ThePie Posted August 3, 2011 Share Posted August 3, 2011 When I used to start a dungeon, I'd always get some melee armour and weapons on the starting tables. Then I raised 85 Magic and I started to get magic stuff instead. <_< I thought it's because my Strength was the same as Magic, even though all calculators said I was melee based because of my Attack. So I raised 3 Strength levels, but I'm still getting magic stuff. How much more levels I need to fix this? Maybe there is a way to set it to melee? Thank you. :) Link to comment Share on other sites More sharing options...
Sy_Accursed Posted August 3, 2011 Share Posted August 3, 2011 Starting tables are random, in lower complexities you'll get gear for everything. In higher its hit and miss what you get; I find I usallay get 1 bow, 1 arrow type, 2 - 3 different runes, a melee weapon and 1 armour piece for at least 2 combat classes; but beyond that its utterly random Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
ThePie Posted August 3, 2011 Author Share Posted August 3, 2011 This is what I found in a guide:"- You will always get a weapon and a piece of armor from your dominant combat style. If your dominant combat style is melee, you will get a fractite weapon and armor, and vice versa." How come my dominant combat is magic? My Attack is 80, Strength 88 and Magic is 85. What level is needed for dominating in melee? :huh: Link to comment Share on other sites More sharing options...
Sy_Accursed Posted August 3, 2011 Share Posted August 3, 2011 Where from that? As far as I am aware:C1 c2 c3 weapon and armour for ALL combat classes is placed in ur inventC3, c4, c5, c6 random weapons and armours appear on the tables. Nothing guaranteed on specific combat types. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Quyneax Posted August 3, 2011 Share Posted August 3, 2011 Since the weapons you get are based off attack, not strength, I'd assume that makes the difference. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Obtaurian Posted August 3, 2011 Share Posted August 3, 2011 The items you get depend on your levels. For example, when dging with my 75 defense friend, we very rarely get anything better than fractite on the table. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
ThePie Posted August 3, 2011 Author Share Posted August 3, 2011 Since the weapons you get are based off attack, not strength, I'd assume that makes the difference. That might be it. Link to comment Share on other sites More sharing options...
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