October 9, 201114 yr it seems to be the case from what i read, and would make sense. Anybody certain about this?
October 9, 201114 yr Yes, they boost magic/ranged accuracy and damage by 15%, respectively. Something to fill my sig with until I find a replacement.Also check out my blug
October 9, 201114 yr Author well, the game guide and rs wiki just say the hexcrest increases damage. and it's actually by 16.66%, not 15%.
October 10, 201114 yr well, the game guide and rs wiki just say the hexcrest increases damage. and it's actually by 16.66%, not 15%. How are you so sure of this? From casting spells without any other boosts on? Something to fill my sig with until I find a replacement.Also check out my blug
October 10, 201114 yr well, the game guide and rs wiki just say the hexcrest increases damage. and it's actually by 16.66%, not 15%. How are you so sure of this? From casting spells without any other boosts on?[qfc]154-155-606-60798052[/qfc]
October 10, 201114 yr Author it's been confirmed time and time again. The multiplier is 7/6. My max hits for various scenarios match up with the results from the calculators that use 7/6, not 1.15. oh, the accuracy formula thread says modify the accuracy in the same way (with 7/6) so i guess i'm more comfortable with accepting it now.
October 10, 201114 yr Interesting. I've not seen this before anywhere and I typically just thought that calculators were slightly inaccurate when I used them. I was still going by the RSWiki figures, which is unsurprisingly inaccurate I suppose. Something to fill my sig with until I find a replacement.Also check out my blug
October 10, 201114 yr And yourself :P Something to fill my sig with until I find a replacement.Also check out my blug
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