March 15, 200917 yr It always has been for slayer monsters, the XP is the only one calced after the hits. It's probably because of 'special' monsters like Gargoyles that cannot be killed by a weapon and 'regenerate' HP each time before they die. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks
March 16, 200917 yr It's not a bug. When you kill a monster, it starts its death animation. When that finishes running, the game calculates the drops and gives you the slayer XP for the monster, as well as registering it on the 'kills' count. That resets what you were doing. Wait until it dies before talking. You get the slayer xp when the monsters health hits 0 before the drops. Im ranting that kills should be that way also because its annoying to wait for monsters with long death emotes. Dude, it takes what.... 5 seconds? show some patience please. Agreed. This has to be the weakest rant I've seen here. 5 seconds at an average 80 hp per monster, which adds to 320 xp a monster which means 31250 monsters need to be killed per 10 million xp. We need 30 million xp for higher stats so thats 93750 monsters killed which adds up to 468750 seconds, or 7812.5 minutes, or just about 130 hours. Go call someone elses rant weak. PS: With 130 hours you can kill Armored Zombies and get 13 million xp, and 4.3 million hitpoints xp. So don't say my rant is weak when you waste 130 hours or 17.3 million xp. ...Must you have a chat with your slayer master after every kill? But seriously, how often do you feel the need to check? And why not just attend to healing and picking up the drops before checking in with the slayer master?
March 16, 200917 yr Author That part was "waiting for them to drop items" PS: This happens more when your running to somewhere and you talk to someone and a familiar teleports next to you. Its annoying. Pureprayer, you're awesome.
March 17, 200917 yr wow this reminds me why i quit rs who cares if you gain 873,393 more xp per 233 hours of playing + it's better to just never use the gem at all anyway.
March 17, 200917 yr this only happens to me when the monster is in the process of dying, or falling down, try checking the gem right afterwards
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