Jeffman50 Posted August 1, 2009 Share Posted August 1, 2009 Anyone have a blast furnace guide to show me? Real question is whats more useful to blast furnace-ise. I have 15k iron, and 5k coal atm. I can buy more coal 69 Smithing atm, aiming for whatever Should I do steel, then into steel plates, which I will eventually alch for profit? Or is selling my iron and buying mith ores to make into bars and bolts better? Help please! Link to comment Share on other sites More sharing options...
RayOxide Posted August 1, 2009 Share Posted August 1, 2009 Great guide: viewtopic.php?f=180&t=749184&p=6748209 I think mith bolts or mith platebodies (+alch) but im about 3 months off. EDIT: Go to page one :XD: I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Jeffman50 Posted August 1, 2009 Author Share Posted August 1, 2009 Great guide. I think I will sell most of my iron, (keep 1kish), and buy mith and coal. Should I make bolts which I will fletch and sell or make mith plates to alch? And SC hammers? Link to comment Share on other sites More sharing options...
Jeffman50 Posted August 1, 2009 Author Share Posted August 1, 2009 Okay I did some math: here are the rough numbers, all prices are calculated at GE market price: (Did not include price of unnoting coal/mith, since I didnt know it) Mithril Plate alches for 3120 1 Nature rune costs 241 Coal is 218 each= 436 Mith ore is 263 Total cost per bar= 699 Total cost per plate= 3495 Loss of 616 gp per plate Yielding 400 smithing exp and 65 Magic 1.54 exp per GP (65 Magic bonus) Mithril Bolts (finished) sell for (mid) 87 POTENTIAL TO ENCHANT AND SELL FOR 256 EACH OR JUST EMERALD BOLTS FOR 211 EACH Total cost per bar= 699 One bar makes 10 bolts 699 gp for 10 unfinished bolts 1 feather is 6 gp (10 is 60) 759 for 10 finished bolts Sell now for 111 gp PROFIT per bar Buy Emeralds (12 tips per emerald, so lets say for 60 bolts, 6 bars=4554) Buying 5 emeralds 5875 GP, for 60 bolts (OR BUY EMERALD TIPS, do they sell?) 60 Emerald Bolts= 10419 1 emerald bolt= 211 so 60= 12660 2241 gp profit per 6 bars, 373.5 profit per bar (with extra fletching exp) Sell now, OR buy 1 cosmic (171) + 1 nature (241) to enchant 10 (1 bar worth) bolts, extra cost of 412 gp times by 6= 2472 Add to emerald bolt cost= 12891 per 60 bolts 60 enchanted emerald bolts sell for 15360 Per 6 bars, profit of 2469, profit of 411.5 per bar with extra fletching + mage exp Now i'm not sure what and what doesnt sell, so if someone can take a look at this and tell me exactly what to do, i'll be very thankful Link to comment Share on other sites More sharing options...
Jeffman50 Posted August 1, 2009 Author Share Posted August 1, 2009 and I failed to calculate what SC hammers would do.. ugh i'm no good at this Link to comment Share on other sites More sharing options...
Jeffman50 Posted August 1, 2009 Author Share Posted August 1, 2009 bump! Link to comment Share on other sites More sharing options...
Jeffman50 Posted August 1, 2009 Author Share Posted August 1, 2009 bump x 4 Link to comment Share on other sites More sharing options...
Jeffman50 Posted August 1, 2009 Author Share Posted August 1, 2009 Can someone please help me out? Link to comment Share on other sites More sharing options...
Jeffman50 Posted August 1, 2009 Author Share Posted August 1, 2009 I really could use an answer, someone please! Link to comment Share on other sites More sharing options...
GibberEsh Posted August 1, 2009 Share Posted August 1, 2009 inb4omgyubumpsooften Look at this: http://runescape.wikia.com/wiki/Blast_F ... ting_costs SC hammers will half the cost per exp. For mith bodies, it seems like it's 1.1935 gold/exp with alching. Mith bolts (unf) seems like .0692 gold/exp and mith bolts are more expensive but you get fletching exp and they're easier to sell(cba to calculate). I say it's too much of a hassle to cut emeralds/buy emerald tips just for measly fletching exp and magic exp. You're better off fletching and training magic some other ways. I would expect mith bolts to sell well, unfinished mith bolts-ok, emerald tipped-maybe since I've never tried, and emerald bolts (enchanted)-well. For your original question, I would sell it and buy mithril ores and more coal. Steel would take too long really, and you don't really wanna be there for any longer. You could always buy rings of forging, smelt iron bars, and use SC hammers to make iron knives. I would just make mithril bolts overall, a small loss that's rather worth it. Leave em unfinished if you want, I don't really know. And my calculations might be off. Been a while since I've done BF since it was so annoying, with the gate, pets and familiars, no one doing any work, and the slow pace really but have fun. o_o semi-long post. Link to comment Share on other sites More sharing options...
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