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Stun

Featured Replies

Well I have decided to train magic and was gonna train it with stun, since alchin has started to get kinda old for me, and now i'm wondering what is the best thing to cast stun on and also not quite sure what i am supposed to wear, and also as seen on my sig im only 77 right now but im training to 80 through alchin then i'm goin to stun.

slaykan.png Good Timber does not grow with ease, the stronger the wind, the stronger the trees.

images-1.jpgThere is dignity in suffering, nobility in pain, but failure is a salted wound, that burns over and over again.

if you time it right, you can work in a superheat between each stun animation without losing any time

 

superxp, just very very clicky

'Rock Hard' boss pure - 60/60 Attack | 99/99 Range | 1/1 Defence | 44/44 Prayer | 99/99 Strength | 99/99 Mage - level 79 combat EOC

 

## '07 Server ## "Best Runescape update ever: Removing 6 years of updates."

 

Rock_Hard.png

 

"Warning: If you are reading this then this warning is for you. Every word you read of this useless fine print is another second off your life. Don't you have other things to do? Is your life so empty that you honestly can't think of a better way to spend these moments? Or are you so impressed with authority that you give respect and credence to all that claim it? Do you read everything you're supposed to read? Do you think every thing you're supposed to think? Buy what you're told to want? Get out of your apartment. Meet a member of the opposite sex. Stop the excessive shopping and masturbation. Quit your job. Start a fight. Prove you're alive. If you don't claim your humanity you will become a statistic. You have been warned- Tyler"

wear anything you want, as long as it involves a mud staff and is below -65 mage bonus. I like to stun the imp at the ge, but other people like edge men and guards. It doesnt really matter, just any low attack+strength monster. And yeah you can alch and super heat between stuns for better xp.

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

DM0Yq2c.png

 

I think the basic outfit that ensures you will always fail the spell is a full set of metal armor (iron to dragon, no granite), metal boots and any vambraces.

2077089531_93b87b9d10.jpg

 

You're being watched.

I think the basic outfit that ensures you will always fail the spell is a full set of metal armor (iron to dragon, no granite), metal boots and any vambraces.

granite is lower then normal. But yeah like I said, wear anything you want as long as your below -65 mage bonus. Its not too hard I've gotten -70 without vambs.

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

DM0Yq2c.png

 

  • Author

I think the basic outfit that ensures you will always fail the spell is a full set of metal armor (iron to dragon, no granite), metal boots and any vambraces.

Maybe a dumb question but why is it so important to fail the spell I mean its stun even if you hit them it doesn't hurt them.

slaykan.png Good Timber does not grow with ease, the stronger the wind, the stronger the trees.

images-1.jpgThere is dignity in suffering, nobility in pain, but failure is a salted wound, that burns over and over again.

I think the basic outfit that ensures you will always fail the spell is a full set of metal armor (iron to dragon, no granite), metal boots and any vambraces.

Maybe a dumb question but why is it so important to fail the spell I mean its stun even if you hit them it doesn't hurt them.

 

 

slaydowner.png

 

because there is a cd where you cant debuff after it successfully lands, so you have to change targets

'Rock Hard' boss pure - 60/60 Attack | 99/99 Range | 1/1 Defence | 44/44 Prayer | 99/99 Strength | 99/99 Mage - level 79 combat EOC

 

## '07 Server ## "Best Runescape update ever: Removing 6 years of updates."

 

Rock_Hard.png

 

"Warning: If you are reading this then this warning is for you. Every word you read of this useless fine print is another second off your life. Don't you have other things to do? Is your life so empty that you honestly can't think of a better way to spend these moments? Or are you so impressed with authority that you give respect and credence to all that claim it? Do you read everything you're supposed to read? Do you think every thing you're supposed to think? Buy what you're told to want? Get out of your apartment. Meet a member of the opposite sex. Stop the excessive shopping and masturbation. Quit your job. Start a fight. Prove you're alive. If you don't claim your humanity you will become a statistic. You have been warned- Tyler"

  • Author

I think the basic outfit that ensures you will always fail the spell is a full set of metal armor (iron to dragon, no granite), metal boots and any vambraces.

Maybe a dumb question but why is it so important to fail the spell I mean its stun even if you hit them it doesn't hurt them.

 

 

slaydowner.png

 

because there is a cd where you cant debuff after it successfully lands, so you have to change targets

Oh ok that makes sense so -65 mage ensures that you wont hit right.

slaykan.png Good Timber does not grow with ease, the stronger the wind, the stronger the trees.

images-1.jpgThere is dignity in suffering, nobility in pain, but failure is a salted wound, that burns over and over again.

I think the basic outfit that ensures you will always fail the spell is a full set of metal armor (iron to dragon, no granite), metal boots and any vambraces.

Maybe a dumb question but why is it so important to fail the spell I mean its stun even if you hit them it doesn't hurt them.

 

 

slaydowner.png

You can't stun the monster again if their stats are already lowered.

Another option is to stun the magical balance in someone's POH game room, and then you don't need to try to lower your mage.

goro_fujita.png

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