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I just got a piece of the Divination experience boost clothing (Diviner's legwear). I went to the divination guide to check the rest of the parts:

 

http://www.tip.it/runescape/pages/view/divination_guide.htm

 

But I noticed that not a single part of the set is mentioned?

 

I think it's good to add the set to the guide.

 

Divination (in my opinion) is probably the dullest skill to train so having some xp boost clothing helps a lot in the long term to maintain my sanity.


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I just got a piece of the Divination experience boost clothing (Diviner's legwear). I went to the divination guide to check the rest of the parts:

 

http://www.tip.it/runescape/pages/view/divination_guide.htm

 

But I noticed that not a single part of the set is mentioned?

 

I think it's good to add the set to the guide.

 

Divination (in my opinion) is probably the dullest skill to train so having some xp boost clothing helps a lot in the long term to maintain my sanity.

Thanks, the outfit now has its own section so it won't feel lonely and we can help maintain the sanity of TIFers - win-win!  -_-

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Not sure if this is the right place.. But I have a few questions about the boss Araxxi and her mate + few other bosses, who are mentioned in the Soul Reaper guide: http://www.tip.it/runescape/pages/view/soul_reaper.htm

 

A: No data in the bestiary?

B: Should we contact TMHT for help or ask if they already have the project going?

C: Once the data is ready; add hyperlinks to make navigating more practical?

 

I think I'm still part of TMHT... Not sure to be honest. I was working on a KBD guide (stopped playing & forgot) and I still have the data on my older PC, but not sure if the info is still useful since it's 2 years old. It feels like I let them down and I'm not really ok with this feeling. Should probably contact them.

 

 

On a sidenote about the new metal dragons:

 

A: It seems the adamant dragon's information is added to the bestiary, but no idea if it's assignable by a slayer master. I asked about the slayer guide before and I was told they're going to make a big update for it, so I guess that problem is already under control.

B: Rune dragon; same question, but in addition there's no information about it at all in the bestiary.

 

Hopefully I didn't present too many questions at once.


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I actually sent you a PM to reply, check that :).


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

---

 

 

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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

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First of all the Farming guide: http://www.tip.it/runescape/pages/view/farming_guide.htm

 

On the "Allotments, flowers and herb section" is stated: There is no farmer to watch your patch, or tool leprechaun to gather your farming tools.

 

It actually has a farmer -it's the skill guide if I remember right- who looks after your precious potatoes & there's a happy little tool leprechaun hanging around there.

https://tstotopix.files.wordpress.com/2014/03/leprechaun.png :D

 

Then the "Trees" section is missing atleast the Elder tree & Crystal tree. Not sure if there are any new fruit trees.

 

On the Herblore guide: http://www.tip.it/runescape/pages/view/herblore_guide.htm

 

On the "Potions" section Tarromin tar is missing it's hyperlink.

 

Some potion names are changed, for example: antifire potion is nowadays "Anti fire-breathing potion".

The coconut milk is only mentioned in the description section, not in the ingredients part. It would be great to have an icon + hyperlink of coconut milk to be displayed to make it easier to understand.

 

The following potions are missing their G.E price values:

http://www.tip.it/runescape/items/view/1614-weapon-poison-4

http://www.tip.it/runescape/items/view/4074-weapon-poison-4

http://www.tip.it/runescape/items/view/4075-weapon-poison-4

 

I only checked the potion prices, not sure about the ingredients. All potions seem to be added to the list, which is good.

 

That's all for now I think.

 

Last edit: Not sure if this matters at all anymore, but "Tropical coconuts"'s notes part has a small spelling error: http://www.tip.it/runescape/items/view/16149-tropical-coconut


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So I finally found a bit time to relax and quest a bit. The quest I did was Bringing Home the Bacon, which in the end was probably the creepiest & most disturbing quest I've ever played, yet still very funny. Impressive work.

 

The quest was pretty much easy, no guides needed. But at the end of the quest I needed some information (mainly about if someone knows more about the bloodthirsty & demonic machine, aswell about the missing people "hint hint").

