thragon13 Posted September 14, 2009 Share Posted September 14, 2009 [hide=banner][/hide] [hide=WARNING!!!!!!]This minigame can get very dangerous especially on routes 2 and 3, because if you die during any of the events of the minigame you WILL lose all of your items, except for your 3 most valuable items(all of the events are instances and thus your gravestone will not appear on death).[/hide] Hi fellow tip.iters, I have been using this method for a while now to make some money and have found much enjoyment from doing so. I have therefore decided to create this guide to help all those out there, that are having a hard time making money and wish to make some, while having fun with one of the more under-rated minigames in runescape. The best part about this method is that there is no competition and can on a more consistent basis get 350k+/hr(when compared to green dragons, handy for a different and fun way to make money). [hide=little about myself]I am 18 have been playing runescape since rs classic came out. Since then I have lost my original account back in 2004 and have made my account Thragon13. I always had a hard time making money on runescape, but I have been able to make enough to get basic gear needed for most situations. This is going to be my first official guide I have made so comments and support would be nice.[/hide] Table of Contents 1. What is Burgh de Rott ramble? 2. How to get there? 3. Requirements 4. Setup 5. What you will encounter 6. The Methods and items to keep 7. rewards and profit 8. credits [hide=1. What is Burgh de Rott ramble?]Burgh de Rott ramble is a minigame that takes place in mort myre swamp. You begin by the temple Paterdomus where you meet 6 npc's that you can choose to escort to Burgh de Rott. They are coded with a color that tells you how hard they are to escort. Blue cape: easy, Yellow cape: medium, and Red cape: hard. The blue cape npc's have the highest health and can readily defend themselves most of the time and so they require little aid. The yellow cape npc's have a little less health and can defend themselves very little, and thus they will need some of your assistance. The red cape npc's have very little health and can't defend themselves at all and they will require lots of help and food. After you have chosen which of the six you wish to escort, you then have to choose a route out of 3. Again even these routes are color coded the same way, for difficulty, blue=easy, yellow=medium, red=hard. I will go into detail the events you will encounter in a later section. If you manage to safely escort the npc then you will receive color coded reward tokens(more on these later) that you can exchange to get a random reward.[/hide] [hide=2. How to get there?] *note, these are just methods of getting there to begin doing trips not for repeated usage during, except for the House Teletab and use your house portal to canifis* Yellow path-Varrock bank: just a simple walk east of varrock to paterdomus and either going under the temple or if you have 65 agility you can use the shortcut to go around the southern side of the temple and end up right by the start of the mini game. Pink path-Ring of Slaying: simply just teleport to the slayer tower with the ring and walk south straight to the starting point. Green path-Ectophial: telly to the ectofuntus, walk west to canifis and bank if needed and then continue onto the starting point. Red path-House Canifis portal: this is the best method for speed and efficiency as you can recharge your prayer in your house and the house portal drops you right next to a bank.[/hide] [hide=3. Requirements]For this method there are gonna be quite a few quest and skill requirements so if you haven't done many quests or just don't like them, then don't continue on. Quests: Priest in peril Nature Spirit Desert Treasure In Search of the Myreque In Aid of the Myreque Darkness of Hallowvale Legacy of Seergaze Required Skills: 43+ prayer 90+ combat (w/o summoning) 50 construction for portals and altar 66 magic Recommended Skills: 60+ prayer 100+ combat (w/o summoning)[/hide] [hide=4. Setup]Gear: Helm: Any snelm* > Helm of Neitznot > Proselyte helmet > Initiate helmet Cape: Fire > trimmed skillcape > God cloak >skill/obby Amulet: Fury > Glory Weapon: Whip > dragon scimitar Body: Bandos plate > Proselyte plate > Initiate plate Shield: Falador shield 3-2 > Spirit shield > Rune defender Legs: Bandos tasset > Proselyte legs > Initiate Legs Gloves: Best RFD gloves > Combat bracelet Boots: Dragon boots > Rune boots > White boots Ring: Explorer's ring 1-3 > Ring of life > Berserker ring > Warrior ring The reason being for having the high prayer boost is so that if you run into trouble during one of the events you can pray piety or use a protect prayer for a longer amount of time and considering how you will be recharging prayer at your house you can even use it to speed up your events. *When not in a snail combat event you can decide to use another inventory spot for another better prayer/combat helm if you wish.* Inventory: The items in the red boxes are required in order to beat any and all of the events that you encounter while doing this minigame. I have EE (enhanced excalibur) for specing to save on some food. The holy wrench is optional, but I strongly suggest having at least 1 prayer pot with you at all times in case you need to pray piety in order to save your follower from a monster or if you need to pray for a longer time than what your prayer level can sustain you for. I typically use tuna's to heal with because they are quite cheap and you also can give them to your follower before each trip thus saving you time in the long run on banking. Make sure that you keep generally between 4-8 inventory spaces open for drops or items used to complete each event. For food it's up to you really on how much you wish to spend on your own personal healing, but with tuna's you can keep the costs down to less than 10k-20k/hr. It's up to you whether you want a dds for some of the events such as the tentacle beast because more inventory spaces=more money. [/hide] [hide=5. What you will encounter] The events that you encounter can be split into two types: 1. Non-combat 2. Combat I have found that the more combat events you get, more often than not, you will get better rewards. Non combat challenges usually present you with an obstacle that you have to get past in order to