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Power-slaying


Quest_Cape_K

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Q has that long post about gear, so I guess that'll give you the most complete view, but she's not here atm and here's what I got for you off the top of my head. Used this to get 99 slay.

 

Full Slay Helm, obviously

Bandos top and bottom. You'll use this on almost every task.

Dragon Boots/whatever those other boots are from glacors that are way overpriced, imo.

Goliath gloves/Barrows gloves

Fury

Elite Void is also helpful. It's typically better than dhide/karils due to the prayer bonus and it really isn't much worse defense-wise. If you find yourself needing mage-defense armor, Elite Void is the way to go, although when I did slayer, I used Bandos everywhere, even at places like Waterfiends. SS is typically enough always.

Dclaws is the preferred special attack. DDS packs quite a bunch as well, and EEE can also be used, although it's rather useful since if you soul split your 2 Dclaw specs you'll get more healing out of it.

Rapier and Ddef, obviously. You could have a Dragonfire for Wyverns. They're pretty good crims and loot and effigies (pre-nerf, anyway), but the xp is lacking. I usually skipped it, although if you opt to do it, a Dragonfire shield would be useful.

Of course, you want your trusty cannon and cannonballs.

I used Overloads all the way to 99 slay. Left me with a stack of about 300 (1)s for Dungeoneering, which saved me quite a bit of effort. I used Super Antifires whenever a task needed me to, which was pretty much only Black Dragons. Blue Dragons aren't really worth doing, nor Wyverns. I forget if that pot even helps at Wyverns.

I did this pre-pray renewals, so that should be your pray pot of choice. Although in all honesty, I never had an issue with inventory space, except perhaps at Dark Beasts or Black Dragons or Black Demons, so I don't see the big deal in using renewals for slayer. Normal pots should serve you fine, but if you wanna go for renewals be my guest. Also if you're so concerned about inventory space, don't bring the holy wrench either. Pray turm on all tasks + whatever protection prayer if you need it. Typically you won't need to pray in non-multicombat. SS will serve you fine. Even in many multicombat areas you'll be ok.

 

My block-list focused solely on XP, so I included tasks such as fire giants which aren't particularly good effigies, but served well for xp (over 50k/hr cannoning at Waterfall). I believe for this reason I also had Abyssal Demons blocked and Gargs.

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The base slayer gear is as follows (alternatives in brackets):

  • [For all slayer monsters except those mentioned under other weapons] Chaotic rapier (whip)
  • Bandos body + legs (Verac's skirt with either fighter torso or proselyte top)
  • [Depending on prayer/accuracy needs] Fire cape/Soul Wars cape/Ardougne cloak 3
  • Barrows gloves (your best rfd gloves, at least rune)
  • Steadfast/Dragon boots (rune boots)
  • Amulet of fury (glory)
  • Dragon defender (rune defender)
  • Berserker ring (i)/ferocious ring if slaying in Kuradal's Dungeon (berserker ring, warrior ring)
  • [Most important] Full slayer helmet.
  • [For magic defence on waterfiends/aquanites] Karil's top and elite void skirt (black dragonhide body and chaps)
  • [Crush attacks to use on waterfiends] Chaotic maul (Saradomin sword, Zamorakian spear)
  • [stab attacks for higher-levelled dragons, when not using rapier] Korasi's sword (Zamorakian spear, leaf-bladed sword)
  • Task-specific items such as mirror shields, antifire shields/potions, elemental shields, rock hammers, crystal chimes
  • Cannon (optional, up to personal preference)

Slayer setups generally emphasise strength bonus, which increases the average damage of each succesful hit (slayer monsters usually having rather low defence, hitting is not a problem). Secondly, prayer bonus is important to keep the cost of prayer potions down (as you slay with piety on, to increase the speed of your kills. This is cost-effective and highly recommended). As a rule of thumb, +10 prayer bonus or above is good, but don't overdo it (anything above +20 is a waste). Defence and accuracy bonus are usually not fretted over (any defence bonus over 200 will do; if you get hit too often you should be using a protection prayer). Dagganoth, black demon, black dragon, lesser demon, hellhound, bloodveld and spectre tasks should be cannoned, as it dramatically increases xp rates (although it costs a bit).

 

Some notes on gear: You'll want a fury and a berserker ring before you get bandos plate, and get that before tassets. You'll want accuracy bonus on higher-levelled dragons; if using stab attacks (which you should) you can use the Ardougne cloak 3 which provides you with +6 stab and +6 prayer bonus. Torso + sw cape and fire cape + proselyte are common cheap top/cape combinations; the former is better.

 

Some levels to get for slayer (in approximate order but I'm not sure on the summoning):

  • 70 prayer and King's Ransom - piety
  • 68 summoning - bunyip
  • 81 dungeoneering (you need 2 million xp, which takes you to level 80, but allowing some tokens for the scroll of life) - rapier
  • 89 herblore (85 with a +4 stew boost) - extreme potions, superantifires
  • 95 prayer - turmoil and soul split
  • 88 summoning - unicorn
  • 96 herblore (91 with a +5 stew boost) - overload
  • 99 summoning - steel titan

I'm sure I missed something but this is most of it.

 

Block desert/jungle strykes, gargoyles, spiritual mages. Pre-effigy nuke you would also block fire giants and abyssal demons but I'm not sure that's worth it now. Once you hit 99 mage, the blanket ban on polypore dungeon could be worth it too (I'm not sure on the ratio ganodermic/grifalopine).

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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