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Chaos Dwarf Battlefield


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#1
Articultural
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Articultural

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http://www.tip.it/ru...de.htm#tactics2

What about a familiar? :P

Regarding gear, wouldn't using a Divine/Elysian and chaotic staff get you more kills/h than using a SoL and Arcane or both a chaotic staff and arcane + a unicorn, or a titan, I don't know how much melee defence you need there. A farseer shield would probably outdo an arcane as well, if you need melee defence, a 20% soak is going to help more than +3 magic attack (assuming they can hit over 200, again, I don't have much experience maging there). Also, would ranging with chins work there (much more melee defence), or is the healing from blood barrage essential? And were auras not mentioned in the guide for a reason, or just an oversight?

Essentially, there just seem to be a few combos that were missed out or skipped over entirely and I'm wondering if there was a reason, or the author just forgot. :P

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#2
Ned
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Ned

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In my tests the defense of the arcane/virtus was sufficient. While the Divine/Elysian effect would help in reducing damage to yourself slightly, the healing of the blood barrage guaranteed by higher magic accuracy to me was overall more beneficial. So I recommended the Arcane as it was cheaper with a stronger benefit, in my opinion. The next spirit shield (blessed spirit shield) listed in the setup order assumes that you can't afford anything higher in price than arcane, which is why Elysian and Divine aren't listed.

I generally recommend the SoL over the Chaotic Staff as I see the rune saving and melee defense special attack as overall better than +1 accuracy and +5% damage, although this is a matter of opinion.

The only attack on the battlefield that hits over 200 is the ranged cannon attack which is protected against, so I did not factor in soaking to the gear choices. The cannoneer melee relatively weak compared to their cannon shot, but still dangerous without decent defense, especially with the dwogre attacks added on top.

Usually when I write setups I think about maximizing both kill speed and camping time.

Familiar would be useful. That was supposed to be in that setup actually just like the first one.

A ranging method would be much less effective seeing as chinchompas hit much less than the hits I was dealing with magic (400+) and do not provide healing. Even though a ranging armor setup would provide more melee defense than mage robes, with the cannon drawing attention to you from every single NPC there, healing is pretty important (especially if you have a lower defense level).

However a single slaying dwogre ranging method could work, although not as well as the rapier setup.

Auras were not mentioned because I originally figured the user can't really change what auras he or she has when reading the guide, and if you were camping here they would lose importance relatively quickly into the trip, however it doesn't hurt to mention the useful ones, I will add them.

I'm completely open to other perspectives on these things and the guide should have the best/most accurate information possible, so discussion is welcomed. :)

Thanks a lot for your feedback! :thumbup:
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#3
DrunkenWoody
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DrunkenWoody

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I didn't want to start my own topic, so I'd thought I'd reply to this one. Hopefully this gets seen.

I was fighting Chaos Dwogres using the recommended melee set-up (sort-of) when i noticed that some of the Dwogres were attacking Black Guard dwarves, which is normal I guess. But what I want to say is that a player can easily start attacking a dwogre while it is distracted by black guard dwarves. The dwogre will occasionaly turn around and swing at the player, but it's main focus is the black dwarf NPC. I found that exploiting the distracted dwogres was highly useful as you can net an entire kill without having to pray and taking little/no damage whatsoever. It's not something to rely too heavily on as I found out because that slows down kills, but if you can get a kill like that between normal combat of other dworges, it's basically a free kill.

Just thought It would make a good blurb in the dwogre section of the Chaos Battlefield guide. :grin:

#4
Ned
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Ned

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The guide has been updated to reflect those changes discussed in my above post. And I've also added a paragraph into the guide about exploiting distracting dwogres. Thanks so much for the suggestion DrunkenWoody, and welcome to Tip.It!

You've both been credited. :thumbup:

~Wmx
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