tyluke Posted July 5, 2009 Share Posted July 5, 2009 OK I have read the guide and used the ZMI alter now, one time : people say it is not very profitable (below level 70ish :| ) and after my one run of an exotic # of runes I am still curious. I do not see how this is the most efficent way to gain xp. I will not dispute the speed since i thinking paying 20 air runes (of which i can make 5x) is definatly the fastest route to an alter. but if I can run (assuming no pouches) 28 essence to the nature alter and recieve a guarenteed 252xp per trip. how does the ZMI exceed that even if it gives me a couple law, chaos and soul runes? I will not dispute the speed, just the xp per trip :?: only 2 skills below level 50 :) Link to comment Share on other sites More sharing options...
tyluke Posted July 5, 2009 Author Share Posted July 5, 2009 NEVERMIND, after doing several trips and realizing I am recieving 400+ xp per trip I understand. not how :| , just that it does :thumbsup: only 2 skills below level 50 :) Link to comment Share on other sites More sharing options...
Death123141 Posted July 5, 2009 Share Posted July 5, 2009 ZMI gives double exp for runes crafted. Link to comment Share on other sites More sharing options...
tyluke Posted July 5, 2009 Author Share Posted July 5, 2009 That would be why. Thank You Close Post only 2 skills below level 50 :) Link to comment Share on other sites More sharing options...
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