Patr1ck Posted March 9, 2010 Share Posted March 9, 2010 I am going to make a new zerker, a non failed one this time . I've been looking for some good quest lists for a zerker but most seem to be outdated. I came across a guide that someone on RSC had written, and I wanted to know your opinions on it. http://runepures.web...rune-pure-guide If I follow the Defence quest list exactly am I missing anything? Please help! Link to comment Share on other sites More sharing options...
Aiel Posted March 9, 2010 Share Posted March 9, 2010 that link is broken. DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty). Link to comment Share on other sites More sharing options...
Rock Hard Posted March 9, 2010 Share Posted March 9, 2010 havent clicked the link, cba tbh :P but you can plan your own pure easily enough - search all the items you want, and follow the quest chains and req's back - a lot of them will overlap if you're foe, this should be obvious... Q stuff you'l probably want on a zerker, cba finding out which give def - you can do that yourself lol - must haves in red, but since you need so many qp for barrows gloves - get them all yeh Zerker helm - frem trialsRune plate -drag slayerclimbing boots - death plataccess to ogre cages for ranging - biohazarddragon scimmy - mmdragon dagger - lost cityheroes to charge your gloriesaccess to experiments for training - creature of frenkcannon - dwarf cannonbarrows gloves - rfdcamulet, for switching to/from ancients easily - enkhras lamentaccess to ecto - ghosts ahoyvengeance - lunar dipsplitbark top - priest in peril and shades of Mfairy rings - fairytale part 2prayer book - horror from deep and yer'l be grand ;) 'Rock Hard' boss pure - 60/60 Attack | 99/99 Range | 1/1 Defence | 44/44 Prayer | 99/99 Strength | 99/99 Mage - level 79 combat EOC ## '07 Server ## "Best Runescape update ever: Removing 6 years of updates." "Warning: If you are reading this then this warning is for you. Every word you read of this useless fine print is another second off your life. Don't you have other things to do? Is your life so empty that you honestly can't think of a better way to spend these moments? Or are you so impressed with authority that you give respect and credence to all that claim it? Do you read everything you're supposed to read? Do you think every thing you're supposed to think? Buy what you're told to want? Get out of your apartment. Meet a member of the opposite sex. Stop the excessive shopping and masturbation. Quit your job. Start a fight. Prove you're alive. If you don't claim your humanity you will become a statistic. You have been warned- Tyler" Link to comment Share on other sites More sharing options...
Patr1ck Posted March 10, 2010 Author Share Posted March 10, 2010 havent clicked the link, cba tbh :P but you can plan your own pure easily enough - search all the items you want, and follow the quest chains and req's back - a lot of them will overlap if you're foe, this should be obvious... Q stuff you'l probably want on a zerker, cba finding out which give def - you can do that yourself lol - must haves in red, but since you need so many qp for barrows gloves - get them all yeh Zerker helm - frem trialsRune plate -drag slayerclimbing boots - death plataccess to ogre cages for ranging - biohazarddragon scimmy - mmdragon dagger - lost cityheroes to charge your gloriesaccess to experiments for training - creature of frenkcannon - dwarf cannonbarrows gloves - rfdcamulet, for switching to/from ancients easily - enkhras lamentaccess to ecto - ghosts ahoyvengeance - lunar dipsplitbark top - priest in peril and shades of Mfairy rings - fairytale part 2prayer book - horror from deep and yer'l be grand ;) Thanks, but my last zerker was failed, 47 def, I don't want that to happen again, so i'm just trying to double check. Link to comment Share on other sites More sharing options...
hohto Posted March 14, 2010 Share Posted March 14, 2010 From my own experience, I'd suggest you to do EVERY guest that gives melee or prayer xp. Why? Because even if they weren't needed YET, they could be helpful in the future. I personally use(d) this list of quest xp's http://www.global-rs.com/guides/misc/questexp I personally have 255 qp on my nub because of this. If something CAN help me in future and doing that now doesn't limit my choices, I see no reason not to do it. Even if it takes me two hours longer to get some pray xp from a quest instead of bones, in my opinion it's worth it in a long run. I'd rather die for what I believe in than live for anything else.Name Removed by Administrator ~Turtlefemm Link to comment Share on other sites More sharing options...
