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Runescape Dinasty -vs- Violent Resolution


Cassandra

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IRC: #RSD @ SwiftIRC Clan Chat: RSDchat

 

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Runescape Dinasty -vs- Violent Resolution

 

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Date: Monday 29th May

 

Ajaaj7, RSD prime beef PKL approached VR for a fight a few days ago. VR agreed to a fight but only a 2 hour cap low sniper cap fight this week, we quickly accepted and began prepping. We had around 3 days and our signups were looking pretty promising.

 

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Summary:

 

RSD Starting: 230 ish Options (76 on ts)

 

Violent Resolution Starting: 220 ish Options (CONFIRMED BY D1E)

 

The fight started off very strongly for us, sending the full 20 sniper cap right off the bat. We were slightly down on what we expected for starting, but our late comers were arriving in force and we quickly jumped up to 85 on TS after the first 20 minutes of fighting. VR's snipers weren't causing us many problems during the first hour but did keep us occupied for the majority like our snipers did to them.

 

At some points we managed to almost clear VR's snipers, hitting their main pile, transitioning through VR's binders standing out in mage gear and coifs. The last hour was a different story, as we jumped to 100 people on TS which gave us an 80 person main pile with the 20 sniper cap, still doing work on VR's pile, dropping fall in leaders like flies.

 

This continued until the last 20 minutes when for some reason VR decided to withdraw their snipers from us leaving us free to transition all over their mainpile, KOing meat-shields, fall in leaders and people standing out as they tried to regroup whilst walking west towards spiders. The atmosphere was electric, with only 5-10 minutes left of the cap we had them on the ropes, they had no idea what to do to combat our performance at that time as we absolutely trucked them.

 

VR decided to go north of mossies to regroup with a minute left of the fight, picking up a large amount of randomers to falled in on their pile who were sniping us for the majority of the cap. VR added 11 members to their memberlist since the fight was setup, adding snipers that they asked to fight us to try and gain a better ending than us. They had a massive amount of random people falled in on them as we spammed times up, with only 87 active people on teamspeak VR had 340 options in game with all the randoms falled in on them.

 

Without the randoms, the maximum amount of people VR could have in game for ending is 261 options, 90 options less than they actually had in game. Here are some screenshots of the massive amount of randoms in VR's pile:

 

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For this reason, we are claiming the win. Without the randoms we beat you, we were fighting VR and not VR+Randoms.

 

Thanks for the fight VR :thumbsup:

 

RSD Ending: 297 Options Immediate (104 on ts)

 

Violent Resolution Ending: ???????????? Options (87 on ts)

 

 

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Screenshots:

 

RSD STARTING:

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RSD IMMEDIATE ENDING:

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- Runescape Dinasty Applicant Manager -

 

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MSN: [email protected]

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