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Can't decide how train certain skills


Amonitas

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So I have hit the brickwall with a few skills and I don't know how to advance.

Please note that I can mostly spend a million or less for skills as I am not too rich.

Watch my skills from my sig.

 

Thanks in advance.

 

 

Herblore: What potions should I make? Currently I just do whatever herbs I happen to stumble on, but I want to buy some herbs so what would the best for me?

It should be cost effective too.

 

Agility: I hate the arena. Should I use Wildy course?

 

Crafting: Wtf am I supposed to do? >_>

 

Hunter: Again I can't decide what to do...

 

Fletching: Best thing for me is what?

 

 

 

 

That is all.

 

If you can suggest to any of those above please tell me and tell me the average xp/hour and loss/profit per hour if you can.

Amonitas.png

Quest cape since 11th July 99 Farming 4th February 99 Cooking 31st August

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For herblore

1. Get a scroll of cleansing

2. Buy grimy herbs

3. Clean them

4. Make into unf pots

5. ????

6. Profit!

 

For agility wildy course or werewolf course until 70, ape atoll till 81, pie to gnome adv till 86, pie to barb adv till 90. Barb or gnome adv to 99

 

Hunter hunt red sallys or penguins to 70, herblore habitat till 99.

 

Crafting: craft stuff? Air battlestaves are decent gp/exp.

 

Fletching : Fletch bows till broad arrows and bolts. Then just do your 6 k daily feathers, buy the arrow shafts and make broadbolts/arrows every day for profit until you're at the level you want.


witchynosaur.png

Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3

Nex : 1 Zaryte Bow

Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword

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Start dungeoning then. The rewards are far too useful to put it off.


witchynosaur.png

Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3

Nex : 1 Zaryte Bow

Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword

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You shouldn't be training herblore without a scroll of cleansing. you waste an obsene amount of money otherwise.

 

Your other choice (since you don't have a large sum of cash to blow) is the same as what I outlined, but your profits will be much less and you'll have to monitor GE prices on herbs/unf pots to make sure that you are indeed going to profit. Id recommend this until 85 (others will disagree) and then make 500 super antifires/1000 spec recovers. From there use greensman ales to boost to making extreme potions in even amounts so that when you hit 91+ you can stew to extremes. With a scroll of cleansing you can make enough money before you hit 85 to carry you pretty far into making extremes.


witchynosaur.png

Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3

Nex : 1 Zaryte Bow

Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword

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Check out the dungeonsweeper cc and thread on these forums. They're very helpful :)


witchynosaur.png

Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3

Nex : 1 Zaryte Bow

Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword

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