 

So I went through the whole guide: http://www.tip.it/runescape/quests/view/251-bringing-home-the-bacon

 

And not even a single mention about it lol. I guess it's not important, just something for the story itself.

 

Anyhow the walkthrough itself is well done, lot's of hyperlinks which is good.

But in the end there's no mentioning on how to create the pig familiars nor hyperlinks for the summoning familiars:

http://www.tip.it/runescape/items/view/14278-pack-pig-pouch

http://www.tip.it/runescape/items/view/14277-war-pig-pouch

http://www.tip.it/runescape/items/view/14279-prayer-pig-pouch

 

Another thing is that the ingredients for each pig differs by the tooth you receive as a (quite rare) drop when killing pigs. The type of tooth you receive is based on what type that slaughtering machine is based on. For example war pig machine allows you to only get the war tooth as a drop for the respective familiar creation pouch.

 

http://www.tip.it/runescape/items/view/14280-pack-pig-tooth

http://www.tip.it/runescape/items/view/13866-war-pig-tooth

http://www.tip.it/runescape/items/view/14281-prayer-pig-tooth

 

Some of the pouches I mentioned earlier are also missing their hyperlinks & even info of these required teeth items.

 

 

Raw bacon is missing info: http://www.tip.it/runescape/items/view/13861-raw-bacon

 

After a nice little talk with the totally normal pig farmer... He mentions about making a pie with bacon:

http://www.tip.it/runescape/items/view/13871-pork-pie

 

And if that's not enough to satisfy your needs you can also.. Erm.. Brew bacon apparently: http://www.tip.it/runescape/items/view/13873-pigswill


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Decided to make another post as editing was getting harder.

 

Anyhow about the familiar pigs, our Summoning guide: http://www.tip.it/runescape/pages/view/summoning_guide.htm

 

Mentions them in the "Summoning pouches" section, but that's it. No mentioning on the "Familiars & their scrolls" section. Which means we don't have info on how much the prayer pig can restore ptayer points before it becomes pretty useless and you need to dismiss it and summon another one to keep making use of it (yes it has a limit, was hoping for a real walking altar :p)

How much does the pack pig can carry?

What's the war pig's combat level etc.?

The special ability scroll: Bacon blast scroll is also missing from the database.

 

 

Furthermore what makes this even more complicated is that all of these 3 can be upgraded twice (in total 9 different familiars: 3x3). So they gain more advantages.

I have no idea what they have on the 1st stage, even less about the 2nd & 3rd since I accidentaly chose weekly bacon instead of familiars.

 

Last but not least, the pet reward: http://www.tip.it/runescape/items/view/13859-pig

Can be changed into the other types by the friendly smiling murderhouse (aka. Pig machine) in the quest ending area.

 

If I missed something, point it out or add the info. I'm fed up with too much bacon for one day...


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http://www.tip.it/runescape/quests/view/263-heros-welcome quest is missing information on the rewards part: When killing the boss quest again it offers rewards.

 

For example it's unique drop is the Abomination cape: http://www.tip.it/runescape/items/view/16200-abomination-cape

 

Not sure if there's more. Tired atm so will edit the post if I find more.


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Found a few small mistakes with the Mask of the Ganodermic:

http://www.tip.it/runescape/items/view/16224-mask-of-the-ganodermic

 

It's still obtainable, was lucky to receive this nice & useful item. Also what's the definition of "in exhange for a small cost" when trying to reclaim the destroyed/lost item from Diango?

 

I found out that there are more slayer masks, but haven't checked them since I don't know their names. But I suspect they might require updated information too.


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http://www.tip.it/runescape/pages/view/ancient_cavern_dungeon_map.htm#kuradal

 

Needs updating mainly with the monster levels. Also researching a bit the ferocius ring..


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Found a few small mistakes with the Mask of the Ganodermic:

http://www.tip.it/runescape/items/view/16224-mask-of-the-ganodermic

 

It's still obtainable, was lucky to receive this nice & useful item. Also what's the definition of "in exhange for a small cost" when trying to reclaim the destroyed/lost item from Diango?