Aiel Posted March 22, 2010 Share Posted March 22, 2010 havent clicked the link, cba tbh :P but you can plan your own pure easily enough - search all the items you want, and follow the quest chains and req's back - a lot of them will overlap if you're foe, this should be obvious... Q stuff you'l probably want on a zerker, cba finding out which give def - you can do that yourself lol - must haves in red, but since you need so many qp for barrows gloves - get them all yeh Zerker helm - frem trialsRune plate -drag slayerclimbing boots - death plataccess to ogre cages for ranging - biohazarddragon scimmy - mmdragon dagger - lost cityheroes to charge your gloriesaccess to experiments for training - creature of frenkcannon - dwarf cannonbarrows gloves - rfdcamulet, for switching to/from ancients easily - enkhras lamentaccess to ecto - ghosts ahoyvengeance - lunar dipsplitbark top - priest in peril and shades of Mfairy rings - fairytale part 2prayer book - horror from deep and yer'l be grand ;)you missed a few key ones like summers end (spirit shield), and all req's for temple @ senstein (curses and AZ's), but mostly yeah follow that. and tbh, do every quest possible, it will help you in the long run. DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty). Link to comment Share on other sites More sharing options...
hohto Posted April 6, 2010 Share Posted April 6, 2010 you missed a few key ones like summers end (spirit shield), and all req's for temple @ senstein (curses and AZ's), but mostly yeah follow that. and tbh, do every quest possible, it will help you in the long run. They are unorthodox Zerker's quests though. I personally did both on mine as I'm going for turmoil, but many don't. Not to mention that they don't give any def xp, so they're safe to do later on. However I'd personally do defender of Varrock, no matter did I plan on staying at 52/53 pray or going for 95: it opens a good training spot for zerkers and if you ever decide to go for curses, it's a mandatory. If I did a mandatory quest list for a zerker, I'd include in:The Blood Pact A Soul's BaneIn Search of the MyrequeHeroes' QuestIn Aid of the Myreque Nature SpiritWhat Lies BelowThe Fremennik TrialsBetween a rock... Defender of VarrockDragon Slayer These ones give defence xp. Because of this they are the quests you should do first, no matter. Of course some of them are subquests to the following ones and some have subquests, but those are the quests that give defence xp and can be done without going past 45. As for prayer, same thing applies if you plan to get 43,52 or anything else that's low:Rag and Bone ManMaking HistoryRecruitment DriveRestless GhostPriest in PerilFur 'n' Seek Land of the GoblinsMountain DaughterGhosts AhoyAnother slice of H.A.MSpirit of SummerThe Great Brain RobberyMissing My MummyRum DealSpirits of the ElidSwan Song The Temple At Senntisten (50 pray req) I left out the Spirit's end for a reason. It requires 55 prayer and if you want to go for higher than 55, it becomes obvious that you might want to do that quest. For Dealing with Scabaras, I'm quite unsure what to do. I personally have 260 qp on my zerker and haven't done it for one reason: after it you can get Scabaras for a slay task from Shilo. I personally valued the lack of that task more than the pray xp gotten for now. However if my plan was to stay at 52, I'd do it immediately: it might be required in some future quest. Basically these are on the "must do" list. Sure you could get your RFD gloves without some, but if you plan on staying at 45 def and 52 pray for example, doing these give you a competitive advantage in the future. If I hadn't done defender of Varrock on my nub for example, I would have been forced to take 46 def or stop planning to get curses. After these the quests are quite obvious: For lunars there are no threats, only a quest chain to follow. Same with RFD and ancients. Want fairy rings? Sure go ahead, it's safe after these quests. I'd rather die for what I believe in than live for anything else.Name Removed by Administrator ~Turtlefemm Link to comment Share on other sites More sharing options...
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