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Dungeoneering Token Items


Imxset

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Are the items you buy with tokens (for example the coal bag, frost book, and other items) tradeable?

 

I see so many people saying the cost will be so high, yet I can't find any of them on the GE.

So is it implied that all of the items are not tradeable and do not have any GP value?

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They will not be tradeable. Mod post on the RSOF somewhere confirms.

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

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It also says it in the knowledge base.

 

That being said, I don't really think they thought the rewards through very well. The level 21 Bone Crusher is unobtainable untill level 74 worth of experience...makes no sense.

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Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher

^Golvellius must be so proud^

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If you go to the update faq, down where it asks about the token rates, Mod Emilee says they are reevaluating the token costs of all items.

 

Awesome, I'd hoped to hear that.

"Those who give up their liberty for more security neither deserve liberty nor security."

Support transparency... and by extension, freedom and democracy.

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If you go to the update faq, down where it asks about the token rates, Mod Emilee says they are reevaluating the token costs of all items.

 

I'm not seeing this. She says they're planning on adding more rewards but doesn't say anything about changing the costs of current rewards.

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The token prices really do seem absolutely absurd. If they intended the rewards to be a partial fix for the combat triangle then they are sorely mistaken.

 

Looking at an F2P perspective:

 

Level 58-59 to get the pulse necklace

Level 67 to get the blast necklace

 

Level 65 to get the MLB sight

 

Level 73 to get a gravite weapon.

 

And that's to only get ONE item! If you lose it, you have to get it from scratch it all over again. I highly doubt many people would be using these in any sort of risky PVP because losing them would mean so many more hours of grinding through the dungeons.

 

They really need to either bump up token collection, lower the prices, or make it so that you can recover the item back if you lost it.

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