 

I found out that there are more slayer masks, but haven't checked them since I don't know their names. But I suspect they might require updated information too.

It's a small amount of coins like 20K-30K I believe, but I don't know the exact amount. Unless someone wants to volunteer their services as a guinea pig :P.


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

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Found a few small mistakes with the Mask of the Ganodermic:http://www.tip.it/runescape/items/view/16224-mask-of-the-ganodermic

It's still obtainable, was lucky to receive this nice & useful item. Also what's the definition of "in exhange for a small cost" when trying to reclaim the destroyed/lost item from Diango?

I found out that there are more slayer masks, but haven't checked them since I don't know their names. But I suspect they might require updated information too.

 

It's a small amount of coins like 20K-30K I believe, but I don't know the exact amount. Unless someone wants to volunteer their services as a guinea pig :P.
I decided to test it then. Luckily I didn't have to actually destroy it! By simply right clicking on the destroy option it's noted out that it costs 35000 (35k). And that no progress is lost. You also need to be a member. I can post a picture if needed.

 

Also I noticed that the Bakriminel Bolt guide could use updating: http://www.tip.it/runescape/pages/view/bakriminel_bolts.htmhttp://www.tip.it/runescape/pages/view/bakriminel_bolts.htm

 

Not that I care. But it's missing info on how it would work with EoC. Updating the gear stats info is also suggested.

 

Edit: On the "Fastest Route" part 3; Wouldn't it be more economical to simply use the lodestone teleport to Edgeville and run East over the bridge to access the fairy ring network? The time difference isn't too great and you wouldn't have to make/use slayer rings necessarily.


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Not sure about the whole hunter guide, since I'm still carefully studying 1 guide at a time (started from farming & still on it...)

 

Anyhow I happened to found a small mistake on the hunter guide: http://www.tip.it/runescape/pages/view/hunting_guide.htm

 

At the "Impetious Impulses" section. It seems the newest member of the family, the divine impling is yet to be found there. I managed to catch one (had to go all the way to Oo'glog since I was missing 1 hunter level to catch it). Level 79 hunter is required to catch it.

 

Afterwards I checked the ingame guide and noticed there's also a Crystal Impling, requiring level 95 hunter. Haven't seen one yet though.

 

In addition I suggest once again adding hyper links to this guide also. For example:

-Baby Impling could have the bestiary link equivalent: http://www.tip.it/runescape/bestiary/view/1724-baby-impling

-And/or the item link equivalent: http://www.tip.it/runescape/items/view/6950-baby-impling-jar

 

Simply to make the guide more appealing to new and current Tippers.


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Noticed just that Vecna skull could use some updating: http://www.tip.it/runescape/items/view/11074-vecna-skull

 

Says that it boosts magic by 6 levels, but I just used it and it boosted my magic from 86 to 96, which is 10 levels. I think this is good to know, been using for quite a long time, but only today happened to notice while checking slayer stats in combat.

 

Not sure if the recharge time remains the same.

 

Edit: Recharge time remains the same, trying to activate it before out of cooldown states that you need to wait 7 minutes. However if your magic stat is still boosted even by 1 level, you are forced to wait till it's normalized. In other words x/x again.


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Was looking for some mage armour and noticed that the superior Seasinger's robe top is missing it's examine, weight and duration time.

http://www.tip.it/runescape/items/view/13287-superior-seasingers-robe-top

 

I'm not familiar with the Player owned Ports content so there might be more information missing.

 

However it seems that every PoP armour item is missing it's weight information. Not sure if weight is important as it used to be, but the information should be added. And each superior armour is missing it's duration time.

 

Death lotus chestplate: http://www.tip.it/runescape/items/view/13289-death-lotus-chestplate

The link on the notes section is wrong. Instead of taking you to the superior version: http://www.tip.it/runescape/items/view/13292-superior-death-lotus-chestplate

It takes you back to the exact same Url. So it just goes in loops.

 

Death lotus hood: http://www.tip.it/runescape/items/view/13288-death-lotus-hood

Has the same problem as the chestplate, which should take it to the superior version: http://www.tip.it/runescape/items/view/13293-superior-death-lotus-hood

 

Also all Lotus armour are tagged as melee instead of being ranged type armour.

 

Will make a separate post since there's more..


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Seasinger kiba & Seasinger makigai are both tagged as melee even they are magic type:

http://www.tip.it/runescape/items/view/15784-seasinger-kiba

http://www.tip.it/runescape/items/view/15854-seasinger-makigai

 

Superior Seasinger's hood is missing it's examine information:

http://www.tip.it/runescape/items/view/13285-superior-seasingers-hood

Although it's probably the same as the normal version: http://www.tip.it/runescape/items/view/13282-seasingers-hood

 

Superior Seasinger's robe bottom has the same problem as the hood: http://www.tip.it/runescape/items/view/13286-superior-seasingers-robe-bottom

 

The robe top has the same problem, but I already mentioned it in the start.

 

Both Reefwalker's capes (normal & superior) are missing their weight information: http://www.tip.it/runescape/items/view/14716-reefwalkers-cape

http://www.tip.it/runescape/items/view/14717-superior-reefwalkers-cape

In addition the superior version is missing it's high- & low alchemy values.

 

Time for another post...


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Superior Tetsu body is also missing it's examine, already mentioned the problem so I just add the links:

http://www.tip.it/runescape/items/view/13279-superior-tetsu-body

http://www.tip.it/runescape/items/view/13278-tetsu-body

 

Same thing with the helm: http://www.tip.it/runescape/items/view/13280-superior-tetsu-helm

http://www.tip.it/runescape/items/view/13277-tetsu-helm

 

Legs seem to be fine surprisingly.

 

A suggestion for the Tetsu katana & wakizashi + Death lotus dart & the off-hand version:

http://www.tip.it/runescape/items/view/15823-tetsu-katana

http://www.tip.it/runescape/items/view/15824-tetsu-wakizashi

 

http://www.tip.it/runescape/items/view/14718-death-lotus-dart

http://www.tip.it/runescape/items/view/14719-offhand-death-lotus-dart

Make a hyperlink bridge between these pairs and mention each other the same way as with the magic weapon equivalents. Otherwise new players may not realize the other item's existence.

 

An additional problem with the both mentioned Death lotus darts is that they are both misinformed on being in the arrow equipment slot. While they should be classified as main- & off-hand weapons.

 

This is all I can do for now. I used a spesific advanced search to quickly navigate through this mess:

http://www.tip.it/runescape/items/advanced-search-results?tag=124&per_page=50

However please notice that I only checked the armour & weapon items. The jewelry and all the other items remain unchecked. In addition if the advanced search is missing some items; it will be more problematic to find & possibly fix them.


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Edit: noticed that what I previously wrote on this post was totally out of date and unnecessary.

 

I'll just pay up my mistake by pointing few things about the cosmetic Ice warrior boots I happened to win: http://www.tip.it/runescape/items/view/16331-ice-warrior-boots

 

I checked the weight by only wearing the boots and having nothing in my inventory. It seems that these boots weight 0 kg. However it doesn't show the decimals. So these may weigh more than 0kg.

 

In addition I happened to come by some information stating that these fire, ice etc. Cosmetic gears are related to the Desert Treasure boss encounters. So it might be worth checking this info out and adding it to the notes of the items.

 

Edited so it's understood that this post was wrong at the beginning. Not the previous posts.


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http://www.tip.it/runescape/items/view/2392-sample-bottle

 

I remember using this during Heroes' quest? Can't remember the Hand in the Sand quest... What do you think?


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The Great Orb Project: http://www.tip.it/runescape/pages/view/great_orb_project.htm

Hasn't changed besides of the addition of Thalers I believe.

 

Anyhow it should be worth noting that each orb will move a minimal 2 tile spaces whether you pull or push. Without obstacles in the way ofcourse.

 

On the "Strategies and tactics" section: "One essential fact about the barriers is that they do not work on orbs that are already being manipulated at the moment they are placed."

This is partially true. If the orb goes in a straight line towards the barrier that was set up after the orb is manipulated; It will go through it.

However if the orb fails to go a straight line and gets stuck & automatically fixes itself to move a bit to the right or to the left, then continuing it's trail till meeting the barrier; It will not go through it and therefore the orb is succesfully blocked.

 

Another thing is that the angles aren't mentioned in the guide? Angles are very important in this game.

 

Finally the first one to make contact with the orb obtains full control of it and no ally can affect it untill the first tries to re-tag the orb either manually or by the orb going too far away & the character automatically follows it and tries to retag it.

This is a very annoying issue if some idiot decides to make fun of their own team or for some reason decides to be a total jerk.

Can't remember if this same rule applied when enemy team players try to sabotage already controlled orbs. I know it will work if the orb is untagged.


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About the killerwatt slayer monster:

http://www.tip.it/runescape/bestiary/view/616-killerwatt

 

 

If I remember right.. Ernest the chicken quest was removed or replaced? -Curse you JaGex!

Anyhow updating this beast's info on the quest requirement part should probably be done as soon as possible. And adding info on the possible replacement quest if not already added.


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The following items:

http://www.tip.it/runescape/items/view/12282-fishing-hat

http://www.tip.it/runescape/items/view/12283-fishing-jacket

http://www.tip.it/runescape/items/view/12285-fishing-boots

 

Have a small spellling error located on the "notes" section, the URL link; Fishing waders are misspelled as "Wishing waders".

 

In addition to this it could be mentioned that you can have multiple copies of each equipment piece free of charge. Though not sure if there's much use on having multiple sets when they can be re-claimed so easily anyway.

 

Everything else seems to be in order.


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By the way... Isn't our website poll out-dated? I mean the Balthazar's raffle ended 2 weeks ago. Shouldn't we make a new poll?


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Currently making a full check for the Fish Flingers guide: http://www.tip.it/runescape/pages/view/fish_flingers.htm

 

I saw few mistakes on the "Getting there" section:

 

The location named "Lumbridge Swamp" is misleading. First of all the area called Lumbridge Swamp is South of Lumbridge. Second of all, I remember the river next to the location we are talking about is called river Lum. It would be better to call the location River Lum or at least simply Lumbridge instead of Lumbridge Swamp.

In addition it's North-East of the bank, anvil etc. No need to explain: "Just across the bridge and slightly North from the Lumbridge bank chest and anvil/furnace."

 

On the Taverley's location description: "...area at the end of the river." This doesn't sound right. It's a lake on that point. From the lake the water flows down the river towards the sea. That's how it usually goes in nature. By saying at the end of the river I'd assume near the coast where the river connects with the ocean. Not vice versa.

 

 

On the "Playing the game" > "Controls" section: "To begin catching fish after selecting a tackle combination, stand near the edge of the water where you're fishing and select the "cast" button from your control panel."

In addition you can simply click on the nearby fishing barrel to fish on the corresponding fishing area.

 

Another one is the "Big fish" which can weigh up to 250kg. However later on the "Tips and tricks" section is stated that the maximum weight of a fish can be 199kg. These seem to contradict with each others. Which one is correct?

 

Lastly there's no mention on the whole guide about the depletion levels; The longer you fish in the same spot, the sooner it will fill up the "deplete" bar and each level slows your fish catch rate.

This can't be resetted untill the start of the next game. So I'd advise rotating fishing spots to avoid this small obstacle. Also make use of the "Ratings" button so you can switch fishing spots without having to try each bait combination again for the 100% rated fish.

 

I think this is all I could find.


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Was walking around Ardougne and happened to pass by the Construction servants' house. There appears to be a new servant named "Royal Guard" from the event of the Diamond Jubilee.

 

He is missing from the Construction guide: http://www.tip.it/runescape/pages/view/construction_guide.htm#people

I have no idea if Love Story quest affects the payment price, I can hire him with 375 coins. But not researching any more since I feel my Demon Butler is better and can't be bothered to fire and then re-hire him afterwards.


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