May 17, 201016 yr I am interested in boss hunting corp and bandos. Which of these would be more useful for me? Overloads, Turmoil or Max melees. Also which order should i get them in? Stats are in sig.
May 17, 201016 yr max melees to begin with, then ovls, then turmoil. DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).
May 17, 201016 yr max melees to begin with, then ovls, then turmoil.I would actually switch turmoil and overloads. http://i612.photobucket.com/albums/tt206/samtheninja/Tags/FEARLESStag.jpg http://i787.photobucket.com/albums/yy156/song4thedeaf/stuff.png what i'm doing now: https://linktr.ee/student1
May 17, 201016 yr max melees to begin with, then ovls, then turmoil.I would actually switch turmoil and overloads. I disagree. Turmoil is better than piety, but overloads are a LOT better than super potions. To put it bluntly, [bleep] off.
May 17, 201016 yr max melees to begin with, then ovls, then turmoil.I would actually switch turmoil and overloads. I disagree. Turmoil is better than piety, but overloads are a LOT better than super potions.I would do Max Melees > Extremes > Turmoil > Overloads He left out extremes =P http://i612.photobucket.com/albums/tt206/samtheninja/Tags/FEARLESStag.jpg http://i787.photobucket.com/albums/yy156/song4thedeaf/stuff.png what i'm doing now: https://linktr.ee/student1
May 17, 201016 yr Well if you have the money now, get as high pray as you can, and then max melee, because if you already have the money, than the time spent actually praying all the bones is negligible compared to the time spent maxing your melees, and you will use pray for maxing melees anyways so might as well do that first. if you don't have the money right now, then just work on melee i think.
May 17, 201016 yr A big reason overloads are good for boss hunting (other than the obvious boost effect) is you can drink brews without having to super restore. So I'd also say overload > turmoil. Suggest a poll for Tip.it - Here!
May 17, 201016 yr max melees to begin with, then ovls, then turmoil.I would actually switch turmoil and overloads. I disagree. Turmoil is better than piety, but overloads are a LOT better than super potions.I would do Max Melees > Extremes > Turmoil > Overloads He left out extremes =P Ahhh, now I agree with you. :thumbup: To put it bluntly, [bleep] off.
May 17, 201016 yr A big reason overloads are good for boss hunting (other than the obvious boost effect) is you can drink brews without having to super restore. So I'd also say overload > turmoil.Not entirely true, you can only have 1 dose of brew every 15 secs while overloaded in order for it not to affect you, so it needs to be a boss where you take minimal damage like Sara GWD. And in fact because the extreme boost degrades over time instead of disappearing all at once extreme sets are better for team bossing than overloads. http://i700.photobucket.com/albums/ww6/aspeeder/Siggy_zpsewaiux2t.png 99 Strength since 6/02/10 99 Attack since 9/19/10 99 Constitution since 10/03/10 99 Defense since 3/14/11 99 Slayer since 8/30/11 99 Summoning since 9/10/11 99 Ranged since 09/18/11 99 Magic since 11/12/11 99 Prayer since 11/15/11 99 Herblore since 3/29/12 99 Firemaking since 5/15/12 99 Smithing since 10/04/12 99 Crafting since 9/16/13 99 Agility since 9/23/13 99 Dungeoneering since 1/1/14 99 Fishing since 2/4/14 99 Mining since 2/28/14 99 Farming since 6/04/14 99 Cooking since 6/11/14 99 Runecrafting since 10/10/14 9 Fletching since 11/11/14 99 Thieving since 11/14/14 99 Woodcutting since 11/20/14 99 Construction since 12/03/14 99 Divination since 2/22/15 99 Hunter since 2/23/15 99 Invention since 01/20/17 99 Archaeology since 5/14/22 99 Necromancy since 11/22/25 Quest Point Cape since 08/20/09 Maxed since 2/23/15 Fire Cape since 02/27/13 Slayer: 3 Leaf-Bladed Swords, 8 Black Masks, 2 Hexcrests, 26 Granite Mauls, 5 Focus Sights, 33 Abyssal Whips, 9 Dark Bows, 1 Whip Vine, 3 Staffs of Light, 15 Polypore Sticks Dragon: 10 Draconic Visages, 7 Shield Left Halves, 20 Dragon Boots, 40 Dragon Med Helms, 8 Dragon Platelegs, 6 Dragon Spears, 20 Dragon Daggers, 5 Dragon Plateskirts, 1 Dragon Chainbody, 63 Off-hand Dragon Throwing Axes, 19 Dragon Longswords, 27 Dragon Maces, 1 Dragon Ward Treasure Trails: Saradomin Full Helm, Ranger Boots, Rune Body (t), Saradomin Vambraces, Various God Pages Misc:1 Onyx,1 Ahrim's Hood, 1 Guthan's Chainskirt, 1 Demon Slayer Boots
May 17, 201016 yr First get 130+ combat as 130 is often sought for all kinds of boss hunting, then get Overloads > turm.
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