December 10, 200916 yr This guide is meant to help anyone who is having trouble navigating the Sorceress's Garden. It is a step-by-step walkthrough of all 4 gardens, to both herbs and squ'irk trees. Please note: Patrol routes of the elementals are marked in red lines, with arrows pointing in the direction of movement. Your actions are drawn in blue, with arrows showing direction of movement. Safespots have been boxed in green or yellow, depending on which color is most visible against the garden floor. You cannot be seen and caught while standing on these squares. Images are presented as reference material. I have attempted to make all screenshots accurately reflect the situation under which the walkthrough states how to navigate the gardens. It is suggested that you use low detail while playing Sorceresss Garden, in order to better see the squares marked on the ground. --- [hide=Winter Garden]The Winter Garden has the lowest level requirements and is also the easiest to navigate. After passing through its gate, the first elemental you encounter patrols in a loop around a long hedge. Wait until it has reached about halfway up the hedge, then make a dash into the alcove on your right. To move further into the garden, you will need to bypass the attention of three elementals. This next stage does not have a safespot to rest in, so you must act quickly once movement is begun. For beginners, Ive broken this section down into two easy to follow steps. You will need to be aware of two elementals at the same time. The first elemental is the one circling the hedge you just passed, while a second elemental makes a circuit around the L shaped bushes above you. Wait until both elementals have made a turn to your left, and run to where the blue dot is shown in the image, stopping just short of passing the L-hedge. The third elemental will soon turn past you and move left down the passage. Before the second elemental walks around the L-hedge again, slowly follow the third elemental as it patrols. Make sure to keep behind it, and you will not be spotted. Move into the safespot as shown. The last elemental walks back and forth along the lengthy corridor you are facing. Wait until it has passed your position, then run left, make a turn, and continue to the squirk tree and herbs.[/hide] --- [hide=Spring Garden] Walk through the gate of the Spring Garden and wait until the elemental moves to about halfway up the passage. Run into the first alcove on your left. The elemental will now turn around and head back the way it came. After it passes your position, run to where the hedge on your left ends. This next section can be difficult to master since you must pass 3 elementals in one stroke to reach the next safespot. Two elementals circle short hedge segments, and a third elemental patrol up and down the corridor that leads to the squirk fruit and herbs. Again, Ive broken the movement down into two parts. First, wait until all 3 elementals are headed down their routes as shown in the image above. Dash to the blue dot. Before the third elemental turns around, quickly move into the alcove on your right. After the elemental returns and moves past you, make a u-turn around the hedge and move to the next safespot. The next elemental has a straight patrol route. Wait until it has moved halfway down the path before making a second u-turn into the spot shown above. As this elemental spins around, and before a second elemental walking down from above you can get too close, run around the end of the hedge and continue either west for herbs or east for squirks.[/hide] --- [hide=Autumn Garden] Pass into the Autumn Garden, and wait until to enter the first passage until the elemental patrolling it has move halfway up the length. Run into the alcove on your left. Wait until the elemental has turned around, then continue down the corridor, turn, and move into the square shown. This next elemental has a short beat to walk, so you must pay close attention to your timing. Youll notice that there is a slight pause between when you click, and when your character stirs into action, so you must factor this delay into your movements. Just as it is about to pass the safespot shown, click to move there. As the elemental passes back up your way, run into the next alcove. Now comes the tricky part. You must avoid both elementals that are walking back and forth to reach the next safespot. To do this, you must wait until they are in sync and gliding to where their paths meet as shown above. As they turn around, and the first elemental passes your position, click to move into the gap between hedges. The next elemental makes circuits around the hedge above you. Wait until it has passed the alcove on your left, then run into it. An elemental will be patrolling the next passage. Wait until it is walking away from you, and the one you just passes has turned to the right, to run up and into the space shown. From here, you may either choose to continue down the passage to the herbs or take a side walkway to the squirk tree.[/hide] --- [hide=Summer Garden] Pass the first elemental of the Summer Garden after it has moved halfway down the space and ducking into the alcove as shown. Wait until it has turned around, run to the other side of the small hedge, and continue down a few more spaces. After the second elemental passes you, click to move to the square at the end of the hedge. You cannot yet be seen by the next elemental, so walk north until stopped by the hedge. As this guardian goes by your position, make a u-turn before running to the next safespot as shown. You are now facing an elemental that performs a figure eight pattern around two central sections of plants. As it travels along the second section as shown, keep right and follow behind it. Walk into the safespot. From here, you can bypass the elemental with the L-shaped route and head north to the herbs. To reach the squirk tree, first allow it to turn south, and then move into the position shown above. As the elemental is turns around and begins walking down the other side of the L, make a right turn and run down the corridor. Keep behind the elemental which is make circuits around the hedge, and continue to the tree.[/hide] Hope this information helps. Ill be refining this guide with more details, such as types of herbs, their drop rates, and perhaps time trials as time allows. Thanks for reading.
December 10, 200916 yr Looks great! I'm sure it is very useful for beginners at the garden. However, you should include the method of "1-clicking" the gardens for more advanced players. In case you are not familiar, it is possible to set up the elementals such that 1 click takes you directly to the center without harm. This is possible in summer garden, among others. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~
December 10, 200916 yr Very nice and original guide, cant wait to see the completed version. PSN: Skaterguy1224 Tactical Nukes - 22
December 10, 200916 yr Author I've heard of 1-clicking for summer, although I'm not sure if any of the other gardens have been successfully completed this way. I'll add a section on this along with a more detailed intro. As it stands, I'm still studying for finals. :P Edit: I just tested Summer and Winter, although Spring and Autumn are difficult since parts of the maze depend on two or three elementals being aligned in order to pass.
December 29, 200916 yr i always find it facinating all the different ways that a person can get through the figure 8 one in the sumer garden ~~~legoman187~~~ Clicky siggy for blogThanks Pendonub for fancy new sigThieving guide[WIP]Loyal player since May 2005 and member since November 2005 and Tifer for many years~~~legoman187~~~
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