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80 - 93 Magic - Any tips?


Kastro

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Hi, first post here. I've browsed this site alot of the last year or so, come to use it almost everyday. Anyway, I'm unsure as to how to go about my next phase in training my Magic.

 

 

 

I'm looking for the QUICKEST Method to train to 93. I currently have 1.3m to invest into this. I realize thats nowhere near enough, so I wanna make the money go as far as I can into my skill, so I wanna invest it wisely. I only have access to the regular spell book, as I'm not much of a quester. I went from 74 - 80 in Soul Wars, but I'm looking for something a bit quicker. I'm not too worried about losing the money either. I just wanna power-through these levels as quickly as I can. If I need more money later, I can always make it.

 

 

 

So, what are some of your ideas?

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I would quest and do Lunar Diplomacy and Dream Mentor to unlock the lunar magic spellbook. At 80 magic you will be able to cast String Jewellery (sp?) whici is decent magic exp and maybe a little profit on the side. I am currently on 80 magic, so i am a little interested in what others have to suggest as well :)

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Yeah, Lunar Magic is my goal eventually. I just wanna get all the good spells unlocked before I go and do the quest. Plus, I still need to do a few other quests to get Lunar Diplomacy, and I need some more Crafting and Mining Levels lol.

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If you have ancients you can barrage rock lobsters. this gets you lots of mage and hitpoint XP as well as a load of crimson charms. It is costly though.

 

 

 

Stringing ammies is a nice easy semi-afkable way.

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If you have ancients you can barrage rock lobsters. this gets you lots of mage and hitpoint XP as well as a load of crimson charms. It is costly though.

 

 

 

Stringing ammies is a nice easy semi-afkable way.

 

 

 

But he's only got 1.3m to work with, which means he'll only last 1 trip there, which won't get him close to 93 magic.

 

 

 

1) You could enchant in MTA: You probably won't have enough money for this unless you choose to buy back your cosmics, which is tedious.

 

 

 

2) String Amulet

 

 

 

3) Enchant Diamond Bolts

 

 

 

4) Super Glassmake will let you profit

 

 

 

5) Super Plankmake will let you break even, profit, or lose little depend on prices.

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Is there any methods that Don't require Ancients or Lunar yet? I mean, if I just have to get them to make the most of my money, I'll try to, but right now, I'm hoping to just use my current spell book.. doesn't leave much options I know. I heard Super-Heat can be a good spell, but with only 43 Smithing, and 54 Mining, I dunno that I could really make much use of it.

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Is there any methods that Don't require Ancients or Lunar yet? I mean, if I just have to get them to make the most of my money, I'll try to, but right now, I'm hoping to just use my current spell book.. doesn't leave much options I know. I heard Super-Heat can be a good spell, but with only 43 Smithing, and 54 Mining, I dunno that I could really make much use of it.

 

 

 

Get 55 smithing and superheat mith. Little loss.

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id advise super heating as well, only need 50 for mithril though

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I'll say alching, old school :thumbsup:

 

 

 

Look into certain items, and you may profit ... ;)

 

 

 

And then there's enchanting your own orbs -> battlestaves -> alch.

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