies, a skull and some bones, but that it, no examine, no giving it to another guy, that is just over kill Link to comment Share on other sites More sharing options...
Guest Posted July 17, 2005 Share Posted July 17, 2005 I get the jist of what your saying but it sounds complicated :? Link to comment Share on other sites More sharing options...
FullSpec Posted July 18, 2005 Share Posted July 18, 2005 Yeah maybe a points system. The harder it would have been for you to kill that person the more points you get. And maybe rewards for high amounts of points. Not great rewards as that might give pkers an advantage even though they are taking a risk. But untradeable so that everyone can only redeem points for theyre own character. Link to comment Share on other sites More sharing options...
Bubsa Posted July 18, 2005 Share Posted July 18, 2005 Hey, I know it's a bit off-topic, but from the posts I've seen it seems FullSpec is a smart, polite poster. Good to have you on board tip.it sir! :D This is how much you all raised for charity. Thank you. Link to comment Share on other sites More sharing options...
ShadowSam19 Posted July 18, 2005 Share Posted July 18, 2005 this idea seems good, but it also seems that, like most other pk ranks, stats, bonuses etc ideas, it can be abused. i could let my friend kill me 100 times a day, his rnak would steadily, and unfairly, raise. Or my whole clan could let me kill them, giving me a huge boost in ranks or stats. Teh idea is good, but ic ant think of a way that would make it fair. Link to comment Share on other sites More sharing options...
constanti Posted July 18, 2005 Author Share Posted July 18, 2005 Maybe there could be a cap which prevents you from turning somebody's skull twice, "I already have your skull of x" Link to comment Share on other sites More sharing options...
ShadowSam19 Posted July 18, 2005 Share Posted July 18, 2005 That still wouldnt work. If i knew a dozen people with high levels, it would be a simple matter to get them all to be killed by me. Or i could even pay people large amounts of money to let me kill them. The idea is good, but if there is a prize involved, or even stats and rank, people will do anything to be the best. Link to comment Share on other sites More sharing options...
constanti Posted July 20, 2005 Author Share Posted July 20, 2005 Jea, bounty hunting would also be done by alts or friends in this way, ans skulls without anything, but skulls which are untradable, they can remind you of a good victory, if they are inscribed with the victim's name, your level and his level at that time, which you can see with examine, a nice souvenir And there also have to be added that you can turn in your skulls at a hunting gallery at the edge of the wilderness, so people don't throw theur skulls away because of lack of bank space, the gallery doesn't has rankings, but you can see other's skulls by typing in their name at some option, you can always take out your skulls when you want What do you think of this? Link to comment Share on other sites More sharing options...
FullSpec Posted July 21, 2005 Share Posted July 21, 2005 Hey, I know it's a bit off-topic, but from the posts I've seen it seems FullSpec is a smart, polite poster. Good to have you on board tip.it sir! :D Sorry for Off-Topicness :) Lol thankyou :) I try to be :D From what I've seen same goes for you :) Link to comment Share on other sites More sharing options...
jwrm22 Posted July 21, 2005 Share Posted July 21, 2005 good idee but it will be 1 skull = 1 infantory/ 1bank space... may be bettr something for the owned list... like a note... and the player skulls stec able and untradeable... ^^ click my sig for my lesser ranging guide ^^jwrm22: 4816th > 99 cooking 100% f2p !1172 total! + 140mil in items.i dont play anymore... i think rs is ruined Link to comment Share on other sites More sharing options...
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