Graiskye Posted May 31, 2010 Share Posted May 31, 2010 Okay, I bought a whip, and then I happen to be training with my DScim, so figured I would rent out the whip. Easier said than done it seems. I have no idea as to what junk is, I kind of get how it works,but ?? I understand it is miscellaneous stack-able items that you include with a trade to get around the trade limits.Sounds relatively simple...lol. First thing that need to be clear is the use of junk,for instance, if I want to rent my whip for 24 hrs for 100k, do I get hit with the trade limits, or can someone simply hand me 100k? How is this determined ?The other big thing is what is junk, is there a way to tell, a list or something like that ?Any help anyone can offer to help me get my head around junk would be so much appreciated. Thanks for taking the time.-G. Did you know half the worlds population is below average intelligence? Many people think we are getting smarter as a whole, but we are UNIVERSALLY getting dumber and dumber at an alarmingly fast rate. Metaphorically.... the human race is on its way to hell in a hand-basket made of dry wicker. Link to comment Share on other sites More sharing options...
jjjon123 Posted May 31, 2010 Share Posted May 31, 2010 Step 1: make 1k maple lonbows (u)Step 2: lend whip WITH the 1k maples, getting you 96k. Just think of Maple longs as if it is counterfeit money. 1,000 F2P Total Level Reached 10/8/10 ! [hide=Guides]Magic & Summoning Profit Spreadsheets! *UPDATES EVERY HOUR* (includes: High alch, Superheat, and Enchanting)4 BETTER alternatives to flesh crawlers[/hide] WOT WOT! ☉.☉☂ Link to comment Share on other sites More sharing options...
Creaphis Posted May 31, 2010 Share Posted May 31, 2010 Ring World is correct. Another point I'd make though is that you shouldn't bother to spend time ONLY to get junk. Fletching maple longbows (u) is a decent idea, because you also get fletching XP, but if you spent an hour getting 100k worth of some other junk item, without getting xp or any other advantages, then you'd be wasting your time, because you could have spent that same hour earning more than 100k geepees, which are always preferable to junk. The best junk items to gather are the ones that you don't have to put any extra time into gathering, but which just sort of naturally appear in your bank while training. Here's an example: rings of duelling (1). They're locked into the same GE value as rings of duelling (8) (about 3.5k), so if you only use up the first seven charges of each ring you can keep the ring and use it in junk trades. I learned that last trick from the friend who explained all of this stuff to me. It took me a while to get it. :shock: Link to comment Share on other sites More sharing options...
MstrMonopoly Posted May 31, 2010 Share Posted May 31, 2010 Right now, if you have 80 Herblore, making range mix (2)'s are great junk. Profitable herblore xp if you do it correctly. I piety the fool. Link to comment Share on other sites More sharing options...
Graiskye Posted May 31, 2010 Author Share Posted May 31, 2010 Just want to say thanks for all the great replies, its a simple concept, but I have a much better grasp on it now. Awesome.-G. Did you know half the worlds population is below average intelligence? Many people think we are getting smarter as a whole, but we are UNIVERSALLY getting dumber and dumber at an alarmingly fast rate. Metaphorically.... the human race is on its way to hell in a hand-basket made of dry wicker. Link to comment Share on other sites More sharing options...
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