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LSP and Sara GWD Questions


Darkvengence

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I don't know much about how the LS/LSP system works as I mainly do CS but here's something I'm wondering..

 

 

 

Let's say you miss a Armadyl hilt drop in LS in a 4 man team.

 

If what I know about LSP is correct you should receive about 35m or so LSP. (105m distributed among the other 3 people, is this correct?)

 

 

Now if you're there for another hilt drop, what are the chances of you receiving it in another 4 man team that has average LSP.

 

=======================

 

How many kills can you get per trip in a Solo/Duo Sara GWD trip.

 

I have 99 Range/Defence and as far as I know I already have the best gear for it.

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I don't know much about how the LS/LSP system works as I mainly do CS but here's something I'm wondering..

 

 

 

Let's say you miss a Armadyl hilt drop in LS in a 4 man team.

 

If what I know about LSP is correct you should receive about 35m or so LSP. (105m distributed among the other 3 people, is this correct?)

 

Yes, this is correct. as for second part, define "average" lsp.

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Here's how it works:

 

When an item is dropped its value is split between all members. Say a hilt drops in a four-man Armadyl team. Its value, about 110m, is split four ways, and each member receives 27.5m LS points. The person who receives the drop then loses 110m LS points. (I, as well as many others, are unsure whether players can have negative LS points, but it seems that you do not go negative, as some have reported getting drops after drops as hilts and sigils.) So each player has:

 

Player 1 (received hilt): 0 LS points

Player 2: 27.5m LS points

Player 3: 27.5m LS points

Player 4: 27.5m LS points

 

Now there's another hilt drop. Each member again receives 27.5m LS points:

 

Player 1 (received first hilt): 27.5m LS points

Player 2: 55m LS points

Player 3: 55m LS points

Player 4: 55m LS points

 

Assuming the appropriation of drops is linearly proportional to LSP, each member has the following probability of receiving the second drop:

 

Player 1: 14.3%

Player 2: 28.6%

Player 3: 28.6%

Player 4: 28.6%

 

This reveals that for expensive drops (sigils, hilts, claws, etc.), your odds of receiving the drop are surprisingly loosely correlated with your LSP (provided that the value of the item is significantly greater than your LSP).

 

PS: If you have only CS'd, and you have done so over time, it is unlikely that your LSP would surpass 500k. Recall that your LSP decreases over time, supposedly at about 10% daily.

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I don't know much about how the LS/LSP system works as I mainly do CS but here's something I'm wondering..

 

 

 

Let's say you miss a Armadyl hilt drop in LS in a 4 man team.

 

If what I know about LSP is correct you should receive about 35m or so LSP. (105m distributed among the other 3 people, is this correct?)

 

Yes, this is correct. as for second part, define "average" lsp.

 

Hmm I actually didn't think of that when I wrote this.

 

Nothing abnormal I guess, no insanely high and no insanely low LSP's.

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