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More dragons, or another dragon boss


HappyNooblet

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I think it would be a good idea if they added another dragon into this game, all the dragons now are really old and boring(for me). And the only dragon boss that there is now is KBD which is dangerous to go to with GOOD gear because its all the way out in level 40 wilderness. And plus that boss is easy as pie. So i was thinking if jagex could add a bigger or more sophisticated dragon to kill, it would be MUCH more pleasing.

 

For ex:

When you fight it you're restricted from using antifire potions (because the dragon's magical ability or some crap),

and like a chaos elemental it can take off your shield/armor and teleport you to places.

And every now and then it would throw rocks at you(like in troll invasion).

And it could walk around and fly so you would have to start using range/mage instead of overpowered melee weapons

and if there was a phase where if you hit the dragon, the damage would reflect back to you(like a frost dragon).

And sometimes when the dragon breaths fire it would spew acid and if you were to step on it you would get damaged with poisin and the poisin cant be cured with any anti poisin of some sort, you would have to find a fruit that cures you around the lair/boss room/area.

(and you can only pick the fruit if you are poisined! or else if you try to pick the fruit it will damage you a ridiculous amount of lifepoints)

 

Thats all i could think of at the moment :D

waAhvEI.png

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Hehe it is a sound idea to add more dragon bosses in! But don't forget, Jagex revealed at RuneFest that the Kalphite King and Queen Black Dragon shall be joining RuneScape at some point in time ;) :)

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I personally think there are far too many dragons already. I'd rather see another original boss than another green dragon with a palette swap.

 

Something like a hydra that lives in lava. You can only attack it when it pops it's heads out of the lava and have to fight the baby heads until you get it angry and the main head comes out. Which has different attacks, including splashing lava all over you when it comes out, if you don't get out of the way in time. Slash attacks are useless, of course. :P

 

 

I think it's silly they put so much effort into so many cool bosses for dungeoneering, one, rather pointless and unrewarding (after your chaotics) skill/minigame. Yet spend several years between new bosses on the mainland.

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I personally think there are far too many dragons already. I'd rather see another original boss than another green dragon with a palette swap.

 

Something like a hydra that lives in lava. You can only attack it when it pops it's heads out of the lava and have to fight the baby heads until you get it angry and the main head comes out. Which has different attacks, including splashing lava all over you when it comes out, if you don't get out of the way in time. Slash attacks are useless, of course. :P

 

 

I think it's silly they put so much effort into so many cool bosses for dungeoneering, one, rather pointless and unrewarding (after your chaotics) skill/minigame. Yet spend several years between new bosses on the mainland.

I really like the hydra idea, it reminds me of the Starcraft 2 Hydralisk XD

[spoiler=this]starcraft_2_hydralisk_by_zergrex-d2xykbk.png

 

But other than that, i was also thinking of a leviethan or maybe a giant serpant possibly. Something like the champion from league of legends, Cho' gath.

waAhvEI.png

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  • 2 months later...
  • 3 weeks later...

I personally think there are far too many dragons already. I'd rather see another original boss than another green dragon with a palette swap.

 

Something like a hydra that lives in lava. You can only attack it when it pops it's heads out of the lava and have to fight the baby heads until you get it angry and the main head comes out. Which has different attacks, including splashing lava all over you when it comes out, if you don't get out of the way in time. Slash attacks are useless, of course. :P

 

 

I think it's silly they put so much effort into so many cool bosses for dungeoneering, one, rather pointless and unrewarding (after your chaotics) skill/minigame. Yet spend several years between new bosses on the mainland.

 

...Dude. I totally called the new fight kiln boss.

CNqWHdA.jpg

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