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Which pouches to make for summoning 78+

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I know i could make Giant Ents, Granite Lobs, and the like, but what is best and easiest to obtain?

 

I have grimy's sheets saved and can look there, and am doin Temple Trek for those elusive Talon Beast charms too.

I just don't wanna bank on Ents and have the willow branches be nigh impossible to buy :T

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Quest cape first Achieved 29JAN2009, Re-Achieved 15SEP2011, Cook cape Achieved 12APR2009 (Easter 2009)

Strength Cape Achieved 20NOV2010

Now offering assists for 97 Farming, 97 Smithing, and 97 Herblore, PM me in-game!!!

Proud U.S. Navy Sailor

http://users.telenet.be/glodenox/Charms/CharmPattern.html

 

This rules.

Summoning is hard to instruct as pouches vary so greatly subject to charms.

 

That calc you can turn off any pouches you hate/want to avoid (the worst culprits even have nice easy buttons)

Program in your charm numbers and hit solve.

 

It works out what to make it what order to maximise xp from your charms and tells you how many shards you need etc.

 

As for "options" aside for pouchs that kinda double up (eg some of the elemental titans) on the same level, same charm, same shard and same xp its hard to do options without impacting on your xp/hr and general productivity; I'd jsut say if any sky rocket and are beyond your budgeting turn them off so the calc works around them.

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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http://users.telenet.be/glodenox/Charms/CharmPattern.html

 

This rules.

Summoning is hard to instruct as pouches vary so greatly subject to charms.

 

That calc you can turn off any pouches you hate/want to avoid (the worst culprits even have nice easy buttons)

Program in your charm numbers and hit solve.

 

It works out what to make it what order to maximise xp from your charms and tells you how many shards you need etc.

 

As for "options" aside for pouchs that kinda double up (eg some of the elemental titans) on the same level, same charm, same shard and same xp its hard to do options without impacting on your xp/hr and general productivity; I'd jsut say if any sky rocket and are beyond your budgeting turn them off so the calc works around them.

 

 

Awesome, this calc is amazing :pray: :shock: :thumbsup:

Costs don't look too bad either so thats super sweet \:D/ for now... lets see how the BXP weekend announcement screws with things :wall:

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axi_syn.png

axi_syn.png

axi_syn.png

Quest cape first Achieved 29JAN2009, Re-Achieved 15SEP2011, Cook cape Achieved 12APR2009 (Easter 2009)

Strength Cape Achieved 20NOV2010

Now offering assists for 97 Farming, 97 Smithing, and 97 Herblore, PM me in-game!!!

Proud U.S. Navy Sailor

I'm a little confused about costs and multipliers ect, but this calculator is exactly what i needed to tell what level i'll be after i use my current charms, and in which order to use them. Awesome, thanks for the link.

 

It's a shame it doesn't count dragonkin lamps, i'd really like to know if it would be more efficient to use them at lower levels to unlock better things to use my charms on, or save till last for the slightly more xp per lamp. I guess i'll just have to work that one out manually.

 

(I know in general it's better to save the lamps till later levels, but if i can use some at certain points to unlock another pouch to use charms on then it may result in better xp overall)

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I just made the highest possible. Starting with Gold, green, crims then blues. :shades:

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