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Diomedus

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Unfortunetly this weekend I will not be able to play much if at all. If i had to guess I might have 1-6 hours total. I want to train summoning during this time. I have 4000 gold 3100 green 7900 crimson and 1500 blues.

 

With a limited amount of playing time, what pouches should I make and what order? I am going to use my xp promissary note to get 80 summoning tonight. so if you are calculating start from there. I looked at Kent's guide in the archive of wisdom but I'm not sure if it's up to date or if there are better options.

 

what other info do you need if any? I want to eventually get 96/99 summoning but i don't think i have enough atm even with double xp. I'll get more its just the bonus weekend is right here and now. I think i can get to like 92 or so with what i have.

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War is not about who's right, it's about who's left

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Tip.it has a great skill planner that allows you to type in different amounts of pouches made and see the experience that comes out:

 

http://www.tip.it/ru...ing_planner.htm

 

Since it doesn't have a double experience weekend option I just played with it and assumed any experience I saw would be doubled. Playing with it a bit I came up with this combination:

 

Assuming you start at a flat 2,000,000 experience in summoning (which is just a tad over 80):

 

Using your 1500 blues first (as they will be very fast experience) to make 1,500 Moss Titans will get you a tad over 2,000,000 experience total (to around level 87)

 

Then using your 7,900 crimsons on Swamp Titans will net you nearly 6,000,000 more experience, giving you a total of just about 10,000,000 total summoning experience which is level 96.

 

Math:

 

 

Starting: 2,000,000 exp

 

Moss Titans: 695.2 exp each (double: 1,390.4 exp each)

 

1500 Blue charms times 1,390.4 = 2,085,600 exp gained

 

Total exp: 4,085,600 exp

 

Swamp Titans: 373.6 exp each (double: 747.2 exp each)

 

7900 Crimson charms times 747.2 = 5,902,880 exp gained

 

Total end experience: 9,988,480 experience

 

 

 

Total that is nearly 9,500 charms to run. I'm going to assume you'll use the kyatt pouch to teleport to the summoning obelisk which I think is about 2,000 charms an hour. If you can squeeze 5-6 hours this weekend you should be able to peg 96 without touching the greens or golds. If your time becomes more limited start with the blues for sure as you'll get the most experience you can.

 

Also at 95 when doing your crimson charms you can switch to making iron titans instead of swamp titans, but I got lazy and didn't calculate that, it would net you a bit more experience, but not a great amount (thinking 50k-100k more experience range)

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Since the OP is 72 summoning, golds and greens can go towards getting that 72-80 gap filled. Golds are for barker toads, greens for fruit bats.

 

4000 golds and 3100 greens are about 720k xp together, so you still need 300-400k more to get a yak straight away. But if you run the greens and part of the golds on the xp weekend you'll make it no problem.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Since the OP is 72 summoning, golds and greens can go towards getting that 72-80 gap filled. Golds are for barker toads, greens for fruit bats.

 

4000 golds and 3100 greens are about 720k xp together, so you still need 300-400k more to get a yak straight away. But if you run the greens and part of the golds on the xp weekend you'll make it no problem.

 

Like I said, tonight I used the promissary note to get my summoning to 80. I have 2,041,000 ish xp right now.

Diomedus.png

Diomedus.png

 

War is not about who's right, it's about who's left

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Oops so you said indeed. My bad :oops:.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Thank you both for your help. I got 96 summoning and I'm thrilled.

 

Any suggestions for when I get the money and charms for 99 which familiars or whatever to make?

 

Also, are doing gold and green not really worth it at this point? They are so little xp, but on the other hand, it's a few hundred less crimsons to collect. I don't know.

Diomedus.png

Diomedus.png

 

War is not about who's right, it's about who's left

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Generally, make fruit bats/unicorns (these vary in which one is better), yaks, geysers/moss titans (again, these vary, also make lava titans if you have obby charms but don't hunt them) and barker toads.

 

Gold and green are borderline and really depend on your patience and from an efficiency perspective how much slayer you have to do. Since you are 77 slayer, you'll get 96-99 summoning in crims from slayer only, so greens/golds shouldn't really be required.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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