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XP Rates


Illicit_Fun

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1. What are the XP rates of the following: (Currently level 84 WC)

- Cutting Ivy

- Working at the Sawmill

- Cutting Teak at Tai Bwo Wannai Village

- Cutting Teak & Banking on Ape Atoll (don't know if anyone calculated this, but is it slower than say cutting Willows?)

- Splitting Arctic Pines

Which is the most efficient overall?

 

2. What are the XP rates of the following: (Currently level 83 Fishing)

- Barbarian Fishing

- C2 Fishing

- Monkfish

- Rocktail

 

3. Penance horn - worth using for Firemaking? (Currently level 92 FM)

 

I'm most likely to settle for a more afk-method, unless the xp-rate of a high APM activity dominates the afk-method by a significant amount. Also note that my computer is really slow (so is my internet - sigh computers from 2003), so it's unlikely that I'll achieve the max XP rate possible. Thanks in advance! :D

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I'd say, approximately:

~70-80k

~90-100k

~90-100k

~85-95k

~120k?

 

Most efficient is teaks with adze and alchs if you are not 99 mage/woodcut/firemaking I think. I just happened to have done one hour of this now (87 woodcutting), and I got 101k woodcutting, 32k firemaking and about 10k magic xp in 3 juju pots. If you don't use juju you will get more magic xp but lose some money. If you aren't lazy like me and hi-alch more, you should be able to get a few more k magic xp as well. I banked 15 special logs and 8 nests, as well as about 350 teak logs.

 

~70k-75k

If you need c1s, better than barbarian, if you don't, little slower or the same.

~35k

~45k

 

You don't get magic, agility or strength xp for c2 fishing, but you get low floors done. You don't get any bonus xp for rocktails or monkfish. Barbarian is the most efficient I think.

 

All rates are xp/hr and with urns.

 

The penance horn is worth it if you can fill it faster than you can empty it + the time taken to make money for the logs burned to empty it. E.g. burning 1300 mage logs per hour, that's some 400k xp. The horn lasts for about 3m xp, so you can last 3000/800 = 3.75 hours with double xp on one full horn. You also save about 5k mage logs (1.5m xp worth you won't have to burn), which is worth 5-6m gp. So if you can fill the horn faster than those 3.75 hours + the time taken to make 5-6m, it's worth it. You can burn more than 1300 by the way, but that requires backwards firemaking I think.

 

Since yew logs are only 200ish xp each, it takes ~7500 logs to empty the horn, which is about 5.75 hours, so that'd almost always be worth it (w6 can fill in about 6 hours, pro teams in 4).

 

There's a new firemaking method in metagame, which can get a lot more logs per hour, about 1800 or so? That'd favour no horn.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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[hide]I'd say, approximately:

~70-80k

~90-100k

~90-100k

~85-95k

~120k?

 

Most efficient is teaks with adze and alchs if you are not 99 mage/woodcut/firemaking I think. I just happened to have done one hour of this now (87 woodcutting), and I got 101k woodcutting, 32k firemaking and about 10k magic xp in 3 juju pots. If you don't use juju you will get more magic xp but lose some money. If you aren't lazy like me and hi-alch more, you should be able to get a few more k magic xp as well. I banked 15 special logs and 8 nests, as well as about 350 teak logs.

 

~70k-75k

If you need c1s, better than barbarian, if you don't, little slower or the same.

~35k

~45k

 

You don't get magic, agility or strength xp for c2 fishing, but you get low floors done. You don't get any bonus xp for rocktails or monkfish. Barbarian is the most efficient I think.

 

All rates are xp/hr and with urns.

 

The penance horn is worth it if you can fill it faster than you can empty it + the time taken to make money for the logs burned to empty it. E.g. burning 1300 mage logs per hour, that's some 400k xp. The horn lasts for about 3m xp, so you can last 3000/800 = 3.75 hours with double xp on one full horn. You also save about 5k mage logs (1.5m xp worth you won't have to burn), which is worth 5-6m gp. So if you can fill the horn faster than those 3.75 hours + the time taken to make 5-6m, it's worth it. You can burn more than 1300 by the way, but that requires backwards firemaking I think.

 

Since yew logs are only 200ish xp each, it takes ~7500 logs to empty the horn, which is about 5.75 hours, so that'd almost always be worth it (w6 can fill in about 6 hours, pro teams in 4).

 

There's a new firemaking method in metagame, which can get a lot more logs per hour, about 1800 or so? That'd favour no horn.[/hide]

 

Hm... I'm 99 Magic and I don't value XP past 99 (currently 20m XP, and if I'd ever want to get 200m XP, I think I'd get enough on Ice Strykewyrm tasks and mining & superheating at LRC). [1] Would that change the method which would be most efficient for me? Also I don't plan to get WC Jujus, so I think I'd be alching a lot more - [2] do you know how many natures you use per hour (with or without Jujus - I can estimate from there haha)? [3] Also, how badly would swapping out alching for dropping hurt my XP rate?

 

See I heard that C2 maxes at around 120k XP/hour, but I'm not sure if that was before or after the nerf. Also that 90+, and I've been only able to achieve up to 60k (? Don't recall exactly) XP/hour. [4] Do you know the rate of Cavefish? - I might switch to that at 85 Fishing (83 currently). I'm pretty sure I'm going to switch to Rocktail at 90 purely because it's the fastest afk-method.

 

Yeah I saw that vid. :-) I personally burn Eucalyptus Logs (i.e. fake Yew Logs - slightly cheaper and slightly less XP). I did a rough estimate in my head a while back and I thought the Penance Horn was always worth it, but I guess I'll have to check up on that. I've been using a Penance Horn, and I think filling it has been saving me time, but whether I continue might be dependent on whether the multiplier effects the logs the Pyrefiend burns.

 

(So that's 4 more questions if you have time. Thanks again for the in-depth answer. :-D )

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It wouldn't affect the methods a lot, agility xp is the main attraction of barbarian fishing and firemaking xp the main reason to do teaks, the only thing would be that arctic pines would become somewhat better, probably worth trying (not sure of the xp there). Dropping should not hurt your xp rate so you should do it if you don't value magic xp. I think it's something like 1k nats/hr, more for fishing less for woodcutting. Not sure though as I always forget to keep track #-o.

 

I think c2 fishing is that high only with a partner, and you do need very high levels (95+) to reach that. Cavefish are essentially monkfish but just slightly better xp, money and afk.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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