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Fastest way to craft law runes


abbydog95

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What is the fastest way to craft law runes? I'm getting all stats lv70+ and rc is left :D Ive heard laws are very good money, and im kinda burned out of death runes and want to mix it up a little.

 

Thanks in advance :mrgreen:

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PSN: Skaterguy1224 Tactical Nukes - 22

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Law tablets are good.

 

 

 

But if you don't want to play GOP, then use a dueling ring to Castle Wars, get essences, talisman/tiara, another dueling ring if necessary, and 1 normal log. Take the Balloon Network to Entrana, make your law runes, then teleport back to Castle Wars and repeat.

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Abyssal is terrible for law crafting to be honest since you can't take armour.

 

 

 

I seriously suggest Law Tablets, it's how I do them. 50/50 games are good if you want to play GoP in a bit more relaxing way...

 

 

 

Laws are great money though while you can't do double nats.

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I edit for the [Tip.It Times]. I rarely write in [My Blog]. I am an [Ex-Moderator].

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I dont care if i cant wear armor...its just that you cant bring a tool - pickaxe/axe....So i was wondering if there was a faster alternative.

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PSN: Skaterguy1224 Tactical Nukes - 22

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Fastest, runners.

 

 

 

Next quickest, law tablets and some means of teleporting quickly to a bank

 

 

 

Next quickest, balloon transport to Entrana, run to altar, teleport to Castle Wars with Ring of dueling, repeat from the balloon nearby once you bank and re-stock

 

 

 

Next quickest, I don't know...maybe abyss?

[hide=My Stats]Attack:86/Hitpoints:88/Mining:74

Strength:86/Agility:76/Smithing:75

Defence:86/Herblore:74/Fishing:78

Ranged:86/Thieving:73/Cooking:92

Prayer:78/Crafting:82/Firemaking:86

Magic:85/Fletching:77/Woodcutting:88

Runecraft:71/Slayer:80/Farming:88

Construction:70/Hunter:70/Summoning:69

Dungeoneering:18

Total level: 1936

295/303 Quest Points

Combat Level: 117[/hide]

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There are worlds set aside for runners, but the theory is that you have noted essence and cash and you pay/trade the noted essence for unnoted pure essence. In some cases you might get away with trading some of the law runes themselves and in some cases, you may be asked for it in trade. With the newer trade restrictions, it's not as lucrative or as costly, and so, it's not as desirable and in-demand.

 

 

 

Worlds 66 and 99 are the "themed worlds", but I don't know how active they are.

[hide=My Stats]Attack:86/Hitpoints:88/Mining:74

Strength:86/Agility:76/Smithing:75

Defence:86/Herblore:74/Fishing:78

Ranged:86/Thieving:73/Cooking:92

Prayer:78/Crafting:82/Firemaking:86

Magic:85/Fletching:77/Woodcutting:88

Runecraft:71/Slayer:80/Farming:88

Construction:70/Hunter:70/Summoning:69

Dungeoneering:18

Total level: 1936

295/303 Quest Points

Combat Level: 117[/hide]

[hide=Interesting Links]My Blog

SportsGuy's Short Guide to Ghostly Warriors

Familiarisation Reward Research[/hide]

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They are not active at all, I have crafted laws and there is not much activity there except for a few people who come to request assists sometimes. :lol:

 

 

 

I wouldnt bother with runners you wont get any as there are better moneymaking options for them available at FFDN (Fast Free Double Natures). I would suggest if you want to train is to try ZMI, profit making at 68 runecrafting is honestly not worth the time you spend. Go for the best experience and at 82 you make a very good 400k-500k/hr on astrals. But up until then you should probably do ZMI.

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