March 18, 201214 yr I just started using dragon darts in Kuradal's dungeon to train range, for the first 20 or so kills everything worked fine, almost all of my darts were being retrieved by the Alerter I was wearing. I teleported away to bank and when I returned the Alerter stopped retrieving my darts. My equipment didn't change at all so I have no idea what could be causing this. If anyone has any insight into why this is happening it would be very much appreciated. Thanks in advance. Previously known as Monkeybeast0.
March 18, 201214 yr You mean Accumulator?Something is blocking it then. If you're safe spotting, try using a spot with an open path and trapping the monsters due to space or around a corner.
March 18, 201214 yr He means alerter, it's the upgrade unlocked after Do No Evil. Things that stop it from working are metal chest armour (platebodies) and safespots, nothing else afaik. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted
March 19, 201214 yr He means alerter, it's the upgrade unlocked after Do No Evil. Things that stop it from working are metal chest armour (platebodies) and safespots, nothing else afaik.Shoot, didn't do that quest.
March 19, 201214 yr Author You mean Accumulator?Something is blocking it then. If you're safe spotting, try using a spot with an open path and trapping the monsters due to space or around a corner.Ah, I had no idea safe spots had any bearing on whether the ammunition was picked up or not. That seemed to be the issue, thanks guys. Previously known as Monkeybeast0.
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