January 6, 200917 yr why not make def/armor not only defend you but also lower the maxhit of your opponent? Example: your def + armor = 200 which gives you a 10% reduction, you get hit with a 20 but it only damages you 18. Of course the exact percentage would take time to calculate but, would this fix the problem (of course, magic damage isnt physical so it cant be reduced) 1,000 F2P Total Level Reached 10/8/10 ! [hide=Guides]Magic & Summoning Profit Spreadsheets! *UPDATES EVERY HOUR* (includes: High alch, Superheat, and Enchanting)4 BETTER alternatives to flesh crawlers[/hide] WOT WOT! ☉.☉☂
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