December 1, 200520 yr I propose that extra XP be given if you complete a slayer assignment. Just as with the agility course, this would promote actually doing the harder higher level assignment from the harder masters instead of going to burthorpe everytime. This would also make it more challenging then just killing some low level creatures all the time. XP given for completion of the slayer assignment should vary among the slayer masters and be something like, 500-1000xp for the master in Burthorpe and 2000-5000xp for the master in Lost City, etc. To me this seems like a logical addition. Thoughts?
December 1, 200520 yr I would love that. Although it'd be tough finding a balance between giving enough of a bonus to make it worthwhile and not giving so much as to make it really easy. As it stands, I usually kill 1 trip worth of Iron drags when I get that assignment (around 30 or 40), and I never do Kurasks or Turoths. I hate that stupid leaf bladed spear!
December 1, 200520 yr Sounds like a great idea to me too. But will jagex do it? probably not. If ppl level to the old 85 faster, whips'll come about more, and drop in price too. But jagex dont like people leveling fast, jagex like their money.
December 2, 200520 yr Author Well, that could easily be solved too. Make the abby whips a more of a rare drop (at least for everyone besides me). In reality, the XP is not that great (2k xp can be gained fairly easy if you train on virtually anything), but it is a nice addition nonetheless.
December 2, 200520 yr I would love that. Although it'd be tough finding a balance between giving enough of a bonus to make it worthwhile and not giving so much as to make it really easy. As it stands, I usually kill 1 trip worth of Iron drags when I get that assignment (around 30 or 40), and I never do Kurasks or Turoths. I hate that stupid leaf bladed spear! *Whispers* Use broad arrows with a magic short bow. You can hit the same as adamant arrows with them, and also almost twice as fast as melee. It really seems to help better than melee. At least in my opinion, and my range is way lower than my melee. :lol: |2,300+ Total|138 Combat|12 Lvl 99 Skills|99 Slayer|
December 2, 200520 yr I've had this idea in my head for quite a while, so obviously I like it. Perhaps, instead of the bonus depending on the slayer master you use, it would depend on which monster you get and how many of them? Since your way would get me the same amount of bonus exp for doing a task of 176 iron dragons and 132 fire giants. How about the bonus being about 1/5 of the total slayer exp you get from that whole task. That way the larger bonus from irons would motivate to actually do the task.
December 2, 200520 yr Sorry to be the first opposed to this idea, but "bonus" xp already exists in most slayer assignments. For example, if you get blue dragons, don't kill the babies. If you get daggies, don't kill the lower levels. I'm only 64 slayer, though, so maybe my perspective is different than someone's with 80 or so. lpinkus
December 2, 200520 yr Ive been wanting this from the start. :cry: RS Stats | BF2 Stats | ARSCV | LastFM
December 2, 200520 yr imo, morally jagex shudnt change skills halfway through, as it gives an unfair disadvantage(i was quite angry about the crumble xp cut). All the higher level players who did things the hard way may be bitter about it
December 3, 200520 yr Author I've had this idea in my head for quite a while, so obviously I like it. Perhaps, instead of the bonus depending on the slayer master you use, it would depend on which monster you get and how many of them? Since your way would get me the same amount of bonus exp for doing a task of 176 iron dragons and 132 fire giants. How about the bonus being about 1/5 of the total slayer exp you get from that whole task. That way the larger bonus from irons would motivate to actually do the task. B-E-A-U-T-I-F-U-L idea. Seriously, that makes much more sense. As for Jagex changing skills halfway through and making higher levels angry...boohoo, high levels are always the minority so it shouldn't be that big of a problem. Another addition which I think would benefit this is to not give any bonus XP for those who opt out of an assignment given to them by a higher level master and go to the one in Burthorpe.
December 3, 200520 yr Lol did you all realze that we get Slayer exp for killing individual monsters, yet it's an assignment? Makes no sense to me :? PS: Don't start flaming me. I know we get Slayer exp from individual monsters in our tasks!!
December 3, 200520 yr Lol did you all realze that we get Slayer exp for killing individual monsters, yet it's an assignment? Makes no sense to me :? PS: Don't start flaming me. I know we get Slayer exp from individual monsters in our tasks!! I'm not flaming, but I don't understand what you're getting at. As I said before, you don't get the same xp for every slayer assignment. Sometimes you have a choice, as with kalphite; 99 soldiers gives a lot more xp than 99 workers. There's also the shared xp that can happen in multi zones, unless they changed that. If you're implying that it's *one* assignment yet you must kill many monsters, well, there's not too many monsters in the game that are hard enough to make killing *one* a big endeavor. lpinkus
December 3, 200520 yr imo, morally jagex shudnt change skills halfway through, as it gives an unfair disadvantage(i was quite angry about the crumble xp cut). All the higher level players who did things the hard way may be bitter about it A good point. This idea does not warrant changing slayer, I feel. Really, do all of you just want to get 85 slayer easier or what? :) lpinkus
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