July 21, 200916 yr Really simple to implement. The picture isn't ideal, but it demonstrates the concept. Sword: Special Attack bar. Clicking it uses the current special attack if it exists. If it doesn't exist, clicking it doesn't do anything, but still shows your special attack meter. I'm wondering why this was never implemented, as it's completely straight-forward. New Familiar Icon: The bar behind the icon represents your actual summoning points. The text is a timer that shows how much time your familiar has left to be out. Clicking the icon brings up the familiar details pane. Scroll Icon: Clicking it uses your familiar's special attack. The bar behind it represents your familiar's special attack bar. If you do not have a familiar out, the timer reads --:--. and the scroll icon vanishes. Hope you support these very simple suggestions, and feel free to support them on the RSOF. :D Jack of all trades, master of thieving. 259th to 99 thieving. All stats 75+
July 22, 200916 yr The Special Attack thing shoulda been implemented a looooong time ago...I wanna be able to eat and use my spec at the same time! [hide=A funny conversation]Me:Have u wondered how my brassard, which leaves my chest bare, give about the same def as ur pile of rocks?Friend:HahahaFriend:Maybe you are just good at blocking with your shoulder?Me:Ahahahahaha[/hide]Rare drops: 4 D legs, 1 D skirtBarrows items: 2 Verac's helms, 1 Dhorak's Greataxe, 1 Dhorak's platelegs, 2 Karil's leathertops, 1 Karil's crossbow, 1 Guthan's chainskirt Quest cape achieved 28 Dec, 2009, lost with Nomad's Requiem, re-obtained on 19 Mar 2010. Fire cape achieved 1 Nov 2010.
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