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Fletching & Dungeoneering

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You know what's funny? The only reason Piesofdoom got member skill doors is because he had the skills to open them. So a complete F2P person who's never trained P2P skills would never get P2P doors, unless they've got a P2P in their team.

I can understand your presumption, considering my character name at the side, but still an assumption it is. In my previous mentioned posts I've mentioned that it's on my free-to-play character. This character is entirely free to play and has never had members. ;) As has already been stated, there are numerous reports of F2P players getting members-based doors, so it's not just my ranting! :P

 

I've had Liquid doors that I'm presuming require Herblore, although didn't specify a base-herblore level so perhaps that was wrong. I have however had an Agility door that required 68 Agility.

 

What I would probably mention is that Jagex do state that up to Level 4 is the maximum complexity for F2P, we can do Level 6 but that then yields members-based skills in places. I think the minimum complexity without having members content yet having the full dungeoneering experience would probably be complexity 4 - only including farming and hunting, yet still requiring everything else which is Free-to-play. This does unfortunately still yield a negative experience bonus for F2P, so personally I'm sticking to complexity 6 as the number of members-based skill doors I come across isn't that huge, not impacting experience in that many occurrences.

However, I may have to reconsider this position when my prestige is capped to ~50% when I can't unlock all the rooms...

I had not heard anything about that mechanic before, that's really lame. I pretty sure it doesn't say anything about it in the game guide.

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