SwiftKit Chrome Frame (Now Live!)
With the upcoming RuneScape 3 BETA SwiftKit will also need to evolve to support the latest HTML5 technology. Currently SwiftKit uses Internet Explorer, which doesn't support the technology requirements for RuneScape 3. In order for users to experience RuneScape 3 inside of SwiftKit, we've gone ahead and implemented the ability to use a Google Chrome Frame inside of SwiftKit. There's no denying that RuneScape works best on Google Chrome, you will see immediate performance enhances.
What are the requirements?
You need Google Chrome installed (v25 or higher)
For more information see this KB article
Is seems slow...
The Chrome Frame has it's own cache directory. So the first time you load RuneScape it will need to re-download. After that though it will be nice and fast.
How do I enable/disable the Chrome Frame?
Go to View > Settings inside SwiftKit and check or uncheck the Chrome Frame setting.
Will this work for Old School?
Yes! This change will work for all three versions of RuneScape. EoC, Old School and even Classic.
Changes and Fixes:
+ Added option to use Chrome for loading RuneScape!
+ New Game Selection dropdown.
+ Treasure Trails link changed to rstt.net
+ Option added to Settings to disable the Chrome Frame.
+ Option added to Settings to set Chrome path.
+ Fixed hitpoints xp on Old School calc.
+ Options menu added to Launcher.
+ New profiles backdrop.
Current known issues: