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I'm amazed that JaGex added a further use for the Ring of visibility: http://www.tip.it/runescape/items/view/463-ring-of-visibility

 

On the Penguin hide & seek minigame: http://www.tip.it/runescape/pages/view/penguin_hide_and_seek.htm

 

However one small suggestion: on the ring's information it should be pointed out it's usefulness on the minigame. Aswell any other possible uses.

 

 

Edit: removed my last comment since there's a lot more useful information that's missing. It's up to you now Arceus!

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Do not lose heart, fight for even the smallest hope. Do not give quarter to the forces of evil. Pursuit kindness and embrace love.

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About the killerwatt slayer monster:

http://www.tip.it/runescape/bestiary/view/616-killerwatt

 

 

If I remember right.. Ernest the chicken quest was removed or replaced? -Curse you JaGex!

Anyhow updating this beast's info on the quest requirement part should probably be done as soon as possible. And adding info on the possible replacement quest if not already added.

RS Wiki indicates you still need completion of the quest to access the Killerwatt plane on one page and is unclear on another...if anyone can double-check that would be appreciated though, they could be out-of-date as well.

 

Noticed just that Vecna skull could use some updating: http://www.tip.it/runescape/items/view/11074-vecna-skull

 

Says that it boosts magic by 6 levels, but I just used it and it boosted my magic from 86 to 96, which is 10 levels. I think this is good to know, been using for quite a long time, but only today happened to notice while checking slayer stats in combat.

 

Not sure if the recharge time remains the same.

 

Edit: Recharge time remains the same, trying to activate it before out of cooldown states that you need to wait 7 minutes. However if your magic stat is still boosted even by 1 level, you are forced to wait till it's normalized. In other words x/x again.

Got it, not sure what the exact formula is but Wiki seems to indicate 2 levels + 10% of magic level.

 

Was looking for some mage armour and noticed that the superior Seasinger's robe top is missing it's examine, weight and duration time.

http://www.tip.it/runescape/items/view/13287-superior-seasingers-robe-top

 

I'm not familiar with the Player owned Ports content so there might be more information missing.

 

However it seems that every PoP armour item is missing it's weight information. Not sure if weight is important as it used to be, but the information should be added. And each superior armour is missing it's duration time.

 

Death lotus chestplate: http://www.tip.it/runescape/items/view/13289-death-lotus-chestplate

The link on the notes section is wrong. Instead of taking you to the superior version: http://www.tip.it/runescape/items/view/13292-superior-death-lotus-chestplate

It takes you back to the exact same Url. So it just goes in loops.

 

Death lotus hood: http://www.tip.it/runescape/items/view/13288-death-lotus-hood

Has the same problem as the chestplate, which should take it to the superior version: http://www.tip.it/runescape/items/view/13293-superior-death-lotus-hood

 

Also all Lotus armour are tagged as melee instead of being ranged type armour.

 

Will make a separate post since there's more..

Weight is not as important as it used to be, true, but it would still be good to have. I'm not sure anyone has ports items to check it out, but if anyone wants to check it would be appreciated. I'm not sure what the degradation time or number of hits is - would you happen to know? I've fixed the death lotus infinite loops and also the tags.

 

 

Superior Tetsu body is also missing it's examine, already mentioned the problem so I just add the links:

http://www.tip.it/runescape/items/view/13279-superior-tetsu-body

http://www.tip.it/runescape/items/view/13278-tetsu-body

 

Same thing with the helm: http://www.tip.it/runescape/items/view/13280-superior-tetsu-helm

http://www.tip.it/runescape/items/view/13277-tetsu-helm

 

Legs seem to be fine surprisingly.

 

A suggestion for the Tetsu katana & wakizashi + Death lotus dart & the off-hand version:

http://www.tip.it/runescape/items/view/15823-tetsu-katana

http://www.tip.it/runescape/items/view/15824-tetsu-wakizashi

 

http://www.tip.it/runescape/items/view/14718-death-lotus-dart

http://www.tip.it/runescape/items/view/14719-offhand-death-lotus-dart

Make a hyperlink bridge between these pairs and mention each other the same way as with the magic weapon equivalents. Otherwise new players may not realize the other item's existence.

 

An additional problem with the both mentioned Death lotus darts is that they are both misinformed on being in the arrow equipment slot. While they should be classified as main- & off-hand weapons.

 

This is all I can do for now. I used a spesific advanced search to quickly navigate through this mess:

http://www.tip.it/runescape/items/advanced-search-results?tag=124&per_page=50

However please notice that I only checked the armour & weapon items. The jewelry and all the other items remain unchecked. In addition if the advanced search is missing some items; it will be more problematic to find & possibly fix them.

 

Added the examine, linked the pairs as suggested, and fixed the weapon slot on darts.

 

The following items:

http://www.tip.it/runescape/items/view/12282-fishing-hat

http://www.tip.it/runescape/items/view/12283-fishing-jacket

http://www.tip.it/runescape/items/view/12285-fishing-boots

 

Have a small spellling error located on the "notes" section, the URL link; Fishing waders are misspelled as "Wishing waders".

 

In addition to this it could be mentioned that you can have multiple copies of each equipment piece free of charge. Though not sure if there's much use on having multiple sets when they can be re-claimed so easily anyway.

 

Everything else seems to be in order.

Fixed the spelling error. So just to clarify, once you buy an outfit piece, you can get/reclaim as many as you want for free with no need to pay a second time?

 

 

By the way... Isn't our website poll out-dated? I mean the Balthazar's raffle ended 2 weeks ago. Shouldn't we make a new poll?

Added one concerning virtual levels...and it will probably be replaced by something on the siege of Falador on Monday, or whenever that update comes out.

 

 

I'm amazed that JaGex added a further use for the Ring of visibility: http://www.tip.it/runescape/items/view/463-ring-of-visibility

 

On the Penguin hide & seek minigame: http://www.tip.it/runescape/pages/view/penguin_hide_and_seek.htm

 

However one small suggestion: on the ring's information it should be pointed out it's usefulness on the minigame. Aswell any other possible uses.

 

 

Edit: removed my last comment since there's a lot more useful information that's missing. It's up to you now Arceus!

Added the ghost penguin to the list of uses. Woo! I'm not sure what the other uses are...

 


I haven't forgotten about the other posts, but some of them are of course a little more involved and need to be checked into further. Just making sure you know we're alive  ;). Thanks again for all the info!

"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

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@Arceus.

 

I think I confused Ernest with the other old quests such as Romeo & Juliet, Black Knight's Fortress etc.

 

Found Ernest the Chicken in my quest journal after realizing I had a filter toggled which I didn't notice. So I assumed it was either removed or replaced since some old quests had this sad fate. My bad, was maybe too tired that day. Sorry to bother.

 

 

About the PoP items I can't help with the degradation hits sorry. I need to level a lot more to even start using PoP properly. But if no one has updated by then, I'll see if I remember and provide info in the distant future.

 

 

On the fishing equipment part: I only bothered to take like 5 copies. But I'm sure that you can literally fill your whole inventory, say 28 fishing hats without any extra payment. This applies to every piece equipment.

 

Thanks for helping on the parts I can't help! Will keep bombarding with more information and/or suggestions. Try to survive!

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Do not lose heart, fight for even the smallest hope. Do not give quarter to the forces of evil. Pursuit kindness and embrace love.

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Something to ease the mood... Yep. It's time for the Karamjan Rum!

 

Basically the normal Karamjan rum: http://www.tip.it/runescape/items/view/2154-karamjan-rum

The rum is used in the Tai Bwo Wanna Trio quest, but only the Pirate's Treasure is mentioned on the item's information. (Not sure about the weight. Around 500g-1000g is my guess).

 

The other two:

Sliced banana & banana versions:

 

http://www.tip.it/runescape/items/view/852-karamjan-rum--sliced-banana-

http://www.tip.it/runescape/items/view/1825-karamjan-rum--banana-

 

I discovered something fascinating. You can smuggle these 2 off the island for your late night happy hours! I accidentaly teleported out and a miracle happened! They didn't break like the normal rum! No more questions of "Why is the rum gone!?!". (Jack Sparrow refetence).

 

This is only mentioned on the sliced banana, but not on the other.

 

In addition sliced banana rum is a quest item (currently it says "no").

The banana version is technically also a quest item. It's said that the item was a trick/joke for players who forgot to slice their banana lol. Finally it's missing it's weight.

 

Cheers!

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Do not lose heart, fight for even the smallest hope. Do not give quarter to the forces of evil. Pursuit kindness and embrace love.

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Some things about the farming guide I've been working on.

 

A huge improvement: add hyperlinks to the seeds/products/mentioned items etc. Makes it easier to navigate if one wants info on how to obtain the item(s), it's/their price(s) and so on.

 

So far I've noticed few things that are missing and are worth mentioning:

 

Pork pie & the daring drinks aren't mentioned:

http://www.tip.it/runescape/items/view/13871-pork-pie

http://www.tip.it/runescape/items/view/13875-mature-pigswill

http://www.tip.it/runescape/items/view/13873-pigswill

 

+5, +4 & +5 levels from up to down order. These are important to mention (on the next post more about different drinks).

 

 

You can store noted farming supplies: empty buckets, compost, supercompost, plant cures. Scarecrows are an exception since they can't be noted.

This means that you can buy these items straight from G.E for example and you wont have to make multiple bank runs to store your items (except the scarecrow since it can't be traded).

 

Few things about the "Scarecrows" section:

-Add information on how to make a bronze spear yourself, for example the spear's link holds all the useful information:

http://www.tip.it/runescape/items/view/2730-bronze-spear

-"...(you can only buy watermelon from other players)." I feel this is somewhat misleading. The word ONLY can be read as if you couldn't farm the watermelons yourself, even the point here is that no vendor sells them. Also there's a spelling error, it should be like this; ...buy a watermelon/watermelons.

-Adding hyperlinks for the items mentioned in the section is advised in general.

-There seems to be a problem when trying to retrieve a planted scarecrow; you can't use your tool belt spade (right clicking on the flower patch -with a scarecrow on it- and selecting "clear"); Will destroy the scarecrow.

Instead you must use a normal spade; Right click on the spade and select use, then click on the flower patch with the scarecrow on it. I suspect this is a bug. Someone submit a bug report, I can't understand how to do it myself.

 

 

Finally on the "Tips" section:

"Some patches are far from water sources. Fill your watering can every time you walk by a fountain, sink, or well. (Use bucket on well, use watering can on bucket.)....."

I think this is no longer a big issue as it used to be. Since there appears that the farmers finally had the brilliant idea of gathering rainwater in a water tank/cistern, only a few places are without a nearby water source.

In addition you can nowadays use water directly on the item. No need to use a bucket of water on clay to make soft clay for example.

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Do not lose heart, fight for even the smallest hope. Do not give quarter to the forces of evil. Pursuit kindness and embrace love.

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Well... Brewing drinks takes long. So I decided to take a part-time job as a thief.

 

About the Thieving guide: http://www.tip.it/runescape/pages/view/thieving_guide.htm

 

On the "Stealing from stalls" section: "... To thieve from a stall right-click on it, and select the 'Steal from' option."

You can simply left click.

 

On the "Pickpocketing" section, see the Guard: it states that you obtain 30gp. However I happened to hang around and decided to get a little change and I got different amounts; ranging from 30 to 59 gp. I made sure it wasn't due to multiple pickpockets since each pickpocket is informed in the game individually.

 

I wouldn't be surprised if it would be possible that you can get more/less than what I managed to get. Also I suspect that we'll have to make an extended study on each pickpocketable NPC.

 

After about a hundred pickpockets I'm convinced that the Knight of Ardougne grants exactly 50gp when pickpocketed.

 

On the Paladin it should be mentioned that you get 80gp AND 2 chaos runes at the same time. Otherwise it seems fine. (Not saying I got a court summons, since it could take ages to test that).

 

Important! Realized that there are many new pickpocketable NPCs that are missing from the list:

-Pompous merchants, thieving level 1.

-The guide needs a name update on the thieving level 45 bandit, the new name is: "bearded Pollnivian bandit".

-The guide needs a name update on the thieving level 55 bandit, the new name is: "Pollnivian bandit".

-Iorwerth workers, thieving level 91.

-Ithell workers, thieving level 92.

-Cadarn workers, thieving level 93.

-Amlodd workers, thieving level 94.

-Trahaearn workers, thieving level 95.

-Hefin workers, thieving level 96.

-Crwys workers, thieving level 97.

-Meilyr workers, thieving level 98.

 

Will continue on a new post soon....

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On the "Multiple pickpockets" section:

 

-The warrior (dear god this hurts my brain): 2x requires 35 thieving & 25 agility, 3x requires 45 thieving & 35 agility, 4x requires 55 thieving & 45 agility.

 

On the "Stealing from stalls" section, I have some good news and bad newnews.

 

-The good news, you can now loot "Roll"s and DOUGHNUTS! From cake stalls.

I have found my inner peace thanks to my amazing thieving skills: http://lostinasupermarket.com/wp-content/uploads/2012/09/kidrobot-simpsons-homer-buddha-toy.jpg

 

http://www.tip.it/runescape/items/view/8659-doughnut

http://www.tip.it/runescape/items/view/4194-roll

Both are missing their weight info.

In addition Roll is tradeable and heals 25 HP in Legacy mode. So 250 in EoC I guess.

Finally if you take a closer look at the female baker's stall owner in Eastern Ardougne; you realize it's the beloved sandwich lady! I strongly suggest to have a nice small chat with her. She's lovely.

 

http://www.tip.it/runescape/shops/view/451-no-name

Fix the URL name part.

 

More about the cake stall: the name is now "Baker's stall". In addition of what I already mentioned; you can also steal baguettes.

 

http://www.tip.it/runescape/items/view/4192-baguette

They are also missing their weight. They are tradeable. And heal the same as Roll.

 

Just stole a Triangle sandwich & a Chocolate bar:

 

http://www.tip.it/runescape/items/view/6614-triangle-sandwich

Heals the same as Roll.

 

http://www.tip.it/runescape/items/view/1332-chocolate-bar

 

I did it! I stole the square sandwich! I've stolen every item that is sold. I think I can finally move on with my life.

 

http://www.tip.it/runescape/items/view/6613-square-sandwich

It's tradeable and it heals the same amount as Roll.

 

Will continue on next post.

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All the stalls located in Taverley-Burthorpe area are missing there.

 

A crafting stall.

A seed stall.

A bakery stall.

A wine stall.

And 2 vegetable stalls, but they appear to be cosmetical. So there's just 1 stall really which makes you steal from the both stalls yet you only get loot from 1 as normally.

 

One small thing before continuing with the stalls section; I happened to pickpocket a gnome and received a snape grass seed, which isn't mentioned in the guide either:

http://www.tip.it/runescape/items/view/13597-snape-grass-seed

Another thing is that the seed is missing it's low- & high alch values.

 

Back to the stalls:

 

A small thing about the silk stall in Eastern Ardougne; If you right click the nearby silk trader, you'll see a quick option of selling silk to him for 20gp. However it's possible to get 60 gp for each silk, but it's only triggered through a dialogue which makes it inpractical even if you'd get 200% extra profit. The ring of Charos (a) has no effect here.

 

The tragic thing that I noticed (and it's already mentioned in the guide) is that the Al-Kharid gem stall has been removed/modified to make it impossible to steal!? I remember that the stall was directly south of an oasis and that you could steal gems from the stall. Or is my memory playing tricks with me?

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  • 2 weeks later...

A break with the thieving for a while and let's go back to the farming guide: http://www.tip.it/runescape/pages/view/farming_guide.htm

 

There's something very useful missing there and it's an extra mushroom patch from the medium Tirannwn achievement rewards! http://www.tip.it/runescape/pages/view/tirannwn_tasks.htm

 

This should be mentioned on the "Specials" section of the farming guide. I'm not sure when the guide will be updated, but I hope it will happen soon.

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I have lost count on how many times poor Maggie, the oxes, Wendy & the Swept Away starting quest location has been relocated, but right now the location is North-West of Draynor Village, East from the cabbage patch, West from the Draynor Lodestone.

 

At least the following require updating:

http://www.tip.it/runescape/items/view/8108-broomstick

http://www.tip.it/runescape/npcs/view/1675-maggie

 

Adding hyperlinks to the quest Swept Away: http://www.tip.it/runescape/quests/view/198-swept-away

For Wendy (and the others, mentioned below).

 

http://www.tip.it/runescape/npcs/view/2915-wendy

 

Betty should also have a hyperlink to her but she is missing a proper NPC profile with the examine information + picture and possibly dialogues if anyone wants to add them. I can go check these basic things and post them here. But I guess this will have to do as a NPC profile for now: http://www.tip.it/runescape/shops/view/51-bettys-magic-emporium

Also, the "related links" on Betty's magic emporium should be updated too.

 

Hetty should also have a hyperlink on the quest and is completely missing a profile information from the database, needs examine & picture at least for that. Once that is done, I strongly suggest that everything closely related to her (such as quests) should be hyperlinked to her profile. For example her quest, the Witches potion: http://www.tip.it/runescape/pages/view/witches_potion.htm

 

Gus, another NPC from the quest is also completely missing his profile from our database.

Same thing with Lottie.

 

I'll see if I can get some pictures for this week along with examines etc. For these NPCs without proper profiles.

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Do not lose heart, fight for even the smallest hope. Do not give quarter to the forces of evil. Pursuit kindness and embrace love.

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  • 2 weeks later...

@Arceus I'll be sending you the pictures & examines today for the mentioned NPCs (aswell the ones I messaged you)

 

Before that I want to quickly point out few things: The Giant Mole hunting guide is still using EoC combat levels: http://www.tip.it/runescape/pages/view/mole_hunting.htm

The EoC combat levels were removed (thank God) and the old ones were re-applied. 

 

The map seems to be also missing from the guide, which by the way is out-dated: http://www.tip.it/runescape/pages/view/mole_lair.htm

 

Lastly what I suggest; "Anti-Dragon shield (mole)" has hyperlinks for both the "clingy mole" & "anti-dragon shield", but the anti-dragon shield has no hyperlinks connecting the clingy mole, nor their combination. I suggest establishing a bridge between them and any other possible item attachments.

 

In addition the clingy mole & the anti-dragon shield (mole) are both missing their alchemy values, the shield is also missing it's weight.

 

Edit: the website poll is also out-dated.

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About the quest Missing, Presumed Death: http://www.tip.it/runescape/quests/view/253-missing-presumed-death

 

-I forgot to mention this before: Please be careful with the possible spoilers here!

 

On the "Tips, Tricks & Notes" section it's also possible to suspect Sliske if you have completed The World Wakes quest, however I have no idea if the decision affects the whole quest.

 

I had another option of more possible suspects; You can also suspect King Tyras if you've completed the Regicide quest.

 

To be honest I'm sure to know who did this, but I don't think I'm allowed to spoil anything. But my suspect is the one who... Likes deadly dramatic theaters if you know what I mean. And is disliked by many yet the suspect is usually very hard to find at the same time.

 

Yep was right.

 

Anyhow General Graardor's name is written wrong. Will see after the quest the whole guide thoroughly instead of just the tips and tricks section. Also there's an extra dialogue with him if the player has completed The World Wakes quest.

 

There's also an extra dialogue (once again if completed The World Wakes quest...) with the Armadyl followers: Flight Kilisa & Flockleader Geering.

 

As you may guess by now... My dear Zilyana is a bit mad at me of what happened with our relationship in TWW quest. K'ril Tsutsaroth is also on the same boat.

 

It seems General Khazard is not allowed to talk. I guess it's because he's still a junior among the Mahjarrat. Not sure if the player has to have a quest completed/uncompleted to have a dialogue with him. Akthanakos doesn't seem to be interested in speaking either.

 

There's an extra dialogue with Itchlarin if you've completed the Smoking Kills quest. Also I successfully misread one part of the dialogue: "I cannot help while her breasts relentlessly harry me in the Underworld. My task is too important, and the stakes too high." :D It's amazing how 1 letter can change the whole meaning of it.

 

At one point it's possible to support the Zarosians, which requires TWW quest once again... I think Seren could be also supported if I had done the right quest, not sure.

 

After the quest it's possible to have a nice talk with Brassica Prime.

 

And to fully access a quest or something like that, the following are suggested: Dishonour among Thieves quest, it's recommended to have the Ritual of the Mahjarrat, Nomad's Requiem quests and the Nadir Saga from Dungeoneering completed.

 

Lastly you can obtain Sliske's memory in the meeting room, which is used in the Mahjarrat memories miniquest.

 

I think that most of what I pointed out till now is all I can find and to be honest I'm too eager on going to the next quest to stay here, I think found everything that was missing from the guide...? Hope this helps!

 

Edit: Corrected some grammar mistakes.

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Time for the Fate of the Gods quest: http://www.tip.it/runescape/quests/view/255-fate-of-the-gods

 

You may want to check the player's combat levels mentioned in the guide.... Also I forgot to warn before: watch out for possible spoilers that may be mentioned here!

 

Ok I have no idea when this happened but the Nihil definitely have a weakness and I almost got killed because I didn't pay attention to it.

 

Blood Nihil is weak to magic.

Ice & smoke Nihils are weak to ranged.

Shadow Nihil is weak to melee and by the way it deals ranged not magic damage.

 

Also they hit me 225 when they charged towards/past me in Legacy mode so in EoC it would be 2250 not 2000 I think.

 

It is possible to avoid the lightning strikes by watching where the electrical pulses are.

You can time when the lava is falling from the walls or from the skies to avoid it, you just need to pay attention and learn through the hard way.

The geysers on the ground are also avoidable; Simply try to circle around them from a tile or 2 away if possible.

 

Also before the fight there's a Nihil running near the player (outside the cave) which pretty much told me that this is not good... It got a hell more creepier when I reached the door that was constantly being banged at, till I came close to it...

 

I'm not very far in the quest, but so far I've done it without the guide, only checking afterwards if I've missed something from the completed stages so I wont have to go back all the way again or if the guide is missing information (which btw is as mentioned).

 

On the "Tips, Tricks & Notes" section it could also be mentioned that it's possible to repeat the boss fight at the room where the player is ambushed by the 4 different types of Nihil, by standing in the icon at the center of the room. Another option is to spawn them for slayer/combat. You can also keep the room empty if you wish.

 

It appears the guide was only useful at the rewards section, since the quest was pretty much straight forward, considering it was a grandmaster quest... Nevertheless it's good to see that the guide is made well, simply update it to make it better.

 

The quest was most intriguing and incredibly short. Had I not stopped to examine and study all the lore related things, it would have taken less than an hour instead of 5-6 hours.

 

It's great to finally see Zaros back and I hope to see a quest where both Zaros & Seren are involved, preferrably in good terms, even their pasts were quite tragic. It's also a bit sad to think about Mah and what will happen to her.

 

Edit: Fixed a few grammar mistakes.

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I'm not sure if this is the same item I'm after: http://www.tip.it/runescape/items/view/5266-bandana-eyepatch-white

 

But I had the same except with a different examine which also explained why it may not be the same item: "A white bandana and a patch for the right eye." I got it from a pirate impling, but couldn't find much of use for it so I high alched it and it has the same value as the one in the database. Not sure about the other properties.

 

The item's name was "Bandana and eyepatch".

 

I also learned that the colour variations don't change anything else besides the examine part.

 

I've also heard of a 2x eyepatch bandanas when I last time visited Mos'Le Harmless. You may want to re-check the database since in total there would be 7 different colour variations with either 0 eyepatches, 1 eyepatch in the left/right eye or 2 eyepatches. Making it a total of 28 unique items.

 

Good luck sorting that out :P!

 

Edit: Corrected a grammar error.

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A suggestion for Bomber Cap & Bomber Jacket items:

http://www.tip.it/runescape/items/view/6358-bomber-cap

http://www.tip.it/runescape/items/view/6357-bomber-jacket

 

Create a hyperlink bridge between them. The jacket informs correctly the consisting items of the full set, the cap doesn't.

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Been checking the bestiary list of the Barrows Brothers and I noticed something strange, everyone of them is classified as a human in the bestiary, for example see: http://www.tip.it/runescape/bestiary/view/491-guthan-the-infested

 

I don't think they are humans anymore. The fact that the examine states "A vengeful spirit..." And that the ectoplasmator works on them clearly points it out that they are more like undead than humans now.

 

http://www.tip.it/runescape/items/view/12928-ectoplasmator

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You may want to update this a bit: http://www.tip.it/runescape/pages/view/gods_guide.htm

 

For example the picture of Mah can be added there. Unfortunately when I was doing the Fate of the Gods quest I didn't take a picture when I had the chance. There's a lot more to be updated.

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Was making some kebab for breakfast and noticed that the item info is missing a few small things: http://www.tip.it/runescape/items/view/1613-raw-ugthanki-meat

 

It's possible to make sinew from the raw meat.

 

You earn 40 experience points when cooking it normally.

 

 

When making the kebab mix: http://www.tip.it/runescape/items/view/683-kebab-mix

 

It should be clarified that you must put the onion first. If you put the tomato first you get chopped tomato and for some reason you are unable to add the onion or the kebab. Not sure what's the logic there really. In addition each time you put an onion, a tomato and the Ugthanki meat in the bowl you gain 1 cooking experience. So 3 exp in other words.

 

Also I suggest making a hyperlink for pitta bread from kebab mix' item information. http://www.tip.it/runescape/items/view/19-pitta-bread

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Before continuing on, pot of flour needs a few changes: http://www.tip.it/runescape/items/view/2089-pot-of-flour

 

Technically it is a quest item since it's used in several quests. For example in Cooks assistant and Murder Mystery quests aren't mentioned there.

On the "Used in" section Pitta Bread and it's hyperlink is missing.

On the "Uses" section pitta is mispelt.

On the "Links" section there's no mentioning of the cooking guide!? Yet strangely there's a link to the crafting guide....

 

 

Pitta dough comes next: http://www.tip.it/runescape/items/view/2630-pitta-dough

 

In the "Used in" section, I'm not sure if it's some sort of joke, but the Pitta bread and it's hyperlink is missing from there, yet the burnt version is mentioned...

 

In addition you gain 1 cooking exp when making a pitta dough.

 

 

Pitta bread: http://www.tip.it/runescape/items/view/19-pitta-bread

 

The bread's examine is now: "Nicely baked pitta bread. Needs more ingredients to make a kebab.

Cooking the bread from dough grants 40 cooking experience.

 

When combining the pitta bread and kebab mix it grants 40 cooking exp. I suggest mentioning it in the Ugthanki kebab information.

 

 

Ugthanki kebab (there appears to be 2 different types of kebabs in the database. I managed to create this one): http://www.tip.it/runescape/items/view/7784-ugthanki-kebab-fresh

 

The experience isn't 80 xp from that stage as I've explained before. So I suggest changing it.

From the scratch it should be 84 cooking expererience in total.

 

I'm not sure about the healing; When I hover my mouse on the item it reads: "Heals: ???"

 

Lastly I want to point out that many of the item's that were mentioned on this and the last post, are missing their weight and another thing that I had in mind... But I forgot it now..

 

Another thing is the red hot sauce: http://www.tip.it/runescape/items/view/612-red-hot-sauce

This item can be used on a bought kebab and with a player made Ugthanki kebab. I think this should be mentioned in the sauce and kebab's information.

 

Another thing about the sauce is that on the "Uses" section the hyperlinked camel dung isn't properly working. It should end up here:

http://www.tip.it/runescape/items/view/1732-ugthanki-dung

 

Also I think Ali thr Kebab Seller is missing a proper NPC profile..?

http://www.tip.it/runescape/shops/view/176-ali-the-kebab-seller

His examine is "A kebab seller."

 

I think this item's healing calculator may prove useful since all the kebabs have this: "Heals" ???"

Assuming it works ofcourse.

http://www.tip.it/runescape/items/view/459-super-kebab

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Lol it seems that I can repeat the Druidic Ritual quest which I did eons ago. Seems a bit weird since on my lore progress Guthix is already dead so not sure what to expect from this.

 

Sanfew: "Bait a hook with a gold coin..." Right... I think I liked the older quest more.

 

Anyhow I think others who had previously completed this quest before can play the current version too.

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Noticed a small thing that could be mentioned in the Thieving guide.

 

Those who have a clan and are interested in obtaining anagogic orts; while pickpocketing you can receive them even if you fail to pickpocket your target.

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Few things about the scarecrow: http://www.tip.it/runescape/items/view/4575-scarecrow

 

When you drop it, the scarecrow is "standing" in the tile where you drop it, instead of lying down as most items.

 

It's alchable but I got 0 coins when high alching. So probably low alch is the same.

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Do not lose heart, fight for even the smallest hope. Do not give quarter to the forces of evil. Pursuit kindness and embrace love.

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Dark arrow: http://www.tip.it/runescape/items/view/6958-dragon-arrow

 

I suggest creating a hyperlink bridge between the dark bow: http://www.tip.it/runescape/items/view/6956-dark-bow

 

Another thing is that the dark bow's special attack becomes more powerful when using dragon arrows and even changes the shooting animation (unless it's changed). I think this should be mentioned in both the bow and arrow item information.

 

Create a hyperlink bridge between the dragon arrow & the dragon arrowhead:

http://www.tip.it/runescape/items/view/7855-dragon-arrowheads

 

Create a hyperlink bridge for the headless arrow:

http://www.tip.it/runescape/items/view/228-headless-arrow

For these 2:

http://www.tip.it/runescape/items/view/7855-dragon-arrowheads

http://www.tip.it/runescape/items/view/6958-dragon-arrow

 

Edit: I also found out about these "dark arrows" do you think they could make the special attack even more special o.O?

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http://www.tip.it/runescape/pages/view/slayer_guide.htm

 

So back to the slayer guide....

 

In the "Slayer masters & assignments" section;

 

In Mazchna's special task the levels of the monsters are significantly lower than in the guide. I suggest updating it. I sadly noticed this too late so forgot to write the levels. I only remember the snail being around lvl 40, ghoul 60 and the vampire... 90? Anyhow better check it out yourself.

 

Another thing about the special task; I was able to complete it without the Enchanted gem, I by dropged it to the ground and used my full slayer helmet or well it's a reinforced slayer helmet at the moment, but I don't think it matters. Not sure about the slayer ring, didn't test it.

 

About one of Mazchna's monster assignments; I'm currently assigned to kill hobgoblins. He said to me that they are weak to air spells, but when I hover my mouse over them it has an earth spell weakness icon. Which one to believe?

Nevertheless these are pretty easy to kill (at my level) so I doubt there's a significant difference.

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Do not lose heart, fight for even the smallest hope. Do not give quarter to the forces of evil. Pursuit kindness and embrace love.

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http://www.tip.it/runescape/items/view/3332-black-mushroom-ink

 

The black mushroom ink can also be used in desert shirt & robe to create a black versions of them:

 

http://www.tip.it/runescape/items/view/4391-black-desert-shirt

http://www.tip.it/runescape/items/view/4392-black-desert-robe

 

I suggest creating a hyperlink bridge between these and the ink. However there's a downside to this; The clothes no longer protect you from the desert heat/sun. When dying either one of the 2 items you also gain 2,5 crafting exp.

The high alch value for the shirt is 24 coins, robe is 18 coins.

The low alch value for the shirt is 16 coins, robe is 12 coins.

 

When trying to use the ink with the desert boots it says: "The shoes are too thick to dye." So you can't dye them.

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Do not lose heart, fight for even the smallest hope. Do not give quarter to the forces of evil. Pursuit kindness and embrace love.

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