move on. Enough of this though lets get on with what you will encounter. I. Non-Combat Events 1. Abidor Crank This event you run into a kind man by the name of Abidor Crank. He will heal your health by some and if its close enough, it will go over the max, as well as boosting your defence level. If you got attacked by some ghast's without filled druid pouch and some of your food became rotten, then he will also turn all rotten food into stews for you. 2. The Bog In this event you have to cross the bog in front of you. In order to test the firmness of the bog you need to get some sticks from the thorny bush that is next to you. In order to do so you have to take a knife and on it and you will get a random number of sticks in your inventory. To test the space in front of you, all you have to do is use a stick on the square in front of you. only walk on squares that are "firm" as anything else will cause you to fall into the bog and put you back to the start. Keep doing this until you get across and your follower will quickly cross over to you. 3. Vine River Crossing This obstacle has you at a river and you must figure out how to cross it. The first thing to note is that if you did not bring a knife with you, there is a backpack lying nearby that contains a knife. Now that you have a knife you need to use it on the tree that has 3 vines hanging from it. Once you have three pieces of vine, use one piece on another to get a vine rope. You must then use the rope on the long branch of the tree that is hanging over the water. You must then RIGHT click the vine and use the option to swing across to the other side. After your follower does the same you may continue on your path. 4. Broken Bridge with and without treesW/trees For this event you need a hatchet(for those of you who did not bring one you can kill the wandering zombie to obtain one). You must go chop down the trees nearby to get 3 logs. Once you have these, EQUIP your hatchet and then use the logs one after the other on the bridge until it is fixed. Then you must right click and choose the option to walk-across. W/O trees This is similar to the previous event but instead of getting logs, you must kill the undead lumberjacks that come out of the river. They drop planks and in order to move on you need 3 to fix the bridge. Another thing is that the undead lumberjacks, each time can drop a random piece of the coveted lumberjack outfit. They will only drop one piece and of the outfit each time time you get this event. Other than that the event works the same way. 5. The Campsite The campsite is a unique event in being it can turn into a combat event if you don't act in time. Based on which follower type you chose to go with you, there are more people at the campsite(blue follower=3 people, yellow follower=4 people, and red follower=5 people). In order to complete this event you need to feed a piece of food to each person before they turn into ghast's. You have one of two options, give them food from your inventory or kill the nearby snails and cook their meat. For speed-wise its better to just feed them food from your own inventory, but also if you need to conserve better food then you can get the snail meat, start a fire to cook it and give it to them one at a time. You have less than 3 minutes to do this in before the people turn into ghast's.[/hide] [hide=6. The Method and items to keep]coming soon![/hide] [hide=7. Rewards and Profit]coming soon![/hide] [hide=8. Credits]tip.it for have the forums, runescape for being the best mmo over the years, more to come![/hide] [hide=][/hide] Link to comment Share on other sites More sharing options...
thragon13 Posted September 14, 2009 Author Share Posted September 14, 2009 _ [hide=][/hide] Link to comment Share on other sites More sharing options...
thragon13 Posted September 15, 2009 Author Share Posted September 15, 2009 saved for additions and updates [hide=][/hide] Link to comment Share on other sites More sharing options...
thragon13 Posted September 15, 2009 Author Share Posted September 15, 2009 saved for additions and updates [hide=][/hide] Link to comment Share on other sites More sharing options...
GibberEsh Posted September 15, 2009 Share Posted September 15, 2009 Looks ok right now, I have some thoughts about your setup but definitely add a tanking equipment section for people with higher stats. Your inventory should absolutely include a sack of vegetables and I would just add ring of slaying for annoying events like the bog to tele out. Link to comment Share on other sites More sharing options...
thragon13 Posted September 16, 2009 Author Share Posted September 16, 2009 I will add a tanking setup eventually, but I'm gonna need someone to help me with that cause I can't effectively tank in this minigame yet and I don't really like to tele out of an event unless I'm dying cause then that drops you profit per hour by quite a bit. If your willing to help me test some things, just pm me ingame. [hide=][/hide] Link to comment Share on other sites More sharing options...
winthern Posted September 16, 2009 Share Posted September 16, 2009 Home Teletabs (if you have a canifis portal) can be useful as an alternative to Slayer Ring as you can recharge prayer and it takes you close to the bank and a short run to restart. Personally i take both. With combat stats around the 89 mark I now prefer to tank and only pray when besieged by several vyres/snakes at once. My theory is that the reward at the end of the task is less valuable than the drops you get on the way unless you're doing the hard route so teleing out/skipping tasks is no big deal (but I'm open to being convinced). I've found the long route much more profitable than the direct route as you can evade the juvinate and ghast tasks and focus on the money making/useful challenges (snakes, vyrewatch, nail beasts and shade). I almost never fail a task now I'm only doing route one whereas on route 3 I used to fail maybe 2/3 out of 4 but the formal rewards are considerably less good than on the harder task. The snails are also cost effective but the there is not that much cash for each one. Feel free to add me in game if you want to discuss/ask questions or need any ideas trying out but please note that my main aim is lumberjack - with 10 boots, 9 hats, 3 legs so far I think the top will forever escape me.... Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now